Player Matchup

Loki
Loki
JFrogger
Loki
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,810 Elo+
Party 2
Raijin
Raijin
Muskiez
Raijin
Level 98
God Stats
1W - 0L
1,453 SR
Queue Stats
5W - 4L
1,557 Elo+
Party 2
Chiron
Chiron
RavenWrecks
Chiron
Level 103
God Stats
1W - 2L
1,588 SR
Queue Stats
5W - 4L
1,557 Elo+
Party 2
Ares
Ares
ReclineEquinox
Ares
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,810 Elo+
Party 2
Xing Tian
Xing Tian
lorddrums
Xing Tian
Level 157
God Stats
12W - 11L
1,500 SR
Queue Stats
211W - 209L
1,487 Elo+
Solo
Team Averages
Level 117
1,508 SR
1,644 Elo+

VS

Team Averages
Level 134
1,416 SR
1,432 Elo+
Rama
Rama
Trumpetplaya
Rama
Level 154
God Stats
0W - 2L
1,184 SR
Queue Stats
34W - 47L
1,356 Elo+
Solo
Achilles
Achilles
YoOunGDj
Achilles
Level 134
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 81L
1,308 Elo+
Solo
Artio
Artio
Yslwandel
Artio
Level 172
God Stats
4W - 2L
1,610 SR
Queue Stats
178W - 183L
1,617 Elo+
Solo
Agni
Agni
aSoggyPancake
Agni
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,469 Elo+
Party 1
Bacchus
Bacchus
daKookee
Bacchus
Level 86
God Stats
1W - 4L
1,286 SR
Queue Stats
4W - 8L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
7 / 1 / 6
8,107
624
7,565
11,249
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Raijin
Muskiez
Raijin
12
5 / 3 / 3
7,589
584
6,636
8,832
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
12
1 / 2 / 3
6,467
497
4,214
8,683
2,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
2 / 2 / 8
6,850
527
5,462
11,172
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
lorddrums
Xing Tian
14
2 / 1 / 1
7,780
598
5,861
11,637
7,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,335
641
9,031
8,280
3,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
YoOunGDj
Achilles
13
1 / 3 / 0
7,472
575
6,755
13,204
11,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
Yslwandel
Artio
11
2 / 4 / 1
6,158
474
4,541
12,541
6,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 6 / 3
5,950
458
6,055
8,614
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
daKookee
Bacchus
10
2 / 3 / 3
6,782
522
3,927
12,356
11,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
17
Kills
7
9
Deaths
17
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
7
1
6
10
W
Raijin
Muskiez
Raijin
5
3
3
2.17
W
Chiron
1
2
3
1.25
W
2
2
8
3
L
2
1
2
3
L
Achilles
YoOunGDj
Achilles
1
3
0
0.33
L
Artio
Yslwandel
Artio
2
4
1
0.63
L
0
6
3
0.25
L
Bacchus
daKookee
Bacchus
2
3
3
1.17
W
Xing Tian
lorddrums
Xing Tian
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,738
Damage
30,309
51,573
Taken
54,995
28,491
Mitigated
36,400
11,687
Healing
12,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,565
2,406
0
5,049
11,249
4,991
0
3,831
7,366
0
67,003
W
Raijin
Muskiez
Raijin
6,636
998
0
1,202
8,832
3,218
637
4,889
3,933
45,575
2,724
W
Chiron
4,214
1,874
237
1,930
8,683
2,910
0
1,846
6,824
0
51,639
W
5,462
845
0
1,628
11,172
9,571
0
3,919
7,243
24,433
0
L
9,031
7,110
0
3,557
8,280
3,804
355
2,159
6,121
0
77,280
L
Achilles
YoOunGDj
Achilles
6,755
1,768
0
3,536
13,204
11,048
0
5,812
7,392
0
58,686
L
Artio
Yslwandel
Artio
4,541
673
310
1,709
12,541
6,736
0
3,377
9,164
41,376
0
L
6,055
532
0
730
8,614
3,072
0
3,439
5,175
42,391
0
L
Bacchus
daKookee
Bacchus
3,927
251
0
2,327
12,356
11,740
0
2,676
9,680
17,075
0
W
Xing Tian
lorddrums
Xing Tian
5,861
700
0
1,641
11,637
7,801
0
0
10,731
49,190
2,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,793
Gold Earned
34,697
376
Minions Killed
376
0
Camps Cleared
0
1,315,653
Distance Traveled
1,284,820
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,107
624
94
7
0
294,909
0
W
Raijin
7,589
584
77
6
0
232,595
0
W
Chiron
6,467
497
74
6
0
273,715
0
W
Ares
6,850
527
36
3
0
263,277
0
L
Rama
8,335
641
146
11
0
240,413
1
L
Achilles
7,472
575
93
7
0
237,796
0
L
Artio
6,158
474
51
4
0
265,786
0
L
Agni
5,950
458
68
5
0
231,343
0
L
Bacchus
6,782
522
18
1
0
309,482
5
W
Xing Tian
7,780
598
95
7
0
251,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role