Player Matchup

Sol
Sol
Dernja
Sol
Level 40
God Stats
3W - 2L
1,734 SR
Queue Stats
101W - 77L
1,584 Elo+
Solo
Mulan
Mulan
Ssnaeb
Mulan
Level 123
God Stats
7W - 4L
1,242 SR
Queue Stats
255W - 219L
1,580 Elo+
Solo
Horus
Horus
juanon13
Horus
Level 63
God Stats
2W - 0L
1,753 SR
Queue Stats
41W - 54L
1,536 Elo+
Solo
Agni
Agni
nitrous216
Agni
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 29L
1,386 Elo+
Party 2
Serqet
Serqet
teeg123
Serqet
Level 122
God Stats
2W - 3L
1,509 SR
Queue Stats
22W - 27L
1,465 Elo+
Party 2
Team Averages
Level 98
1,548 SR
1,510 Elo+

VS

Team Averages
Level 91
1,524 SR
1,532 Elo+
Hachiman
Hachiman
EcIipsez
Hachiman
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 98L
1,486 Elo+
Party 1
Aphrodite
Aphrodite
Khymaster
Aphrodite
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 89L
1,557 Elo+
Party 1
Mercury
Mercury
MasterTheta
Mercury
Level 39
God Stats
3W - 8L
1,493 SR
Queue Stats
4W - 12L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
Shiitaky
Kukulkan
Level 28
God Stats
24W - 15L
1,625 SR
Queue Stats
82W - 99L
1,581 Elo+
Party 1
Sylvanus
Sylvanus
Tito2Timez
Sylvanus
Level 163
God Stats
1W - 4L
1,500 SR
Queue Stats
140W - 124L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dernja
Sol
14
0 / 1 / 2
7,975
532
7,225
6,831
2,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
Ssnaeb
Mulan
16
7 / 0 / 2
10,324
688
11,888
11,921
8,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
juanon13
Horus
14
3 / 0 / 5
8,560
571
4,527
12,971
12,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 0 / 7
9,094
606
9,403
6,433
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Serqet
teeg123
Serqet
15
6 / 2 / 3
8,869
591
9,607
11,609
6,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EcIipsez
Hachiman
13
1 / 2 / 1
7,513
501
9,600
12,110
4,604
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Khymaster
Aphrodite
11
0 / 4 / 1
6,808
454
3,525
14,919
10,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
MasterTheta
Mercury
13
1 / 5 / 0
6,865
458
3,234
13,588
5,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Shiitaky
Kukulkan
13
1 / 2 / 0
7,718
515
5,418
6,829
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Tito2Timez
Sylvanus
10
0 / 5 / 0
6,392
426
2,665
12,434
8,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
18
Kills
3
3
Deaths
18
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
Dernja
Sol
0
1
2
1
L
Hachiman
EcIipsez
Hachiman
1
2
1
0.75
L
Aphrodite
Khymaster
Aphrodite
0
4
1
0.13
L
Mercury
MasterTheta
Mercury
1
5
0
0.2
L
Kukulkan
Shiitaky
Kukulkan
1
2
0
0.5
W
Mulan
Ssnaeb
Mulan
7
0
2
8
L
Sylvanus
Tito2Timez
Sylvanus
0
5
0
0
W
Horus
juanon13
Horus
3
0
5
5.5
W
2
0
7
5.5
W
Serqet
teeg123
Serqet
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,650
Damage
24,442
49,765
Taken
59,880
32,308
Mitigated
31,455
21,171
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Dernja
Sol
7,225
3,946
0
2,416
6,831
2,693
0
447
6,384
71,201
8,318
L
Hachiman
EcIipsez
Hachiman
9,600
6,831
0
5,487
12,110
4,604
0
4,263
7,699
0
73,510
L
Aphrodite
Khymaster
Aphrodite
3,525
895
1,710
4,915
14,919
10,345
0
6,259
8,309
17,783
0
L
Mercury
MasterTheta
Mercury
3,234
1,681
0
946
13,588
5,405
0
4,097
9,413
0
57,508
L
Kukulkan
Shiitaky
Kukulkan
5,418
116
0
358
6,829
2,715
0
1,833
4,517
62,502
0
W
Mulan
Ssnaeb
Mulan
11,888
1,732
0
6,943
11,921
8,844
0
2,990
8,931
0
93,309
L
Sylvanus
Tito2Timez
Sylvanus
2,665
642
0
2,900
12,434
8,386
0
0
11,821
27,118
10,873
W
Horus
juanon13
Horus
4,527
2,568
2,930
7,206
12,971
12,069
0
3,378
9,593
0
24,311
W
9,403
745
0
750
6,433
2,604
0
2,016
4,417
70,675
2,668
W
Serqet
teeg123
Serqet
9,607
2,248
0
926
11,609
6,098
0
3,520
8,089
0
83,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,822
Gold Earned
35,296
556
Minions Killed
434
0
Camps Cleared
0
1,528,015
Distance Traveled
1,329,219
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,975
532
129
9
0
275,862
1
L
Hachiman
7,513
501
124
8
0
277,463
0
L
Aphrodite
6,808
454
23
2
0
261,195
0
L
Mercury
6,865
458
96
6
0
332,485
3
L
Kukulkan
7,718
515
122
8
0
290,759
6
W
Mulan
10,324
688
144
10
0
294,672
0
L
Sylvanus
6,392
426
69
5
0
167,317
0
W
Horus
8,560
571
33
2
0
300,101
0
W
Agni
9,094
606
128
9
0
303,457
2
W
Serqet
8,869
591
122
8
0
353,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role