Player Matchup

He Bo
He Bo
Silver III
HighAnder
He Bo
Silver III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,150 MMR
Party 2
Anhur
Anhur
Silver III
OrionSparkGT
Anhur
Silver III
Level 62
God Stats
2W - 2L
1,660 SR
Queue Stats
13W - 25L
1,176 MMR
Party 2
Terra
Terra
Bronze II
wlan845181
Terra
Bronze II
Level 173
God Stats
0W - 1L
1,717 SR
Queue Stats
140W - 285L
632 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,626 SR
986 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 157
1,418 SR
1,406 MMR
Tyr
Tyr
Silver I
 
Tyr
Silver I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
LordHobbit
Ne Zha
Gold IV
Level 124
God Stats
13W - 13L
1,288 SR
Queue Stats
99W - 112L
1,484 MMR
Solo
Nox
Nox
Gold IV
Maykon111
Nox
Gold IV
Level 184
God Stats
21W - 22L
1,467 SR
Queue Stats
138W - 149L
1,235 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
HighAnder
He Bo
12
1 / 3 / 1
6,823
682
2,699
6,240
1,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 2
7,300
730
5,564
11,033
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
11
1 / 1 / 2
6,437
644
1,590
7,550
4,357
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Bake KujiraThothAchillesCharonPersephone

VS

Bans
HorusAtlasKuzenboCerberusHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 2 / 4
7,580
758
7,814
7,432
6,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
LordHobbit
Ne Zha
13
4 / 2 / 3
8,099
810
7,680
7,924
4,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 0 / 6
8,172
817
5,816
4,138
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
8
8
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
2
4
2
L
He Bo
HighAnder
He Bo
1
3
1
0.5
W
Ne Zha
LordHobbit
Ne Zha
4
2
3
2.75
W
2
0
6
5
L
2
4
2
0.75
L
Terra
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,853
Damage
21,310
24,823
Taken
19,494
10,238
Mitigated
12,806
5,656
Healing
4,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,814
361
0
1,532
7,432
6,352
0
1,083
6,328
470
20,125
L
He Bo
HighAnder
He Bo
2,699
64
0
750
6,240
1,898
0
1,503
4,455
22,313
363
W
Ne Zha
LordHobbit
Ne Zha
7,680
1,153
0
2,038
7,924
4,684
710
2,110
5,814
0
28,634
W
5,816
350
0
665
4,138
1,770
875
1,204
2,934
30,804
880
L
5,564
2,611
0
1,868
11,033
3,983
0
1,864
8,587
0
26,063
L
Terra
1,590
267
674
2,364
7,550
4,357
0
2,502
4,648
5,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,560
Gold Earned
23,851
106
Minions Killed
134
0
Camps Cleared
0
522,264
Distance Traveled
593,537
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,580
758
28
3
0
208,171
0
L
He Bo
6,823
682
48
5
0
169,882
0
W
Ne Zha
8,099
810
38
4
0
200,367
4
W
Nox
8,172
817
68
7
0
184,999
5
L
Anhur
7,300
730
52
5
0
173,703
0
L
Terra
6,437
644
6
1
0
178,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role