Player Matchup

Anubis
Anubis
Artemmen
Anubis
Level 51
God Stats
3W - 3L
1,420 SR
Queue Stats
27W - 28L
1,375 Elo+
Party 1
Thor
Thor
Kohanovich
Thor
Level 12
God Stats
7W - 3L
1,500 SR
Queue Stats
23W - 23L
1,351 Elo+
Party 1
Chaac
Chaac
Lecha21
Chaac
Level 62
God Stats
5W - 2L
1,328 SR
Queue Stats
32W - 31L
1,375 Elo+
Party 1
Team Averages
Level 42
1,416 SR
1,367 Elo+

VS

Team Averages
Level 44
1,625 SR
1,410 Elo+
Olorun
Olorun
Mok8Comedy
Olorun
Level 35
God Stats
0W - 1L
1,739 SR
Queue Stats
3W - 4L
1,218 Elo+
Solo
Sylvanus
Sylvanus
VNR12345
Sylvanus
Level 45
God Stats
13W - 10L
1,636 SR
Queue Stats
71W - 68L
1,466 Elo+
Solo
Danzaburou
Danzaburou
rappingwizard69
Danzaburou
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Artemmen
Anubis
17
10 / 2 / 3
11,612
829
15,229
9,488
5,662
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 4
9,033
645
5,737
10,217
4,490
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Lecha21
Chaac
16
1 / 3 / 11
10,175
727
16,338
17,973
18,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Mok8Comedy
Olorun
13
3 / 5 / 2
9,032
645
14,268
12,919
5,736
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
VNR12345
Sylvanus
16
1 / 2 / 2
9,307
665
7,772
16,484
17,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
rappingwizard69
Danzaburou
14
1 / 6 / 3
9,063
647
3,938
11,655
4,985
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
5
6
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
Artemmen
Anubis
10
2
3
5.75
W
2
1
4
4
W
Chaac
Lecha21
Chaac
1
3
11
2.17
L
Olorun
Mok8Comedy
Olorun
3
5
2
0.8
L
Sylvanus
VNR12345
Sylvanus
1
2
2
1
L
Danzaburou
rappingwizard69
Danzaburou
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,304
Damage
25,978
37,678
Taken
41,058
28,423
Mitigated
28,021
6,876
Healing
5,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Artemmen
Anubis
15,229
141
0
1,966
9,488
5,662
1,028
6,010
3,478
48,696
0
W
5,737
711
0
750
10,217
4,490
0
5,278
4,939
86
17,106
W
Chaac
Lecha21
Chaac
16,338
3,074
126
4,034
17,973
18,271
36
9,810
8,163
0
46,667
L
Olorun
Mok8Comedy
Olorun
14,268
7,628
310
1,216
12,919
5,736
120
5,493
7,211
28,324
0
L
Sylvanus
VNR12345
Sylvanus
7,772
1,812
1,140
2,329
16,484
17,300
96
4,788
10,864
27,373
7,819
L
Danzaburou
rappingwizard69
Danzaburou
3,938
2,518
0
522
11,655
4,985
0
4,985
6,256
0
25,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,820
Gold Earned
27,402
172
Minions Killed
129
0
Camps Cleared
0
729,968
Distance Traveled
633,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,612
829
82
6
0
219,320
0
W
Thor
9,033
645
19
1
0
242,165
0
W
Chaac
10,175
727
71
5
0
268,483
0
L
Olorun
9,032
645
29
2
0
196,751
0
L
Sylvanus
9,307
665
49
4
0
222,314
0
L
Danzaburou
9,063
647
51
4
0
214,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role