Player Matchup

Ares
Ares
 
Ares
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dukoh
Nemesis
Level 128
God Stats
3W - 1L
1,463 SR
Queue Stats
18W - 9L
1,641 Elo+
Solo
Tiamat
Tiamat
StephCαrry
Tiamat
Level 103
God Stats
4W - 0L
1,953 SR
Queue Stats
171W - 158L
1,646 Elo+
Solo
Jormungandr
Jormungandr
TitaniaAbuser
Jormungandr
Level 212
God Stats
10W - 8L
1,296 SR
Queue Stats
862W - 852L
1,571 Elo+
Solo
Artemis
Artemis
lovetenis
Artemis
Level 127
God Stats
7W - 9L
1,718 SR
Queue Stats
211W - 197L
1,489 Elo+
Solo
Team Averages
Level 139
1,586 SR
1,569 Elo+

VS

Team Averages
Level 137
1,658 SR
1,583 Elo+
Bake Kujira
Bake Kujira
BellWitch
Bake Kujira
Level 186
God Stats
9W - 9L
1,689 SR
Queue Stats
138W - 131L
1,589 Elo+
Party 1
Guan Yu
Guan Yu
Senpaaaai
Guan Yu
Level 154
God Stats
5W - 1L
1,890 SR
Queue Stats
90W - 92L
1,548 Elo+
Party 1
Olorun
Olorun
TwlstOfFate
Olorun
Level 159
God Stats
2W - 3L
1,713 SR
Queue Stats
118W - 124L
1,590 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wýre
Tsukuyomi
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,688 Elo+
Party 1
Hou Yi
Hou Yi
minúscula
Hou Yi
Level 33
God Stats
6W - 2L
1,500 SR
Queue Stats
51W - 48L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 0 / 10
8,119
541
10,945
13,653
12,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Dukoh
Nemesis
16
9 / 1 / 4
9,007
600
12,288
12,473
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
14
1 / 1 / 4
8,373
558
7,251
6,785
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
TitaniaAbuser
Jormungandr
15
4 / 0 / 4
8,878
592
14,622
14,374
12,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
lovetenis
Artemis
14
2 / 5 / 4
8,213
548
4,880
11,799
3,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BellWitch
Bake Kujira
14
0 / 2 / 1
8,799
587
9,852
14,129
11,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Senpaaaai
Guan Yu
11
1 / 4 / 3
7,218
481
5,573
16,202
11,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
14
0 / 2 / 2
7,749
517
5,284
10,929
4,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Wýre
Tsukuyomi
13
2 / 5 / 1
7,342
489
8,624
16,936
6,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
minúscula
Hou Yi
16
4 / 5 / 0
9,403
627
9,439
11,712
5,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
18
Kills
7
7
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
10
7
L
Bake Kujira
BellWitch
Bake Kujira
0
2
1
0.25
W
Nemesis
Dukoh
Nemesis
9
1
4
11
L
Guan Yu
Senpaaaai
Guan Yu
1
4
3
0.63
W
Tiamat
1
1
4
3
W
Jormungandr
TitaniaAbuser
Jormungandr
4
0
4
6
L
Olorun
0
2
2
0.5
L
Tsukuyomi
Wýre
Tsukuyomi
2
5
1
0.5
W
Artemis
lovetenis
Artemis
2
5
4
0.8
L
Hou Yi
minúscula
Hou Yi
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,986
Damage
38,772
59,084
Taken
69,908
38,778
Mitigated
39,049
17,752
Healing
21,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,945
823
0
3,778
13,653
12,786
0
1,584
12,069
32,594
0
L
Bake Kujira
BellWitch
Bake Kujira
9,852
5,464
0
3,184
14,129
11,115
238
10,675
3,454
82,023
3,019
W
Nemesis
Dukoh
Nemesis
12,288
5,903
0
3,539
12,473
5,549
791
1,381
11,092
0
76,578
L
Guan Yu
Senpaaaai
Guan Yu
5,573
1,512
608
3,405
16,202
11,629
0
7,007
9,195
0
33,395
W
Tiamat
7,251
504
0
2,191
6,785
4,499
185
1,939
4,846
63,378
0
W
Jormungandr
TitaniaAbuser
Jormungandr
14,622
2,867
0
4,548
14,374
12,007
0
9,315
5,059
74,415
1,574
L
Olorun
5,284
3,195
350
4,397
10,929
4,520
0
7,406
3,523
62,049
13,571
L
Tsukuyomi
Wýre
Tsukuyomi
8,624
2,182
0
7,144
16,936
6,780
0
5,009
11,927
0
63,711
W
Artemis
lovetenis
Artemis
4,880
2,257
0
3,696
11,799
3,937
26
0
11,799
0
56,874
L
Hou Yi
minúscula
Hou Yi
9,439
6,067
0
2,856
11,712
5,005
0
2,275
9,437
0
82,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,590
Gold Earned
40,511
469
Minions Killed
551
0
Camps Cleared
0
1,564,626
Distance Traveled
1,440,058
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,119
541
36
2
0
346,714
0
L
Bake Kujira
8,799
587
140
9
0
260,363
2
W
Nemesis
9,007
600
101
7
0
375,082
0
L
Guan Yu
7,218
481
39
3
0
310,848
0
W
Tiamat
8,373
558
120
8
0
296,030
0
W
Jormungandr
8,878
592
125
8
0
275,209
0
L
Olorun
7,749
517
143
10
0
282,585
5
L
Tsukuyomi
7,342
489
96
6
0
324,367
0
W
Artemis
8,213
548
87
6
0
271,591
0
L
Hou Yi
9,403
627
133
9
0
261,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role