Player Matchup

Sol
Sol
Silver I
DiCarrera
Sol
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,603 MMR
Party 1
Achilles
Achilles
Gold V
ICasko
Achilles
Gold V
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,658 MMR
Party 1
Xing Tian
Xing Tian
Gold V
lMono
Xing Tian
Gold V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,658 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,500 SR
1,640 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,675 SR
1,628 MMR
Aphrodite
Aphrodite
Gold II
HeavySetBox
Aphrodite
Gold II
Level 155
God Stats
5W - 2L
1,800 SR
Queue Stats
201W - 228L
1,584 MMR
Solo
Surtr
Surtr
Gold III
JU4NP48L0
Surtr
Gold III
Level 124
God Stats
9W - 9L
1,598 SR
Queue Stats
35W - 42L
1,653 MMR
Solo
Ne Zha
Ne Zha
Platinum V
TeLeopard
Ne Zha
Platinum V
Level 126
God Stats
8W - 7L
1,628 SR
Queue Stats
157W - 170L
1,647 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 7
11,493
639
16,037
14,760
4,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
ICasko
Achilles
18
5 / 4 / 4
11,725
651
16,291
25,039
31,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
lMono
Xing Tian
18
2 / 1 / 6
11,182
621
15,378
27,065
30,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BacchusThothKumbhakarnaPersephoneKuzenbo

VS

Bans
MedusaAgniDiscordiaScyllaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HeavySetBox
Aphrodite
18
0 / 3 / 8
12,016
668
19,839
17,305
9,033
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
JU4NP48L0
Surtr
19
7 / 5 / 2
13,371
743
16,686
20,725
15,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
TeLeopard
Ne Zha
19
2 / 1 / 7
12,086
671
20,268
19,770
23,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
9
Kills
9
9
Deaths
9
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
W
Aphrodite
HeavySetBox
Aphrodite
0
3
8
1.33
L
Achilles
ICasko
Achilles
5
4
4
1.75
W
Surtr
JU4NP48L0
Surtr
7
5
2
1.6
W
Ne Zha
TeLeopard
Ne Zha
2
1
7
5.5
L
Xing Tian
lMono
Xing Tian
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,706
Damage
56,793
66,864
Taken
57,800
66,731
Mitigated
48,253
9,014
Healing
26,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,037
4,292
0
3,234
14,760
4,830
1,125
3,655
10,665
63,470
3,222
W
Aphrodite
HeavySetBox
Aphrodite
19,839
2,012
7,208
9,976
17,305
9,033
385
9,438
6,415
64,409
2,136
L
Achilles
ICasko
Achilles
16,291
2,279
0
3,670
25,039
31,475
0
7,975
15,384
3,793
39,873
W
Surtr
JU4NP48L0
Surtr
16,686
7,789
0
4,412
20,725
15,789
710
9,909
9,294
2,986
60,873
W
Ne Zha
TeLeopard
Ne Zha
20,268
2,661
0
4,709
19,770
23,431
764
9,217
9,092
0
53,413
L
Xing Tian
lMono
Xing Tian
15,378
744
0
2,110
27,065
30,426
0
8,213
17,216
40,243
5,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,400
Gold Earned
37,473
237
Minions Killed
249
0
Camps Cleared
0
942,269
Distance Traveled
943,981
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,493
639
130
7
0
289,764
0
W
Aphrodite
12,016
668
128
7
0
265,898
1
L
Achilles
11,725
651
50
3
0
319,259
0
W
Surtr
13,371
743
83
5
0
320,857
0
W
Ne Zha
12,086
671
38
2
0
357,226
0
L
Xing Tian
11,182
621
57
3
0
333,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role