Player Matchup

Ix Chel
Ix Chel
Fiamniel
Ix Chel
Level 33
God Stats
3W - 7L
1,090 SR
Queue Stats
5W - 9L
1,063 Elo+
Solo
Ishtar
Ishtar
Nerthis
Ishtar
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 121L
1,616 Elo+
Party 1
Fafnir
Fafnir
Segners
Fafnir
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 34L
1,596 Elo+
Party 1
Gilgamesh
Gilgamesh
Skarowowow
Gilgamesh
Level 108
God Stats
4W - 3L
1,294 SR
Queue Stats
53W - 54L
1,622 Elo+
Party 1
Horus
Horus
Tsukito
Horus
Level 80
God Stats
6W - 2L
1,500 SR
Queue Stats
47W - 54L
1,569 Elo+
Party 1
Team Averages
Level 89
1,377 SR
1,493 Elo+

VS

Team Averages
Level 93
1,571 SR
1,523 Elo+
Poseidon
Poseidon
 
Poseidon
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DmKaren
Ganesha
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,525 Elo+
Party 2
Set
Set
Metakiller41
Set
Level 119
God Stats
13W - 13L
1,675 SR
Queue Stats
97W - 89L
1,546 Elo+
Solo
Jing Wei
Jing Wei
Nerglop
Jing Wei
Level 59
God Stats
2W - 2L
1,497 SR
Queue Stats
120W - 90L
1,548 Elo+
Party 2
Gilgamesh
Gilgamesh
ReaperrOG
Gilgamesh
Level 47
God Stats
4W - 5L
1,684 SR
Queue Stats
168W - 173L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Fiamniel
Ix Chel
16
4 / 4 / 6
9,712
571
7,891
9,933
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ishtar
Nerthis
Ishtar
16
2 / 2 / 7
9,444
556
11,401
12,289
5,125
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Segners
Fafnir
13
4 / 0 / 11
9,732
572
6,551
13,413
16,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Skarowowow
Gilgamesh
16
8 / 2 / 8
9,689
570
16,197
16,324
10,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Tsukito
Horus
16
4 / 1 / 3
10,402
612
13,296
15,443
16,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 6 / 1
8,152
480
11,369
10,821
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
DmKaren
Ganesha
11
0 / 5 / 4
7,735
455
6,735
16,908
13,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 4 / 0
9,204
541
6,369
16,860
9,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jing Wei
Nerglop
Jing Wei
15
0 / 3 / 3
8,674
510
6,471
11,715
4,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
ReaperrOG
Gilgamesh
15
3 / 4 / 0
9,254
544
11,991
20,700
14,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
22
Kills
9
9
Deaths
22
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
6
1
0.25
L
Ganesha
DmKaren
Ganesha
0
5
4
0.4
W
Ix Chel
Fiamniel
Ix Chel
4
4
6
1.75
L
5
4
0
1.25
L
Jing Wei
Nerglop
Jing Wei
0
3
3
0.5
W
Ishtar
Nerthis
Ishtar
2
2
7
2.75
L
Gilgamesh
ReaperrOG
Gilgamesh
3
4
0
0.75
W
Fafnir
Segners
Fafnir
4
0
11
9.5
W
Gilgamesh
Skarowowow
Gilgamesh
8
2
8
6
W
Horus
Tsukito
Horus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,336
Damage
42,935
67,402
Taken
77,004
53,522
Mitigated
46,810
26,580
Healing
18,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
11,369
1,284
0
775
10,821
4,665
0
4,874
5,947
71,309
1,344
L
Ganesha
DmKaren
Ganesha
6,735
1,158
0
3,422
16,908
13,780
0
5,149
11,708
19,262
0
W
Ix Chel
Fiamniel
Ix Chel
7,891
1,191
804
3,119
9,933
4,335
0
4,467
5,373
66,440
0
L
6,369
2,783
0
7,836
16,860
9,505
234
2,521
14,339
0
91,251
L
Jing Wei
Nerglop
Jing Wei
6,471
5,072
0
2,398
11,715
4,086
287
768
10,947
0
80,010
W
Ishtar
Nerthis
Ishtar
11,401
6,275
0
6,666
12,289
5,125
0
1,898
10,391
0
102,351
L
Gilgamesh
ReaperrOG
Gilgamesh
11,991
3,670
0
4,489
20,700
14,774
0
955
18,548
0
69,565
W
Fafnir
Segners
Fafnir
6,551
1,629
0
4,405
13,413
16,966
0
4,814
8,552
21,899
175
W
Gilgamesh
Skarowowow
Gilgamesh
16,197
5,421
0
5,789
16,324
10,843
0
6,220
10,013
0
71,995
W
Horus
Tsukito
Horus
13,296
5,404
110
5,687
15,443
16,253
0
1,267
13,056
0
74,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,979
Gold Earned
43,019
485
Minions Killed
515
0
Camps Cleared
0
1,644,746
Distance Traveled
1,660,509
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,152
480
130
8
0
310,723
4
L
Ganesha
7,735
455
1
0
0
355,783
4
W
Ix Chel
9,712
571
118
7
0
300,717
3
L
Set
9,204
541
129
8
0
350,183
0
L
Jing Wei
8,674
510
142
8
0
330,938
0
W
Ishtar
9,444
556
132
8
0
324,352
4
L
Gilgamesh
9,254
544
113
7
0
312,882
2
W
Fafnir
9,732
572
29
2
0
347,168
0
W
Gilgamesh
9,689
570
85
5
0
361,432
0
W
Horus
10,402
612
121
7
0
311,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role