Player Matchup

Janus
Janus
ItzJustKingKai
Janus
Level 148
God Stats
2W - 1L
1,730 SR
Queue Stats
43W - 41L
1,670 Elo+
Party 2
Set
Set
LordCARRY123
Set
Level 183
God Stats
10W - 12L
1,527 SR
Queue Stats
58W - 62L
1,533 Elo+
Solo
Anhur
Anhur
MatureTable9
Anhur
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,762 Elo+
Party 2
Cerberus
Cerberus
YetiWrangler
Cerberus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,570 Elo+
Party 2
Surtr
Surtr
cryjng
Surtr
Level 157
God Stats
2W - 1L
1,800 SR
Queue Stats
20W - 22L
1,545 Elo+
Party 2
Team Averages
Level 153
1,611 SR
1,616 Elo+

VS

Team Averages
Level 166
1,480 SR
1,585 Elo+
Kali
Kali
 
Kali
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FrozenºYogen
Izanami
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 120L
1,610 Elo+
Party 1
Ares
Ares
LedHindenburg
Ares
Level 172
God Stats
1W - 2L
1,745 SR
Queue Stats
99W - 73L
1,666 Elo+
Solo
Sun Wukong
Sun Wukong
TheGrapêEscape
Sun Wukong
Level 157
God Stats
3W - 3L
1,331 SR
Queue Stats
152W - 131L
1,622 Elo+
Party 1
Vulcan
Vulcan
XDWALLY
Vulcan
Level 177
God Stats
2W - 3L
1,324 SR
Queue Stats
39W - 41L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
5,345
891
4,011
2,141
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 1 / 4
5,403
901
2,863
4,871
2,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 3
5,685
948
1,807
3,854
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
YetiWrangler
Cerberus
10
2 / 1 / 5
5,978
996
5,560
7,128
4,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Surtr
cryjng
Surtr
11
2 / 1 / 6
5,675
946
5,618
5,978
4,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
0 / 0 / 0
5,154
859
2,493
5,169
2,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
7
0 / 0 / 0
4,388
731
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 3
5,513
919
4,801
8,185
6,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
TheGrapêEscape
Sun Wukong
11
3 / 3 / 2
5,795
966
4,629
6,179
3,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
XDWALLY
Vulcan
11
1 / 2 / 4
5,425
904
4,844
3,194
1,013
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
8
Kills
5
5
Deaths
8
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
0
0
0
L
Izanami
0
0
0
0
W
0
1
3
1.5
L
1
3
3
0.83
W
1
1
4
3
W
3
1
3
4.5
L
Sun Wukong
TheGrapêEscape
Sun Wukong
3
3
2
1.33
L
Vulcan
XDWALLY
Vulcan
1
2
4
1.5
W
Cerberus
YetiWrangler
Cerberus
2
1
5
4.5
W
Surtr
cryjng
Surtr
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,859
Damage
16,767
23,972
Taken
22,727
14,548
Mitigated
13,465
6,253
Healing
3,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,493
859
0
792
5,169
2,184
0
2,561
2,483
0
15,229
L
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
4,011
78
0
360
2,141
906
0
855
1,286
18,577
0
L
4,801
485
0
1,218
8,185
6,720
0
2,883
5,094
7,702
0
W
2,863
1,337
0
445
4,871
2,640
0
1,449
3,422
0
15,457
W
1,807
1,076
0
1,003
3,854
1,520
977
1,857
1,997
0
9,962
L
Sun Wukong
TheGrapêEscape
Sun Wukong
4,629
887
0
690
6,179
3,548
0
2,152
3,862
0
17,251
L
Vulcan
XDWALLY
Vulcan
4,844
1,420
0
472
3,194
1,013
0
1,785
1,373
16,119
0
W
Cerberus
YetiWrangler
Cerberus
5,560
281
674
2,103
7,128
4,734
71
3,214
3,914
13,581
710
W
Surtr
cryjng
Surtr
5,618
2,571
0
1,668
5,978
4,748
128
2,270
3,708
331
10,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,086
Gold Earned
26,275
127
Minions Killed
102
0
Camps Cleared
0
660,017
Distance Traveled
488,417
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,154
859
41
7
0
128,275
0
L
Izanami
4,388
731
0
0
0
5,401
0
W
Janus
5,345
891
42
7
0
124,348
0
L
Ares
5,513
919
4
1
0
119,960
0
W
Set
5,403
901
28
5
0
128,032
0
W
Anhur
5,685
948
22
4
0
126,027
0
L
Sun Wukong
5,795
966
32
5
0
112,819
0
L
Vulcan
5,425
904
25
4
0
121,962
2
W
Cerberus
5,978
996
21
4
0
135,605
0
W
Surtr
5,675
946
14
2
0
146,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role