Player Matchup

Cu Chulainn
Cu Chulainn
RichardDuglez53
Cu Chulainn
Level 65
God Stats
13W - 7L
1,457 SR
Queue Stats
235W - 198L
1,578 Elo+
Solo
Vulcan
Vulcan
n3xzus
Vulcan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Awilix
Awilix
valentine855
Awilix
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 49
1,486 SR
1,526 Elo+

VS

Team Averages
Level 63
1,537 SR
1,579 Elo+
Ymir
Ymir
Brodey
Ymir
Level 104
God Stats
11W - 12L
1,868 SR
Queue Stats
52W - 60L
1,660 Elo+
Solo
Janus
Janus
ayiac
Janus
Level 38
God Stats
2W - 5L
1,134 SR
Queue Stats
54W - 52L
1,516 Elo+
Party 1
Arachne
Arachne
mcleod08
Arachne
Level 46
God Stats
7W - 4L
1,608 SR
Queue Stats
44W - 41L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
RichardDuglez53
Cu Chulainn
15
10 / 1 / 3
9,877
898
12,408
11,802
11,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
n3xzus
Vulcan
14
2 / 1 / 6
8,631
785
11,166
5,724
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
12
1 / 6 / 10
7,959
724
7,692
12,128
4,954
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Brodey
Ymir
13
2 / 3 / 6
8,069
734
5,423
15,531
14,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
ayiac
Janus
13
1 / 3 / 5
7,754
705
7,737
7,865
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
mcleod08
Arachne
12
4 / 7 / 2
8,318
756
7,877
14,444
7,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
13
Kills
7
8
Deaths
13
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
Brodey
Ymir
2
3
6
1.67
W
Cu Chulainn
RichardDuglez53
Cu Chulainn
10
1
3
11.5
L
Janus
ayiac
Janus
1
3
5
1.17
L
Arachne
mcleod08
Arachne
4
7
2
0.71
W
Vulcan
n3xzus
Vulcan
2
1
6
5
W
Awilix
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,266
Damage
21,037
29,654
Taken
37,840
19,312
Mitigated
25,034
5,235
Healing
5,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Brodey
Ymir
5,423
1,870
0
1,610
15,531
14,540
0
5,288
9,871
22,349
1,014
W
Cu Chulainn
RichardDuglez53
Cu Chulainn
12,408
1,481
0
3,964
11,802
11,899
85
2,906
8,585
389
42,024
L
Janus
ayiac
Janus
7,737
398
0
1,498
7,865
2,882
0
1,700
5,746
32,079
0
L
Arachne
mcleod08
Arachne
7,877
4,828
0
2,763
14,444
7,612
0
4,406
9,573
0
22,897
W
Vulcan
n3xzus
Vulcan
11,166
6,233
0
230
5,724
2,459
678
1,929
3,707
36,452
0
W
Awilix
7,692
2,797
0
1,041
12,128
4,954
219
7,692
4,214
0
13,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,467
Gold Earned
24,141
151
Minions Killed
112
0
Camps Cleared
0
622,983
Distance Traveled
595,647
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,069
734
28
3
0
208,279
1
W
Cu Chulainn
9,877
898
61
6
0
230,718
2
L
Janus
7,754
705
57
5
0
212,461
0
L
Arachne
8,318
756
27
2
0
174,907
0
W
Vulcan
8,631
785
69
6
0
194,293
0
W
Awilix
7,959
724
21
2
0
197,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role