Player Matchup

Skadi
Skadi
We KuMaAkita
Skadi
Level 85
God Stats
8W - 1L
1,981 SR
Queue Stats
33W - 33L
1,538 Elo+
Party 1
Achilles
Achilles
blackexplozZz
Achilles
Level 63
God Stats
27W - 12L
1,808 SR
Queue Stats
44W - 37L
1,584 Elo+
Party 1
Zhong Kui
Zhong Kui
eT PiLoRi
Zhong Kui
Level 87
God Stats
8W - 2L
1,795 SR
Queue Stats
36W - 38L
1,522 Elo+
Party 1
Kuzenbo
Kuzenbo
eT RaPtORz
Kuzenbo
Level 28
God Stats
32W - 13L
1,816 SR
Queue Stats
45W - 36L
1,584 Elo+
Party 1
Hun Batz
Hun Batz
juanpa9
Hun Batz
Level 39
God Stats
3W - 0L
1,749 SR
Queue Stats
21W - 17L
1,538 Elo+
Party 1
Team Averages
Level 60
1,830 SR
1,553 Elo+

VS

Team Averages
Level 32
1,471 SR
1,490 Elo+
Medusa
Medusa
AzaChobei-
Medusa
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 75L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Detikkforsjov
Danzaburou
Level 73
God Stats
11W - 12L
1,548 SR
Queue Stats
75W - 78L
1,470 Elo+
Party 2
Anubis
Anubis
Topdawgshiesty
Anubis
Level 4
God Stats
38W - 41L
1,550 SR
Queue Stats
55W - 56L
1,514 Elo+
Party 2
Sobek
Sobek
dr-chewbax
Sobek
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 90L
1,647 Elo+
Party 3
Awilix
Awilix
vitesse_possible
Awilix
Level 31
God Stats
0W - 2L
1,256 SR
Queue Stats
15W - 36L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
7,270
559
7,036
8,295
2,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
blackexplozZz
Achilles
12
2 / 2 / 1
7,538
580
7,051
9,061
5,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
eT PiLoRi
Zhong Kui
14
4 / 0 / 1
8,263
636
6,475
6,459
4,841
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
eT RaPtORz
Kuzenbo
12
1 / 1 / 6
7,336
564
6,964
10,473
8,522
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
juanpa9
Hun Batz
12
3 / 0 / 3
7,007
539
5,904
8,950
3,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AzaChobei-
Medusa
10
1 / 3 / 0
5,583
429
7,536
9,624
3,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Detikkforsjov
Danzaburou
11
3 / 3 / 0
6,827
525
5,342
10,396
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 0
5,906
454
4,192
8,894
4,371
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
9
0 / 3 / 1
5,114
393
4,471
11,562
10,079
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 1
5,986
460
1,985
8,629
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
4
4
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
AzaChobei-
Medusa
1
3
0
0.33
L
Danzaburou
Detikkforsjov
Danzaburou
3
3
0
1
L
0
4
0
0
W
5
1
2
6
W
Achilles
blackexplozZz
Achilles
2
2
1
1.25
L
Sobek
0
3
1
0.17
W
Zhong Kui
eT PiLoRi
Zhong Kui
4
0
1
4.5
W
Kuzenbo
eT RaPtORz
Kuzenbo
1
1
6
4
W
Hun Batz
juanpa9
Hun Batz
3
0
3
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,430
Damage
23,526
43,238
Taken
49,105
25,473
Mitigated
25,089
14,373
Healing
10,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AzaChobei-
Medusa
7,536
1,771
0
1,740
9,624
3,420
0
4,138
5,486
0
43,676
L
Danzaburou
Detikkforsjov
Danzaburou
5,342
1,465
0
2,994
10,396
3,747
0
56
9,901
0
34,279
L
4,192
338
0
2,692
8,894
4,371
286
5,190
3,704
41,835
327
W
7,036
2,631
0
1,483
8,295
2,890
820
1,680
6,615
0
55,973
W
Achilles
blackexplozZz
Achilles
7,051
1,359
0
3,911
9,061
5,560
0
0
9,061
0
47,783
L
Sobek
4,471
280
0
2,981
11,562
10,079
0
3,696
7,866
20,016
2,259
W
Zhong Kui
eT PiLoRi
Zhong Kui
6,475
1,720
0
5,343
6,459
4,841
0
3,575
2,884
58,190
813
W
Kuzenbo
eT RaPtORz
Kuzenbo
6,964
3,363
0
3,136
10,473
8,522
165
1,512
8,961
24,923
0
W
Hun Batz
juanpa9
Hun Batz
5,904
1,132
0
500
8,950
3,660
0
1,416
7,534
0
45,663
L
1,985
702
0
128
8,629
3,472
0
359
7,971
0
44,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,414
Gold Earned
29,416
380
Minions Killed
271
0
Camps Cleared
0
1,275,134
Distance Traveled
1,144,203
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,583
429
72
6
0
242,520
0
L
Danzaburou
6,827
525
40
3
0
194,413
0
L
Anubis
5,906
454
66
5
0
200,623
0
W
Skadi
7,270
559
98
8
0
239,483
0
W
Achilles
7,538
580
73
6
0
234,737
2
L
Sobek
5,114
393
22
2
0
259,466
3
W
Zhong Kui
8,263
636
114
9
0
247,934
2
W
Kuzenbo
7,336
564
28
2
0
271,875
0
W
Hun Batz
7,007
539
67
5
0
281,105
0
L
Awilix
5,986
460
71
5
0
247,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role