Player Matchup

Sun Wukong
Sun Wukong
Silver II
Bomtchekelekee
Sun Wukong
Silver II
Level 182
God Stats
2W - 1L
1,470 SR
Queue Stats
8W - 13L
1,407 MMR
Solo
Scylla
Scylla
Gold V
GUSWAN
Scylla
Gold V
Level 129
God Stats
16W - 12L
1,904 SR
Queue Stats
242W - 245L
1,399 MMR
Solo
Serqet
Serqet
Gold V
MamadSy
Serqet
Gold V
Level 158
God Stats
2W - 4L
1,262 SR
Queue Stats
316W - 318L
1,392 MMR
Solo
Achilles
Achilles
Gold V
Sansan-kun
Achilles
Gold V
Level 108
God Stats
10W - 10L
1,455 SR
Queue Stats
21W - 25L
1,407 MMR
Solo
Rama
Rama
Bronze III
UEF-Silver
Rama
Bronze III
Level 106
God Stats
2W - 5L
1,500 SR
Queue Stats
75W - 83L
1,408 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,518 SR
1,403 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,423 SR
1,400 MMR
Martichoras
Martichoras
Silver II
Ant1guan_
Martichoras
Silver II
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,414 MMR
Solo
Thanatos
Thanatos
Gold IV
Envout
Thanatos
Gold IV
Level 158
God Stats
1W - 0L
1,268 SR
Queue Stats
29W - 24L
1,472 MMR
Party 2
Athena
Athena
Gold V
Kylis67
Athena
Gold V
Level 98
God Stats
23W - 29L
1,430 SR
Queue Stats
58W - 58L
1,318 MMR
Party 1
Bellona
Bellona
Gold V
Kíkkyx
Bellona
Gold V
Level 148
God Stats
5W - 7L
1,297 SR
Queue Stats
81W - 83L
1,294 MMR
Party 2
Kukulkan
Kukulkan
Gold III
xDragonce
Kukulkan
Gold III
Level 156
God Stats
24W - 19L
1,621 SR
Queue Stats
147W - 137L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bomtchekelekee
Sun Wukong
15
1 / 7 / 1
9,177
483
10,959
25,656
29,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
GUSWAN
Scylla
17
0 / 6 / 0
9,604
505
6,510
14,192
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Serqet
MamadSy
Serqet
13
1 / 4 / 0
8,132
428
6,917
17,345
7,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Sansan-kun
Achilles
12
2 / 5 / 0
8,144
429
5,352
17,747
12,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 5 / 0
9,272
488
3,720
15,057
5,300
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Ao KuangJanusSusano

VS

Bans
AresVamanaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Ant1guan_
Martichoras
18
1 / 1 / 4
11,432
602
9,276
8,044
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Envout
Thanatos
19
12 / 1 / 9
12,122
638
22,716
18,623
9,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Kylis67
Athena
16
2 / 1 / 11
10,244
539
5,229
13,629
10,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
Kíkkyx
Bellona
17
3 / 1 / 8
11,464
603
15,227
17,515
21,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
xDragonce
Kukulkan
18
8 / 0 / 5
12,241
644
13,257
5,717
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
63
4
Kills
26
27
Deaths
4
1
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Ant1guan_
Martichoras
1
1
4
3
L
Sun Wukong
Bomtchekelekee
Sun Wukong
1
7
1
0.21
W
Thanatos
Envout
Thanatos
12
1
9
16.5
L
Scylla
GUSWAN
Scylla
0
6
0
0
W
Athena
Kylis67
Athena
2
1
11
7.5
W
Bellona
Kíkkyx
Bellona
3
1
8
7
L
Serqet
MamadSy
Serqet
1
4
0
0.25
L
Achilles
Sansan-kun
Achilles
2
5
0
0.4
L
0
5
0
0
W
Kukulkan
xDragonce
Kukulkan
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,458
Damage
65,705
89,997
Taken
63,528
60,079
Mitigated
48,359
19,877
Healing
29,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Ant1guan_
Martichoras
9,276
3,684
0
3,128
8,044
4,022
982
0
7,882
0
112,377
L
Sun Wukong
Bomtchekelekee
Sun Wukong
10,959
2,696
0
5,626
25,656
29,200
0
2,339
23,231
0
73,638
W
Thanatos
Envout
Thanatos
22,716
9,251
0
16,674
18,623
9,391
0
2,367
15,701
0
122,516
L
Scylla
GUSWAN
Scylla
6,510
558
0
3,815
14,192
4,691
0
6,017
7,863
110,164
970
W
Athena
Kylis67
Athena
5,229
2,123
0
2,834
13,629
10,219
61
4,387
8,666
22,713
0
W
Bellona
Kíkkyx
Bellona
15,227
5,093
0
5,899
17,515
21,720
457
0
15,955
0
76,853
L
Serqet
MamadSy
Serqet
6,917
1,218
0
1,938
17,345
7,963
0
1,287
15,958
0
59,407
L
Achilles
Sansan-kun
Achilles
5,352
1,570
0
4,076
17,747
12,925
12
5,466
12,133
0
22,008
L
3,720
3,153
0
4,422
15,057
5,300
0
2,671
12,326
0
87,264
W
Kukulkan
xDragonce
Kukulkan
13,257
1,551
0
1,448
5,717
3,007
711
1,184
4,432
102,247
1,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,329
Gold Earned
57,503
601
Minions Killed
632
0
Camps Cleared
0
1,805,327
Distance Traveled
1,997,954
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
11,432
602
181
10
0
344,873
4
L
Sun Wukong
9,177
483
120
6
0
305,030
0
W
Thanatos
12,122
638
129
7
0
468,729
4
L
Scylla
9,604
505
204
11
0
338,282
3
W
Athena
10,244
539
29
2
0
424,530
5
W
Bellona
11,464
603
117
6
0
368,479
3
L
Serqet
8,132
428
90
5
0
426,906
3
L
Achilles
8,144
429
24
1
0
387,666
8
L
Rama
9,272
488
163
9
0
347,443
2
W
Kukulkan
12,241
644
176
9
0
391,343
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role