Player Matchup

Baron Samedi
Baron Samedi
Hamstibamsti1000
Baron Samedi
Level 20
God Stats
1W - 4L
1,064 SR
Queue Stats
18W - 25L
1,133 Elo+
Party 1
Chiron
Chiron
Killerforge12
Chiron
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,119 Elo+
Party 1
Cerberus
Cerberus
letsgo3525
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 22
1,355 SR
1,251 Elo+

VS

Team Averages
Level 65
1,486 SR
1,375 Elo+
Fenrir
Fenrir
DemonPurgitory
Fenrir
Level 40
God Stats
4W - 5L
1,573 SR
Queue Stats
33W - 57L
1,324 Elo+
Solo
Hel
Hel
XUmbraWitchX
Hel
Level 67
God Stats
3W - 4L
1,397 SR
Queue Stats
6W - 11L
1,321 Elo+
Solo
Bacchus
Bacchus
prattlloyd28
Bacchus
Level 89
God Stats
5W - 4L
1,488 SR
Queue Stats
134W - 130L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hamstibamsti1000
Baron Samedi
13
1 / 4 / 6
8,522
710
5,510
10,559
4,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 3 / 1
10,170
848
12,049
9,312
4,012
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
letsgo3525
Cerberus
11
0 / 5 / 5
7,453
621
3,456
15,254
12,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 3
10,754
896
13,306
11,317
5,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 2 / 9
8,776
731
7,334
9,154
5,726
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
prattlloyd28
Bacchus
15
2 / 1 / 10
9,002
750
8,288
11,112
13,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
7
Kills
12
12
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
4
3
2.63
L
Baron Samedi
Hamstibamsti1000
Baron Samedi
1
4
6
1
L
6
3
1
2.17
W
1
2
9
2.75
L
Cerberus
letsgo3525
Cerberus
0
5
5
0.5
W
Bacchus
prattlloyd28
Bacchus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,015
Damage
28,928
35,125
Taken
31,583
21,539
Mitigated
25,053
6,819
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,306
5,302
0
1,492
11,317
5,424
871
2,630
8,675
0
42,147
L
Baron Samedi
Hamstibamsti1000
Baron Samedi
5,510
254
619
2,132
10,559
4,893
0
4,556
5,990
23,002
0
L
12,049
4,954
271
2,386
9,312
4,012
0
4,412
4,887
0
45,603
W
7,334
1,005
4,380
5,529
9,154
5,726
289
2,735
6,419
33,787
0
L
Cerberus
letsgo3525
Cerberus
3,456
592
0
1,411
15,254
12,634
0
6,381
8,850
10,309
76
W
Bacchus
prattlloyd28
Bacchus
8,288
1,634
0
721
11,112
13,903
288
3,582
7,510
20,795
733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,145
Gold Earned
28,532
125
Minions Killed
139
0
Camps Cleared
0
558,622
Distance Traveled
650,989
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,754
896
59
5
0
219,600
1
L
Baron Samedi
8,522
710
44
4
0
183,991
0
L
Chiron
10,170
848
68
6
0
170,731
0
W
Hel
8,776
731
58
5
0
207,217
0
L
Cerberus
7,453
621
13
1
0
203,900
0
W
Bacchus
9,002
750
22
2
0
224,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role