Player Matchup

Maui
Maui
Angryduck1289
Maui
Level 64
God Stats
5W - 11L
1,104 SR
Queue Stats
325W - 339L
1,481 Elo+
Solo
King Arthur
King Arthur
Archelon6080
King Arthur
Level 143
God Stats
10W - 23L
1,342 SR
Queue Stats
273W - 257L
1,603 Elo+
Party 1
Agni
Agni
FireLight3R
Agni
Level 112
God Stats
6W - 6L
1,332 SR
Queue Stats
65W - 57L
1,491 Elo+
Party 1
Skadi
Skadi
MinstrelPro27
Skadi
Level 126
God Stats
3W - 5L
1,537 SR
Queue Stats
129W - 122L
1,546 Elo+
Party 1
Awilix
Awilix
Ohanyah
Awilix
Level 124
God Stats
5W - 4L
1,719 SR
Queue Stats
50W - 38L
1,571 Elo+
Party 1
Team Averages
Level 114
1,407 SR
1,538 Elo+

VS

Team Averages
Level 97
1,597 SR
1,660 Elo+
Hachiman
Hachiman
BBDaniel
Hachiman
Level 108
God Stats
9W - 4L
1,584 SR
Queue Stats
26W - 15L
1,687 Elo+
Party 2
Ares
Ares
Rapper05
Ares
Level 65
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 4L
1,751 Elo+
Party 2
Da Ji
Da Ji
Wolfang12
Da Ji
Level 109
God Stats
7W - 6L
1,688 SR
Queue Stats
27W - 16L
1,698 Elo+
Party 2
Thoth
Thoth
alwill
Thoth
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 50L
1,515 Elo+
Solo
Osiris
Osiris
mantisbv
Osiris
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,704
447
4,338
14,003
12,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Archelon6080
King Arthur
16
2 / 2 / 0
9,165
611
10,966
15,249
18,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 1
6,834
456
5,752
9,261
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 2 / 0
7,549
503
6,639
9,111
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Ohanyah
Awilix
14
2 / 3 / 2
7,416
494
5,258
12,023
5,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BBDaniel
Hachiman
16
4 / 0 / 1
9,135
609
6,692
7,353
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ares
13
1 / 0 / 8
8,013
534
10,521
10,952
11,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
Wolfang12
Da Ji
15
6 / 0 / 5
8,669
578
7,844
14,138
7,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
alwill
Thoth
13
1 / 2 / 4
8,294
553
6,116
8,158
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
mantisbv
Osiris
14
1 / 2 / 1
8,532
569
10,097
17,204
18,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
13
13
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
King Arthur
Archelon6080
King Arthur
2
2
0
1
W
Hachiman
BBDaniel
Hachiman
4
0
1
4.5
L
0
4
1
0.13
L
0
2
0
0
L
Awilix
Ohanyah
Awilix
2
3
2
1
W
Ares
1
0
8
5
W
Da Ji
Wolfang12
Da Ji
6
0
5
8.5
W
Thoth
alwill
Thoth
1
2
4
1.5
W
Osiris
mantisbv
Osiris
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,953
Damage
41,270
59,647
Taken
57,805
43,978
Mitigated
43,545
16,083
Healing
22,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,338
1,112
0
3,424
14,003
12,564
0
6,858
7,145
16,664
1,982
L
King Arthur
Archelon6080
King Arthur
10,966
1,107
0
2,253
15,249
18,351
0
0
14,039
0
85,720
W
Hachiman
BBDaniel
Hachiman
6,692
3,494
0
4,427
7,353
3,213
1,191
1,299
6,054
0
77,108
L
5,752
452
0
1,843
9,261
4,104
0
4,468
4,793
64,142
0
L
6,639
2,618
0
4,085
9,111
3,753
95
2,798
6,313
0
73,919
L
Awilix
Ohanyah
Awilix
5,258
1,680
0
4,478
12,023
5,206
0
2,212
9,766
0
57,551
W
Ares
10,521
834
0
2,517
10,952
11,120
157
3,020
7,932
30,152
1,174
W
Da Ji
Wolfang12
Da Ji
7,844
1,920
0
7,679
14,138
7,117
345
2,841
11,297
0
63,150
W
Thoth
alwill
Thoth
6,116
285
0
2,794
8,158
3,320
130
2,446
5,712
67,616
1,967
W
Osiris
mantisbv
Osiris
10,097
4,080
0
4,962
17,204
18,775
0
0
17,204
0
68,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,668
Gold Earned
42,643
492
Minions Killed
488
0
Camps Cleared
0
1,542,962
Distance Traveled
1,446,883
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,704
447
27
2
0
327,754
3
L
King Arthur
9,165
611
147
10
0
305,465
2
W
Hachiman
9,135
609
125
8
0
278,650
2
L
Agni
6,834
456
111
7
0
295,638
0
L
Skadi
7,549
503
113
8
0
289,485
2
L
Awilix
7,416
494
94
6
0
324,620
0
W
Ares
8,013
534
35
2
0
307,245
1
W
Da Ji
8,669
578
95
6
0
337,990
4
W
Thoth
8,294
553
118
8
0
284,533
1
W
Osiris
8,532
569
115
8
0
238,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role