Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
DwayneAltair
Tsukuyomi
Bronze III
Level 122
God Stats
1W - 1L
1,285 SR
Queue Stats
21W - 19L
1,446 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
JustAdvent
Sun Wukong
Bronze III
Level 44
God Stats
1W - 0L
1,327 SR
Queue Stats
22W - 17L
1,446 MMR
Party 2
Da Ji
Da Ji
Silver I
McGhoulDR3AM
Da Ji
Silver I
Level 159
God Stats
77W - 52L
1,614 SR
Queue Stats
583W - 576L
1,439 MMR
Solo
Anhur
Anhur
Silver II
TEmAtoUnPEruANO
Anhur
Silver II
Level 68
God Stats
9W - 2L
1,500 SR
Queue Stats
28W - 23L
1,439 MMR
Solo
Ares
Ares
Silver III
ttv-GatsbyGaming
Ares
Silver III
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 174L
1,445 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,445 SR
1,443 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,422 SR
1,443 MMR
Chiron
Chiron
Gold V
JimsSlimJim
Chiron
Gold V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 96L
1,481 MMR
Party 1
Ishtar
Ishtar
Bronze III
Too_Tall_Taye
Ishtar
Bronze III
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 28L
1,454 MMR
Solo
Bake Kujira
Bake Kujira
Gold V
YAMISMAGIC
Bake Kujira
Gold V
Level 158
God Stats
5W - 7L
1,300 SR
Queue Stats
50W - 50L
1,436 MMR
Solo
Bellona
Bellona
Bronze III
nikodatenshi
Bellona
Bronze III
Level 66
God Stats
0W - 1L
1,309 SR
Queue Stats
16W - 15L
1,454 MMR
Solo
Lancelot
Lancelot
Gold V
wzTHORwz
Lancelot
Gold V
Level 161
God Stats
6W - 5L
1,500 SR
Queue Stats
348W - 344L
1,391 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DwayneAltair
Tsukuyomi
12
2 / 0 / 2
6,258
569
4,898
7,709
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
JustAdvent
Sun Wukong
13
3 / 0 / 2
7,412
674
7,479
8,867
7,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
6 / 1 / 3
6,466
588
7,450
9,802
4,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 3 / 3
6,327
575
8,922
8,261
3,386
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 3 / 5
5,900
536
4,059
8,747
6,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AphroditeSerqetOsirisThanatos

VS

Bans
Maman BrigitteDanzaburouSusanoGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
0 / 4 / 1
5,797
527
4,394
8,815
2,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 4 / 2
5,915
538
4,196
8,056
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
YAMISMAGIC
Bake Kujira
8
1 / 5 / 4
5,276
480
5,776
11,035
8,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
nikodatenshi
Bellona
10
0 / 3 / 0
5,479
498
3,790
11,869
12,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
wzTHORwz
Lancelot
12
3 / 1 / 1
6,108
555
5,318
9,572
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
17
Kills
7
7
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DwayneAltair
Tsukuyomi
2
0
2
3
L
Chiron
0
4
1
0.13
W
Sun Wukong
JustAdvent
Sun Wukong
3
0
2
4
W
6
1
3
7.5
W
4
3
3
1.83
L
3
4
2
1
L
Bake Kujira
YAMISMAGIC
Bake Kujira
1
5
4
0.6
L
Bellona
nikodatenshi
Bellona
0
3
0
0
W
2
3
5
1.5
L
Lancelot
wzTHORwz
Lancelot
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,808
Damage
23,474
43,386
Taken
49,347
24,998
Mitigated
30,991
12,348
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DwayneAltair
Tsukuyomi
4,898
1,197
0
2,152
7,709
2,858
0
108
7,601
0
43,223
L
Chiron
4,394
950
104
1,712
8,815
2,985
0
0
8,756
0
43,970
W
Sun Wukong
JustAdvent
Sun Wukong
7,479
1,457
0
3,176
8,867
7,300
14
0
8,867
0
59,703
W
7,450
1,724
0
1,598
9,802
4,962
0
489
9,313
0
41,498
W
8,922
6,180
0
2,599
8,261
3,386
0
2,602
5,659
0
46,070
L
4,196
1,735
0
1,102
8,056
2,552
0
1,642
6,414
0
31,378
L
Bake Kujira
YAMISMAGIC
Bake Kujira
5,776
2,296
43
1,499
11,035
8,549
0
2,056
8,979
26,797
0
L
Bellona
nikodatenshi
Bellona
3,790
1,258
0
2,701
11,869
12,712
0
0
11,122
0
38,467
W
4,059
782
0
2,823
8,747
6,492
0
2,577
6,170
11,763
0
L
Lancelot
wzTHORwz
Lancelot
5,318
1,564
0
4,710
9,572
4,193
0
361
9,162
0
48,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,363
Gold Earned
28,575
302
Minions Killed
305
0
Camps Cleared
0
1,164,445
Distance Traveled
1,026,789
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,258
569
68
6
0
241,685
4
L
Chiron
5,797
527
67
6
0
183,492
0
W
Sun Wukong
7,412
674
92
8
0
219,445
0
W
Da Ji
6,466
588
60
5
0
262,174
0
W
Anhur
6,327
575
64
6
0
190,586
0
L
Ishtar
5,915
538
47
4
0
155,161
0
L
Bake Kujira
5,276
480
33
3
0
227,977
0
L
Bellona
5,479
498
68
6
0
191,643
0
W
Ares
5,900
536
18
2
0
250,555
6
L
Lancelot
6,108
555
90
8
0
268,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role