Player Matchup

Izanami
Izanami
CrimsonMarauder
Izanami
Level 66
God Stats
6W - 4L
1,516 SR
Queue Stats
72W - 74L
1,463 Elo+
Party 1
Neith
Neith
Sororita1996
Neith
Level 67
God Stats
16W - 10L
1,893 SR
Queue Stats
347W - 325L
1,458 Elo+
Solo
Bakasura
Bakasura
TPM_Atrustegui_
Bakasura
Level 101
God Stats
1W - 1L
1,310 SR
Queue Stats
10W - 19L
1,281 Elo+
Solo
Bacchus
Bacchus
Whirlwind281
Bacchus
Level 27
God Stats
13W - 7L
1,508 SR
Queue Stats
63W - 73L
1,376 Elo+
Party 1
Merlin
Merlin
suessydO
Merlin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 74L
1,360 Elo+
Party 1
Team Averages
Level 62
1,545 SR
1,388 Elo+

VS

Team Averages
Level 107
1,412 SR
1,297 Elo+
Anhur
Anhur
A_Pinto_6
Anhur
Level 123
God Stats
3W - 3L
1,818 SR
Queue Stats
96W - 134L
1,282 Elo+
Party 2
Thanatos
Thanatos
Esteeban04
Thanatos
Level 46
God Stats
5W - 10L
1,145 SR
Queue Stats
66W - 99L
1,246 Elo+
Party 2
Chaac
Chaac
Ths-Shelby
Chaac
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 209L
1,251 Elo+
Party 2
Atlas
Atlas
manu74bonares
Atlas
Level 128
God Stats
5W - 4L
1,249 SR
Queue Stats
71W - 102L
1,170 Elo+
Party 2
The Morrigan
The Morrigan
vKanek1-
The Morrigan
Level 114
God Stats
4W - 9L
1,347 SR
Queue Stats
545W - 526L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
6,995
500
4,010
5,823
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 2 / 0
9,935
710
13,270
11,953
5,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bakasura
14
1 / 0 / 2
7,777
556
2,482
13,463
6,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Whirlwind281
Bacchus
12
1 / 0 / 2
7,490
535
3,101
7,249
6,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
suessydO
Merlin
13
1 / 0 / 0
8,171
584
3,317
5,148
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
A_Pinto_6
Anhur
12
0 / 2 / 0
6,334
452
2,906
7,261
2,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Esteeban04
Thanatos
12
2 / 2 / 0
6,716
480
2,847
10,329
4,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
13
0 / 4 / 2
7,136
510
6,799
15,157
11,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 1 / 0
6,858
490
4,144
6,723
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
vKanek1-
The Morrigan
13
0 / 1 / 0
7,239
517
4,272
6,073
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
10
Kills
2
2
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
A_Pinto_6
Anhur
0
2
0
0
W
1
0
2
2
L
Thanatos
Esteeban04
Thanatos
2
2
0
1
W
6
2
0
3
W
Bakasura
1
0
2
2
L
Chaac
0
4
2
0.25
W
Bacchus
Whirlwind281
Bacchus
1
0
2
2
L
0
1
0
0
W
Merlin
suessydO
Merlin
1
0
0
1
L
The Morrigan
vKanek1-
The Morrigan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,180
Damage
20,968
43,636
Taken
45,543
21,784
Mitigated
27,779
23,684
Healing
10,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
A_Pinto_6
Anhur
2,906
1,721
0
984
7,261
2,897
0
1,609
5,505
0
52,058
W
4,010
2,495
0
2,040
5,823
2,169
787
2,391
3,432
0
59,877
L
Thanatos
Esteeban04
Thanatos
2,847
861
0
4,532
10,329
4,398
380
307
10,012
0
43,009
W
13,270
7,841
0
5,301
11,953
5,131
577
0
11,953
0
80,733
W
Bakasura
2,482
1,213
0
11,015
13,463
6,188
299
768
12,695
0
61,664
L
Chaac
6,799
1,590
0
2,996
15,157
11,730
530
0
15,157
0
56,858
W
Bacchus
Whirlwind281
Bacchus
3,101
560
0
3,348
7,249
6,317
253
1,962
5,287
18,146
0
L
4,144
1,375
110
1,606
6,723
6,409
0
1,209
5,514
33,301
0
W
Merlin
suessydO
Merlin
3,317
299
0
1,980
5,148
1,979
25
3,042
2,106
66,427
666
L
The Morrigan
vKanek1-
The Morrigan
4,272
174
0
500
6,073
2,345
0
3,293
2,552
50,618
4,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,368
Gold Earned
34,283
509
Minions Killed
412
0
Camps Cleared
0
1,398,542
Distance Traveled
1,262,710
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,334
452
90
6
0
237,848
0
W
Izanami
6,995
500
113
8
0
239,919
2
L
Thanatos
6,716
480
63
5
0
268,495
0
W
Neith
9,935
710
132
9
0
232,264
5
W
Bakasura
7,777
556
125
9
0
346,884
0
L
Chaac
7,136
510
100
7
0
266,001
0
W
Bacchus
7,490
535
17
1
0
297,209
0
L
Atlas
6,858
490
48
3
0
201,132
0
W
Merlin
8,171
584
122
9
0
282,266
0
L
The Morrigan
7,239
517
111
8
0
289,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role