Player Matchup

Anubis
Anubis
DC Is Huge
Anubis
Level 140
God Stats
4W - 3L
1,707 SR
Queue Stats
9W - 11L
1,570 Elo+
Party 2
Fenrir
Fenrir
LifeIsOnion
Fenrir
Level 69
God Stats
3W - 1L
1,817 SR
Queue Stats
8W - 11L
1,549 Elo+
Party 2
Nike
Nike
VitalBite
Nike
Level 178
God Stats
1W - 2L
1,385 SR
Queue Stats
32W - 44L
1,162 Elo+
Solo
Team Averages
Level 129
1,636 SR
1,427 Elo+

VS

Team Averages
Level 139
1,495 SR
1,543 Elo+
Baron Samedi
Baron Samedi
Jaistto
Baron Samedi
Level 135
God Stats
0W - 3L
1,478 SR
Queue Stats
13W - 10L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
SLuis
Ne Zha
Level 137
God Stats
4W - 7L
1,328 SR
Queue Stats
4W - 7L
1,571 Elo+
Solo
Anhur
Anhur
squilyBop
Anhur
Level 146
God Stats
0W - 1L
1,681 SR
Queue Stats
8W - 7L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DC Is Huge
Anubis
14
3 / 0 / 2
7,774
864
3,808
4,926
1,886
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fenrir
12
3 / 1 / 3
7,132
792
4,333
7,563
2,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
12
1 / 0 / 6
6,786
754
7,424
5,028
2,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jaistto
Baron Samedi
9
0 / 2 / 1
5,804
645
1,905
6,038
3,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
SLuis
Ne Zha
13
1 / 1 / 0
6,886
765
6,653
5,316
2,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
squilyBop
Anhur
10
0 / 4 / 1
6,250
694
2,765
7,876
1,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
DC Is Huge
Anubis
3
0
2
4
L
Baron Samedi
Jaistto
Baron Samedi
0
2
1
0.25
W
Fenrir
3
1
3
4.5
L
Ne Zha
SLuis
Ne Zha
1
1
0
1
W
Nike
1
0
6
4
L
Anhur
squilyBop
Anhur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,565
Damage
11,323
17,517
Taken
19,230
7,372
Mitigated
7,725
4,101
Healing
4,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DC Is Huge
Anubis
3,808
213
0
1,872
4,926
1,886
0
736
4,190
43,737
818
L
Baron Samedi
Jaistto
Baron Samedi
1,905
0
579
1,730
6,038
3,786
0
1,303
4,529
6,660
1,156
W
Fenrir
4,333
870
0
1,092
7,563
2,857
72
549
7,014
0
17,263
L
Ne Zha
SLuis
Ne Zha
6,653
263
0
1,477
5,316
2,065
0
665
4,361
0
34,317
W
Nike
7,424
498
0
1,137
5,028
2,629
0
421
4,607
0
18,765
L
Anhur
squilyBop
Anhur
2,765
1,387
0
231
7,876
1,874
0
1,884
5,551
0
20,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,692
Gold Earned
18,940
139
Minions Killed
114
0
Camps Cleared
0
571,307
Distance Traveled
485,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,774
864
85
9
0
179,847
0
L
Baron Samedi
5,804
645
13
1
0
108,762
0
W
Fenrir
7,132
792
25
3
0
202,348
0
L
Ne Zha
6,886
765
51
6
0
212,175
0
W
Nike
6,786
754
29
3
0
189,112
0
L
Anhur
6,250
694
50
6
0
164,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role