Player Matchup

Fenrir
Fenrir
Bronze III
Fw00ssh
Fenrir
Bronze III
Level 92
God Stats
5W - 7L
1,531 SR
Queue Stats
196W - 188L
1,500 MMR
Solo
Athena
Athena
Bronze III
Kurtious
Athena
Bronze III
Level 148
God Stats
1W - 3L
1,300 SR
Queue Stats
16W - 14L
1,500 MMR
Solo
Thoth
Thoth
Gold IV
My Kiiwii
Thoth
Gold IV
Level 158
God Stats
7W - 9L
1,578 SR
Queue Stats
43W - 50L
1,502 MMR
Solo
Izanami
Izanami
Silver II
Sugard3adD
Izanami
Silver II
Level 109
God Stats
22W - 18L
1,646 SR
Queue Stats
147W - 165L
1,502 MMR
Solo
Hercules
Hercules
Bronze III
lRewgent--
Hercules
Bronze III
Level 127
God Stats
1W - 2L
1,783 SR
Queue Stats
31W - 39L
1,492 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 127
1,567 SR
1,499 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,569 SR
1,499 MMR
Nemesis
Nemesis
Gold IV
DadsGettinCigs
Nemesis
Gold IV
Level 126
God Stats
6W - 2L
1,745 SR
Queue Stats
29W - 26L
1,504 MMR
Solo
Bacchus
Bacchus
Gold III
Matslayer12
Bacchus
Gold III
Level 146
God Stats
32W - 21L
1,774 SR
Queue Stats
177W - 172L
1,505 MMR
Solo
Osiris
Osiris
Bronze III
RioCaRNaTE
Osiris
Bronze III
Level 198
God Stats
4W - 1L
1,500 SR
Queue Stats
99W - 110L
1,500 MMR
Solo
Janus
Janus
Silver III
TOTOGORDO
Janus
Silver III
Level 115
God Stats
2W - 1L
1,328 SR
Queue Stats
67W - 74L
1,500 MMR
Solo
Charybdis
Charybdis
Gold II
saadolf
Charybdis
Gold II
Level 157
God Stats
9W - 1L
1,500 SR
Queue Stats
151W - 148L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fw00ssh
Fenrir
18
4 / 2 / 0
9,558
478
6,336
17,197
9,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
Kurtious
Athena
14
0 / 1 / 5
8,905
445
7,533
20,549
17,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
My Kiiwii
Thoth
17
1 / 2 / 3
9,767
488
5,124
7,190
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Sugard3adD
Izanami
15
0 / 3 / 2
9,130
457
4,106
9,907
3,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
lRewgent--
Hercules
17
2 / 3 / 0
10,248
512
10,234
17,876
17,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SusanoKukulkanThanatos

VS

Bans
Bake KujiraAwilixTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 4
9,826
491
5,619
14,523
7,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Matslayer12
Bacchus
13
0 / 2 / 6
9,550
478
5,428
16,128
21,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
RioCaRNaTE
Osiris
18
7 / 3 / 2
12,571
629
15,427
22,151
30,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
TOTOGORDO
Janus
17
1 / 1 / 3
10,563
528
7,687
8,008
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charybdis
saadolf
Charybdis
20
3 / 0 / 4
12,767
638
15,125
10,771
5,517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
7
Kills
11
11
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Fenrir
Fw00ssh
Fenrir
4
2
0
2
L
Athena
Kurtious
Athena
0
1
5
2.5
W
Bacchus
Matslayer12
Bacchus
0
2
6
1.5
L
Thoth
My Kiiwii
Thoth
1
2
3
1.25
W
Osiris
RioCaRNaTE
Osiris
7
3
2
2.67
L
Izanami
Sugard3adD
Izanami
0
3
2
0.33
W
Janus
TOTOGORDO
Janus
1
1
3
2.5
L
Hercules
lRewgent--
Hercules
2
3
0
0.67
W
Charybdis
saadolf
Charybdis
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,333
Damage
49,286
72,719
Taken
71,581
51,061
Mitigated
69,400
21,655
Healing
23,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,619
2,482
0
1,706
14,523
7,690
1,293
2,616
11,907
0
89,519
L
Fenrir
Fw00ssh
Fenrir
6,336
1,849
0
9,480
17,197
9,039
0
2,134
15,063
0
95,615
L
Athena
Kurtious
Athena
7,533
2,145
0
6,663
20,549
17,536
0
5,164
15,385
27,394
0
W
Bacchus
Matslayer12
Bacchus
5,428
796
0
4,473
16,128
21,433
162
5,702
10,426
14,518
0
L
Thoth
My Kiiwii
Thoth
5,124
0
0
206
7,190
2,729
0
3,555
3,635
90,616
1,977
W
Osiris
RioCaRNaTE
Osiris
15,427
6,415
0
8,518
22,151
30,903
157
2,701
18,541
0
94,132
L
Izanami
Sugard3adD
Izanami
4,106
2,330
0
1,842
9,907
3,966
742
954
8,953
0
82,575
W
Janus
TOTOGORDO
Janus
7,687
795
0
2,978
8,008
3,857
947
1,903
6,105
98,070
531
L
Hercules
lRewgent--
Hercules
10,234
3,219
0
3,464
17,876
17,791
80
1,073
16,803
0
76,683
W
Charybdis
saadolf
Charybdis
15,125
6,678
0
6,171
10,771
5,517
4,927
2,558
8,103
0
139,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,608
Gold Earned
55,277
640
Minions Killed
637
0
Camps Cleared
0
1,946,478
Distance Traveled
2,061,101
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,826
491
116
6
0
456,417
1
L
Fenrir
9,558
478
132
7
0
440,179
2
L
Athena
8,905
445
34
2
0
430,887
4
W
Bacchus
9,550
478
17
1
0
423,754
6
L
Thoth
9,767
488
193
10
0
337,091
0
W
Osiris
12,571
629
132
7
0
376,776
4
L
Izanami
9,130
457
137
7
0
354,715
0
W
Janus
10,563
528
169
8
0
422,199
6
L
Hercules
10,248
512
144
7
0
383,606
0
W
Charybdis
12,767
638
203
10
0
381,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role