Player Matchup

King Arthur
King Arthur
DasaniWater
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nox
Nox
Geoplexx
Nox
Level 60
God Stats
0W - 1L
1,367 SR
Queue Stats
3W - 3L
1,667 Elo+
Party 1
Pele
Pele
Tyler56000
Pele
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 58L
1,551 Elo+
Party 1
Thor
Thor
bbking231
Thor
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 104L
1,548 Elo+
Party 1
Ra
Ra
r3gigigas
Ra
Level 49
God Stats
0W - 2L
1,315 SR
Queue Stats
2W - 4L
1,312 Elo+
Party 1
Team Averages
Level 82
1,436 SR
1,516 Elo+

VS

Team Averages
Level 130
1,462 SR
1,524 Elo+
Anhur
Anhur
ThouMortem
Anhur
Level 109
God Stats
1W - 1L
1,299 SR
Queue Stats
15W - 9L
1,577 Elo+
Solo
Ra
Ra
YarpYarpx
Ra
Level 150
God Stats
3W - 6L
1,309 SR
Queue Stats
362W - 375L
1,463 Elo+
Solo
Nike
Nike
c00lpieman
Nike
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 36L
1,517 Elo+
Solo
Ne Zha
Ne Zha
iamlaramy
Ne Zha
Level 106
God Stats
3W - 0L
1,703 SR
Queue Stats
52W - 38L
1,636 Elo+
Solo
The Morrigan
The Morrigan
zxFURYAxz
The Morrigan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 100L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DasaniWater
King Arthur
13
0 / 8 / 3
7,815
601
3,478
17,629
17,441
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 2
8,066
620
9,780
11,824
4,573
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

17
6 / 5 / 5
10,315
793
13,040
14,047
6,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
15
3 / 6 / 2
8,989
691
12,437
15,775
8,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
1 / 2 / 5
9,819
755
10,223
11,024
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
3 / 3 / 19
10,560
812
10,850
14,840
6,702
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 1 / 14
10,514
809
7,747
9,508
5,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
12 / 2 / 11
11,666
897
19,186
16,949
18,711
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
iamlaramy
Ne Zha
19
8 / 2 / 16
11,216
863
21,534
17,514
10,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
zxFURYAxz
The Morrigan
14
0 / 4 / 16
9,050
696
5,678
7,458
3,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
103
12
Kills
27
27
Deaths
12
17
Assists
76
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DasaniWater
King Arthur
0
8
3
0.19
L
2
6
2
0.5
W
Anhur
3
3
19
4.17
L
6
5
5
1.7
W
4
1
14
11
L
Thor
3
6
2
0.67
W
12
2
11
8.75
W
Ne Zha
iamlaramy
Ne Zha
8
2
16
8
L
1
2
5
1.75
W
The Morrigan
zxFURYAxz
The Morrigan
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,958
Damage
64,995
70,299
Taken
66,269
41,942
Mitigated
44,164
18,000
Healing
34,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DasaniWater
King Arthur
3,478
366
244
602
17,629
17,441
0
4,917
12,026
0
11,208
L
9,780
641
141
1,209
11,824
4,573
218
2,293
8,883
16,572
0
W
Anhur
10,850
5,220
491
270
14,840
6,702
5,222
3,494
11,346
0
24,292
L
13,040
1,352
1,117
1,949
14,047
6,348
216
2,247
11,663
0
28,370
W
7,747
1,068
17,364
5,991
9,508
5,048
1,583
3,902
5,481
24,678
600
L
Thor
12,437
1,197
731
1,548
15,775
8,037
0
3,343
11,848
0
18,370
W
19,186
835
700
2,176
16,949
18,711
77
6,897
9,979
4,657
26,386
W
Ne Zha
iamlaramy
Ne Zha
21,534
5,255
1,412
5,034
17,514
10,046
863
3,743
13,632
0
42,152
L
10,223
961
5,403
5,056
11,024
5,543
410
1,998
8,688
38,934
153
W
The Morrigan
zxFURYAxz
The Morrigan
5,678
1,395
454
1,029
7,458
3,657
487
1,503
5,895
14,952
1,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,004
Gold Earned
53,006
134
Minions Killed
167
0
Camps Cleared
0
1,229,289
Distance Traveled
1,159,046
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,815
601
7
1
0
244,088
0
L
Nox
8,066
620
16
1
0
245,841
0
W
Anhur
10,560
812
36
3
0
233,434
0
L
Pele
10,315
793
29
2
0
259,399
0
W
Ra
10,514
809
47
4
0
251,731
0
L
Thor
8,989
691
16
1
0
218,602
1
W
Nike
11,666
897
31
2
0
231,897
0
W
Ne Zha
11,216
863
38
3
0
255,902
0
L
Ra
9,819
755
66
5
0
261,359
0
W
The Morrigan
9,050
696
15
1
0
186,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role