Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
TigerMesquita
Thoth
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,555 Elo+
Party 1
Izanami
Izanami
ludwig2k
Izanami
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,555 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,537 Elo+

VS

Team Averages
Level 130
1,535 SR
1,375 Elo+
Janus
Janus
Coto203
Janus
Level 108
God Stats
3W - 7L
1,387 SR
Queue Stats
62W - 101L
1,341 Elo+
Solo
Guan Yu
Guan Yu
dionatanandre
Guan Yu
Level 143
God Stats
2W - 0L
1,653 SR
Queue Stats
17W - 24L
1,422 Elo+
Party 2
Chaac
Chaac
yLageChunda
Chaac
Level 140
God Stats
1W - 0L
1,566 SR
Queue Stats
13W - 25L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 4 / 2
8,157
627
3,914
8,718
5,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 7 / 4
8,721
671
8,011
10,202
3,221
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
ludwig2k
Izanami
14
3 / 6 / 2
9,385
722
10,738
13,519
4,016
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Coto203
Janus
15
7 / 1 / 6
10,308
793
10,120
5,762
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
15
4 / 3 / 8
9,637
741
5,042
12,359
10,847
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 1 / 10
9,892
761
11,279
16,170
14,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
16
17
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
2
0.5
W
Janus
Coto203
Janus
7
1
6
10
L
1
7
4
0.43
W
Guan Yu
4
3
8
2.67
L
Izanami
ludwig2k
Izanami
3
6
2
0.67
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,663
Damage
26,441
32,439
Taken
34,291
12,909
Mitigated
27,517
868
Healing
13,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,914
713
0
868
8,718
5,672
0
4,120
4,503
18,977
0
W
Janus
Coto203
Janus
10,120
431
0
479
5,762
2,430
971
1,744
4,018
44,701
216
L
8,011
542
0
0
10,202
3,221
0
2,593
7,584
30,818
217
W
Guan Yu
5,042
518
1,396
4,295
12,359
10,847
164
4,084
8,275
0
26,928
L
Izanami
ludwig2k
Izanami
10,738
7,378
0
0
13,519
4,016
0
3,487
9,958
0
32,390
W
11,279
1,704
0
7,671
16,170
14,240
318
5,941
10,229
0
29,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,263
Gold Earned
29,837
127
Minions Killed
158
0
Camps Cleared
0
590,027
Distance Traveled
750,079
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,157
627
30
2
0
208,808
3
W
Janus
10,308
793
84
6
0
254,732
3
L
Thoth
8,721
671
42
3
0
210,318
0
W
Guan Yu
9,637
741
43
3
0
242,511
2
L
Izanami
9,385
722
55
4
0
170,901
0
W
Chaac
9,892
761
31
2
0
252,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role