Player Matchup

Hera
Hera
Bronze I
BDinho23
Hera
Bronze I
Level 124
God Stats
1W - 3L
1,713 SR
Queue Stats
33W - 85L
873 MMR
Party 1
Anhur
Anhur
Silver III
Jack219 QC
Anhur
Silver III
Level 89
God Stats
4W - 10L
1,323 SR
Queue Stats
223W - 254L
1,009 MMR
Solo
Chaac
Chaac
Bronze V
primalbear01
Chaac
Bronze V
Level 89
God Stats
0W - 2L
1,238 SR
Queue Stats
11W - 56L
976 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,425 SR
953 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,726 SR
973 MMR
Jormungandr
Jormungandr
Silver III
IcyFury2012
Jormungandr
Silver III
Level 115
God Stats
106W - 123L
1,526 SR
Queue Stats
253W - 335L
974 MMR
Solo
Arachne
Arachne
Silver III
Untilmorning
Arachne
Silver III
Level 84
God Stats
5W - 2L
1,790 SR
Queue Stats
44W - 56L
1,084 MMR
Solo
Anubis
Anubis
Silver III
Zinu Cowboy
Anubis
Silver III
Level 153
God Stats
7W - 2L
1,861 SR
Queue Stats
558W - 741L
863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
3 / 5 / 2
7,852
714
4,304
7,250
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
12
1 / 5 / 2
7,416
674
6,300
9,810
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 4 / 3
6,866
624
5,665
10,362
10,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AchillesAthenaJanusKuzenboKukulkan

VS

Bans
CharonAh Muzen CabNu WaBaron SamediBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IcyFury2012
Jormungandr
15
4 / 0 / 9
9,460
860
9,294
13,540
16,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Untilmorning
Arachne
14
6 / 3 / 7
9,286
844
9,960
11,060
6,495
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
4 / 2 / 4
8,692
790
3,588
4,620
1,993
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
14
14
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hera
3
5
2
0.8
W
Jormungandr
IcyFury2012
Jormungandr
4
0
9
8.5
L
Anhur
1
5
2
0.4
W
Arachne
Untilmorning
Arachne
6
3
7
3.17
W
Anubis
4
2
4
3
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,269
Damage
22,842
27,422
Taken
29,220
16,623
Mitigated
25,021
2,706
Healing
6,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
4,304
1,005
52
261
7,250
2,691
0
1,729
5,359
21,629
0
W
Jormungandr
IcyFury2012
Jormungandr
9,294
1,569
0
2,934
13,540
16,533
221
1,685
11,624
28,788
6,060
L
Anhur
6,300
3,129
0
360
9,810
3,753
0
4,646
4,509
0
30,776
W
Arachne
Untilmorning
Arachne
9,960
7,800
0
3,016
11,060
6,495
1,094
2,419
8,343
0
33,578
W
Anubis
3,588
139
0
136
4,620
1,993
644
299
4,191
34,308
0
L
5,665
2,074
167
1,866
10,362
10,179
0
4,378
5,679
0
17,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,134
Gold Earned
27,438
116
Minions Killed
131
0
Camps Cleared
0
456,421
Distance Traveled
574,638
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,852
714
29
3
0
130,775
0
W
Jormungandr
9,460
860
49
4
0
204,854
0
L
Anhur
7,416
674
59
5
0
157,380
1
W
Arachne
9,286
844
32
3
0
198,204
0
W
Anubis
8,692
790
50
5
0
171,580
0
L
Chaac
6,866
624
28
3
0
168,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role