Player Matchup

Serqet
Serqet
Gold V
 
Serqet
Gold V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver III
 
Chiron
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Leoozin
Kukulkan
Gold IV
Level 171
God Stats
16W - 11L
1,535 SR
Queue Stats
189W - 183L
1,512 MMR
Solo
Geb
Geb
Bronze III
LionX315
Geb
Bronze III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
TheAngel35
Nemesis
Bronze III
Level 156
God Stats
1W - 0L
1,703 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 150
1,548 SR
1,502 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,608 SR
1,473 MMR
Vulcan
Vulcan
Gold III
 
Vulcan
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver III
 
Ne Zha
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver I
AkakuNa
Xing Tian
Silver I
Level 155
God Stats
1W - 2L
1,744 SR
Queue Stats
21W - 22L
1,455 MMR
Party 1
Hachiman
Hachiman
Silver II
ElSeñorDelTerror
Hachiman
Silver II
Level 137
God Stats
1W - 2L
1,674 SR
Queue Stats
3W - 8L
1,411 MMR
Solo
Hercules
Hercules
Silver I
SrKaz
Hercules
Silver I
Level 128
God Stats
0W - 1L
1,623 SR
Queue Stats
10W - 9L
1,499 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
2 / 0 / 0
7,083
644
5,725
8,107
4,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
 
Chiron
13
1 / 0 / 0
6,967
633
6,070
6,514
2,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
Leoozin
Kukulkan
12
0 / 0 / 3
6,540
595
2,091
3,275
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 3
5,708
519
3,624
8,572
6,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
TheAngel35
Nemesis
13
3 / 1 / 2
6,855
623
4,404
11,514
5,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Bake KujiraAthenaThorThanatos

VS

Bans
Maman BrigitteJanusRavanaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 1 / 1
6,334
576
4,206
4,966
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
 
Ne Zha
11
0 / 1 / 0
5,449
495
752
6,993
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
AkakuNa
Xing Tian
10
1 / 1 / 0
5,915
538
2,360
8,100
6,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 0
6,345
577
5,583
7,066
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
SrKaz
Hercules
11
0 / 2 / 0
5,977
543
4,185
9,706
5,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
6
Kills
1
1
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
0
0
2
W
Chiron
 
Chiron
1
0
0
1
L
Vulcan
 
Vulcan
0
1
1
0.5
L
Ne Zha
 
Ne Zha
0
1
0
0
L
Xing Tian
AkakuNa
Xing Tian
1
1
0
1
L
0
1
0
0
W
Kukulkan
Leoozin
Kukulkan
0
0
3
1.5
W
0
0
3
1.5
L
Hercules
SrKaz
Hercules
0
2
0
0
W
Nemesis
TheAngel35
Nemesis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,914
Damage
17,086
37,982
Taken
36,831
19,786
Mitigated
19,155
11,075
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,725
1,052
0
3,545
8,107
4,137
0
0
7,586
0
46,320
W
Chiron
 
Chiron
6,070
3,187
274
2,648
6,514
2,847
804
444
6,070
0
63,862
L
Vulcan
 
Vulcan
4,206
1,980
0
425
4,966
1,937
0
1,741
3,225
51,238
754
L
Ne Zha
 
Ne Zha
752
374
0
1,159
6,993
2,835
0
690
6,303
0
41,336
L
Xing Tian
AkakuNa
Xing Tian
2,360
604
0
2,390
8,100
6,186
0
1,716
6,384
16,918
941
L
5,583
3,815
0
2,122
7,066
2,928
0
1,140
5,926
0
60,816
W
Kukulkan
Leoozin
Kukulkan
2,091
142
0
500
3,275
1,080
460
1,902
1,373
56,491
0
W
3,624
352
0
1,780
8,572
6,155
0
2,913
5,659
17,779
2,814
L
Hercules
SrKaz
Hercules
4,185
732
0
3,546
9,706
5,269
0
0
8,355
0
39,790
W
Nemesis
TheAngel35
Nemesis
4,404
1,897
0
2,328
11,514
5,567
0
1,174
10,340
0
59,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,153
Gold Earned
30,020
427
Minions Killed
366
0
Camps Cleared
0
1,251,994
Distance Traveled
1,185,900
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,083
644
83
8
0
265,076
4
W
Chiron
6,967
633
121
11
0
201,884
1
L
Vulcan
6,334
576
91
8
0
236,557
5
L
Ne Zha
5,449
495
74
7
0
231,973
0
L
Xing Tian
5,915
538
17
2
0
248,165
1
L
Hachiman
6,345
577
110
10
0
215,512
2
W
Kukulkan
6,540
595
99
9
0
243,181
3
W
Geb
5,708
519
28
3
0
253,494
2
L
Hercules
5,977
543
74
7
0
253,693
2
W
Nemesis
6,855
623
96
9
0
288,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role