Player Matchup

Nu Wa
Nu Wa
BaCkToLoBbY7797
Nu Wa
Level 14
God Stats
1W - 2L
1,180 SR
Queue Stats
2W - 5L
1,370 Elo+
Party 2
Ra
Ra
Hast Du Arb
Ra
Level 7
God Stats
1W - 4L
1,191 SR
Queue Stats
2W - 6L
1,291 Elo+
Party 2
Cernunnos
Cernunnos
MuckFilfs
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,271 Elo+
Party 2
Bellona
Bellona
NgE iLolaei
Bellona
Level 38
God Stats
0W - 1L
1,227 SR
Queue Stats
2W - 5L
1,304 Elo+
Party 2
Surtr
Surtr
SevastokratorX
Surtr
Level 26
God Stats
12W - 12L
1,434 SR
Queue Stats
50W - 38L
1,623 Elo+
Solo
Team Averages
Level 20
1,306 SR
1,372 Elo+

VS

Team Averages
Level 82
1,608 SR
1,559 Elo+
Nu Wa
Nu Wa
Ashmеdai
Nu Wa
Level 48
God Stats
7W - 4L
1,690 SR
Queue Stats
187W - 80L
1,683 Elo+
Solo
Danzaburou
Danzaburou
Freyd118
Danzaburou
Level 27
God Stats
5W - 1L
1,502 SR
Queue Stats
64W - 37L
1,660 Elo+
Party 1
Cerberus
Cerberus
GebMoha
Cerberus
Level 121
God Stats
9W - 5L
1,636 SR
Queue Stats
212W - 261L
1,511 Elo+
Solo
Thor
Thor
Pokebreaker
Thor
Level 127
God Stats
16W - 16L
1,454 SR
Queue Stats
18W - 19L
1,297 Elo+
Solo
Anubis
Anubis
SenpapiSama
Anubis
Level 88
God Stats
21W - 8L
1,758 SR
Queue Stats
120W - 77L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
7,052
705
6,054
11,225
3,064
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 9 / 0
6,993
699
1,878
12,268
3,320
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
MuckFilfs
Cernunnos
12
0 / 6 / 0
7,067
707
4,403
11,779
3,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
NgE iLolaei
Bellona
14
2 / 5 / 0
7,919
792
4,146
13,450
9,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 3 / 2
7,619
762
9,872
14,017
12,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ashmеdai
Nu Wa
14
2 / 1 / 13
8,249
825
9,618
6,459
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Freyd118
Danzaburou
17
7 / 0 / 11
10,110
1,011
12,500
6,728
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
GebMoha
Cerberus
15
1 / 0 / 11
8,307
831
5,913
13,967
13,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 0 / 9
8,185
819
4,109
4,677
3,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
18
19 / 1 / 8
11,011
1,101
25,025
8,592
4,565
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
83
2
Kills
31
31
Deaths
2
3
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ashmеdai
Nu Wa
2
1
13
8.5
L
0
8
1
0.06
W
Danzaburou
Freyd118
Danzaburou
7
0
11
12.5
W
Cerberus
GebMoha
Cerberus
1
0
11
6.5
L
0
9
0
0
L
Cernunnos
MuckFilfs
Cernunnos
0
6
0
0
L
Bellona
NgE iLolaei
Bellona
2
5
0
0.4
W
2
0
9
6.5
W
Anubis
19
1
8
23
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,353
Damage
57,165
62,739
Taken
40,423
31,768
Mitigated
27,019
5,293
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ashmеdai
Nu Wa
9,618
3,144
0
2,278
6,459
2,143
512
1,591
4,539
22,579
561
L
6,054
2,439
0
0
11,225
3,064
144
7,015
4,086
13,532
1,035
W
Danzaburou
Freyd118
Danzaburou
12,500
5,961
0
664
6,728
2,886
258
1,768
4,679
0
38,529
W
Cerberus
GebMoha
Cerberus
5,913
522
0
3,063
13,967
13,983
0
2,894
10,522
21,420
0
L
1,878
465
246
435
12,268
3,320
0
8,560
3,532
12,113
0
L
Cernunnos
MuckFilfs
Cernunnos
4,403
2,496
0
184
11,779
3,085
0
8,477
3,102
0
13,217
L
Bellona
NgE iLolaei
Bellona
4,146
870
0
1,072
13,450
9,626
37
9,482
3,734
0
14,746
W
4,109
393
0
770
4,677
3,442
732
1,064
3,396
0
16,864
W
Anubis
25,025
2,504
0
2,775
8,592
4,565
0
1,922
6,318
60,235
0
L
9,872
3,037
0
3,356
14,017
12,673
0
5,747
8,014
3,069
24,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,650
Gold Earned
45,862
140
Minions Killed
275
0
Camps Cleared
0
914,376
Distance Traveled
1,099,189
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,249
825
31
3
0
180,369
0
L
Nu Wa
7,052
705
17
2
0
169,076
0
W
Danzaburou
10,110
1,011
82
8
0
245,718
0
W
Cerberus
8,307
831
53
5
0
226,308
1
L
Ra
6,993
699
16
2
0
170,119
0
L
Cernunnos
7,067
707
25
3
0
176,035
0
L
Bellona
7,919
792
39
4
0
189,271
0
W
Thor
8,185
819
29
3
0
223,395
0
W
Anubis
11,011
1,101
80
8
0
223,399
0
L
Surtr
7,619
762
43
4
0
209,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role