Player Matchup

Nike
Nike
Boldeagle221
Nike
Level 35
God Stats
6W - 3L
1,734 SR
Queue Stats
408W - 411L
1,448 Elo+
Party 1
Hachiman
Hachiman
CMBKJr
Hachiman
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 78L
1,498 Elo+
Solo
Sylvanus
Sylvanus
LetsGetSteamy
Sylvanus
Level 113
God Stats
10W - 4L
1,638 SR
Queue Stats
84W - 57L
1,586 Elo+
Solo
Camazotz
Camazotz
ReVoRioTs
Camazotz
Level 89
God Stats
4W - 6L
1,687 SR
Queue Stats
270W - 256L
1,496 Elo+
Party 1
Merlin
Merlin
jerrybear16
Merlin
Level 99
God Stats
3W - 7L
1,401 SR
Queue Stats
24W - 27L
1,472 Elo+
Solo
Team Averages
Level 80
1,592 SR
1,500 Elo+

VS

Team Averages
Level 83
1,493 SR
1,362 Elo+
Bakasura
Bakasura
DiosMirage
Bakasura
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,030 Elo+
Solo
Skadi
Skadi
ImStiingy
Skadi
Level 145
God Stats
3W - 0L
1,750 SR
Queue Stats
74W - 54L
1,550 Elo+
Solo
Anubis
Anubis
L1KANEN
Anubis
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 9L
1,494 Elo+
Solo
Erlang Shen
Erlang Shen
PaladiNO666
Erlang Shen
Level 78
God Stats
3W - 1L
1,213 SR
Queue Stats
223W - 189L
1,514 Elo+
Solo
Xing Tian
Xing Tian
itsCapMo
Xing Tian
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
8,878
444
9,720
19,890
19,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
CMBKJr
Hachiman
14
0 / 8 / 2
8,364
418
6,884
15,741
6,685
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
LetsGetSteamy
Sylvanus
15
1 / 5 / 4
9,215
461
12,213
19,918
16,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
ReVoRioTs
Camazotz
17
6 / 3 / 2
10,003
500
12,719
22,893
10,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
18
2 / 1 / 1
10,471
524
7,595
7,534
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DiosMirage
Bakasura
16
1 / 5 / 5
9,342
467
3,282
20,462
10,203
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
ImStiingy
Skadi
19
11 / 3 / 6
12,445
622
25,256
16,539
8,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
L1KANEN
Anubis
17
7 / 5 / 4
10,838
542
10,598
11,600
5,769
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Erlang Shen
PaladiNO666
Erlang Shen
15
1 / 1 / 6
9,863
493
10,555
21,621
20,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Xing Tian
itsCapMo
Xing Tian
14
3 / 0 / 11
10,173
509
11,282
15,945
15,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
11
Kills
23
23
Deaths
14
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Hachiman
CMBKJr
Hachiman
0
8
2
0.13
W
Bakasura
DiosMirage
Bakasura
1
5
5
0.7
W
Skadi
ImStiingy
Skadi
11
3
6
4.67
W
Anubis
L1KANEN
Anubis
7
5
4
1.8
L
Sylvanus
LetsGetSteamy
Sylvanus
1
5
4
0.6
W
Erlang Shen
PaladiNO666
Erlang Shen
1
1
6
4
L
Camazotz
ReVoRioTs
Camazotz
6
3
2
2.33
W
Xing Tian
itsCapMo
Xing Tian
3
0
11
8.5
L
Merlin
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,131
Damage
60,973
85,976
Taken
86,167
55,693
Mitigated
60,351
27,379
Healing
30,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,720
1,962
0
2,714
19,890
19,345
0
3,764
16,126
1,716
56,303
L
Hachiman
CMBKJr
Hachiman
6,884
3,815
0
1,235
15,741
6,685
748
3,240
12,501
0
55,284
W
Bakasura
DiosMirage
Bakasura
3,282
2,321
237
8,254
20,462
10,203
372
3,373
17,089
0
53,443
W
Skadi
ImStiingy
Skadi
25,256
15,985
0
4,986
16,539
8,067
2,836
1,571
14,498
0
114,394
W
Anubis
L1KANEN
Anubis
10,598
205
0
1,515
11,600
5,769
0
3,433
8,073
72,119
0
L
Sylvanus
LetsGetSteamy
Sylvanus
12,213
2,515
1,120
7,015
19,918
16,224
0
6,156
13,472
50,280
140
W
Erlang Shen
PaladiNO666
Erlang Shen
10,555
5,235
0
10,380
21,621
20,735
166
7,922
13,699
0
70,785
L
Camazotz
ReVoRioTs
Camazotz
12,719
6,135
0
12,403
22,893
10,048
0
5,399
17,224
0
73,615
W
Xing Tian
itsCapMo
Xing Tian
11,282
1,165
0
4,922
15,945
15,577
0
4,497
11,071
30,817
0
L
Merlin
7,595
222
0
2,892
7,534
3,391
0
3,321
4,213
104,898
2,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,931
Gold Earned
52,661
494
Minions Killed
506
0
Camps Cleared
0
1,745,396
Distance Traveled
1,903,664
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,878
444
75
4
0
336,126
0
L
Hachiman
8,364
418
78
4
0
351,897
0
W
Bakasura
9,342
467
116
6
0
404,994
5
W
Skadi
12,445
622
169
8
0
348,474
0
W
Anubis
10,838
542
108
5
0
365,068
3
L
Sylvanus
9,215
461
76
4
0
260,728
4
W
Erlang Shen
9,863
493
96
5
0
372,883
0
L
Camazotz
10,003
500
90
5
0
442,978
0
W
Xing Tian
10,173
509
17
1
0
412,245
7
L
Merlin
10,471
524
175
9
0
353,667
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role