Player Matchup

Skadi
Skadi
BrocoliDestroyer
Skadi
Level 152
God Stats
10W - 6L
1,660 SR
Queue Stats
63W - 50L
1,632 Elo+
Solo
Bakasura
Bakasura
Nesimer
Bakasura
Level 159
God Stats
5W - 6L
1,557 SR
Queue Stats
125W - 110L
1,622 Elo+
Party 1
Kuzenbo
Kuzenbo
PhoenixBLAZE5
Kuzenbo
Level 164
God Stats
6W - 2L
1,838 SR
Queue Stats
108W - 98L
1,662 Elo+
Party 1
Cu Chulainn
Cu Chulainn
StorrenTTV
Cu Chulainn
Level 163
God Stats
1W - 0L
1,301 SR
Queue Stats
106W - 94L
1,624 Elo+
Party 1
Janus
Janus
UhOhNotAFart
Janus
Level 142
God Stats
19W - 15L
1,620 SR
Queue Stats
94W - 80L
1,647 Elo+
Solo
Team Averages
Level 156
1,595 SR
1,637 Elo+

VS

Team Averages
Level 117
1,504 SR
1,540 Elo+
Surtr
Surtr
ComradeJeri
Surtr
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 141L
1,596 Elo+
Party 2
Thanatos
Thanatos
Templár
Thanatos
Level 125
God Stats
1W - 4L
1,502 SR
Queue Stats
66W - 63L
1,570 Elo+
Party 2
Janus
Janus
Udadel
Janus
Level 125
God Stats
10W - 12L
1,517 SR
Queue Stats
209W - 216L
1,369 Elo+
Solo
Fafnir
Fafnir
Ullr6
Fafnir
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
132W - 131L
1,553 Elo+
Solo
Heimdallr
Heimdallr
sauccy
Heimdallr
Level 149
God Stats
8W - 7L
1,500 SR
Queue Stats
204W - 154L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
5,605
561
5,634
5,624
1,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
Nesimer
Bakasura
11
2 / 1 / 6
6,193
619
4,617
9,136
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
10
3 / 1 / 3
6,330
633
4,326
7,327
6,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
StorrenTTV
Cu Chulainn
13
5 / 1 / 3
7,920
792
10,858
9,161
6,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
5 / 1 / 1
6,973
697
3,328
5,243
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,667
567
4,628
12,253
7,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Templár
Thanatos
11
2 / 4 / 2
6,122
612
3,570
10,145
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Udadel
Janus
11
1 / 2 / 1
6,201
620
4,850
5,412
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
Ullr6
Fafnir
7
0 / 2 / 1
5,123
512
3,245
8,898
7,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
sauccy
Heimdallr
11
1 / 2 / 0
5,821
582
3,609
7,323
3,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
5
5
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
1
5
0
0.2
W
Bakasura
Nesimer
Bakasura
2
1
6
5
W
Kuzenbo
3
1
3
4.5
W
Cu Chulainn
StorrenTTV
Cu Chulainn
5
1
3
6.5
L
Thanatos
Templár
Thanatos
2
4
2
0.75
L
Janus
Udadel
Janus
1
2
1
0.75
W
5
1
1
5.5
L
Fafnir
Ullr6
Fafnir
0
2
1
0.25
L
Heimdallr
sauccy
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,763
Damage
19,902
36,491
Taken
44,031
20,882
Mitigated
24,118
9,633
Healing
14,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,634
2,350
0
630
5,624
1,818
26
579
5,045
0
44,521
L
4,628
1,658
0
2,728
12,253
7,892
0
809
11,444
983
39,078
W
Bakasura
Nesimer
Bakasura
4,617
2,933
0
3,465
9,136
4,310
0
3,228
5,873
0
35,101
W
Kuzenbo
4,326
2,051
0
1,188
7,327
6,318
0
2,713
4,614
18,557
861
W
Cu Chulainn
StorrenTTV
Cu Chulainn
10,858
1,283
0
2,850
9,161
6,739
100
208
8,572
7,628
62,130
L
Thanatos
Templár
Thanatos
3,570
774
0
6,724
10,145
3,865
0
2,015
7,878
0
42,119
L
Janus
Udadel
Janus
4,850
460
0
589
5,412
1,753
0
1,820
2,931
50,593
1,591
W
3,328
166
0
1,500
5,243
1,697
0
1,530
3,713
54,067
853
L
Fafnir
Ullr6
Fafnir
3,245
950
0
2,432
8,898
7,318
0
2,119
6,209
12,631
0
L
Heimdallr
sauccy
Heimdallr
3,609
1,465
0
2,328
7,323
3,290
0
1,517
5,802
0
53,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,021
Gold Earned
28,934
407
Minions Killed
346
0
Camps Cleared
0
1,161,069
Distance Traveled
1,039,558
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,605
561
72
7
0
234,700
1
L
Surtr
5,667
567
77
8
0
197,364
0
W
Bakasura
6,193
619
78
8
0
264,505
0
W
Kuzenbo
6,330
633
29
3
0
212,502
4
W
Cu Chulainn
7,920
792
129
13
0
214,728
0
L
Thanatos
6,122
612
70
7
0
210,792
0
L
Janus
6,201
620
95
10
0
215,347
0
W
Janus
6,973
697
99
10
0
234,634
2
L
Fafnir
5,123
512
14
1
0
226,050
0
L
Heimdallr
5,821
582
90
9
0
190,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role