Player Matchup

Cthulhu
Cthulhu
HezBoogieWoogie
Cthulhu
Level 97
God Stats
5W - 0L
1,781 SR
Queue Stats
27W - 20L
1,591 Elo+
Party 2
Charybdis
Charybdis
LacieEYE
Charybdis
Level 69
God Stats
3W - 7L
1,385 SR
Queue Stats
49W - 42L
1,552 Elo+
Party 2
Janus
Janus
LowLowDean
Janus
Level 146
God Stats
1W - 4L
1,141 SR
Queue Stats
226W - 232L
1,386 Elo+
Solo
Awilix
Awilix
iFrageon
Awilix
Level 173
God Stats
8W - 8L
1,776 SR
Queue Stats
355W - 340L
1,554 Elo+
Solo
Vamana
Vamana
transformya2322
Vamana
Level 102
God Stats
3W - 3L
1,434 SR
Queue Stats
71W - 63L
1,550 Elo+
Party 2
Team Averages
Level 117
1,503 SR
1,527 Elo+

VS

Team Averages
Level 70
1,436 SR
1,518 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
FunkMeMedusaHard
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,377 Elo+
Party 1
Erlang Shen
Erlang Shen
MarukuNaito
Erlang Shen
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
P0kiman33
Arachne
Level 25
God Stats
3W - 5L
1,502 SR
Queue Stats
31W - 33L
1,537 Elo+
Party 1
Artemis
Artemis
lightbulbe
Artemis
Level 103
God Stats
3W - 3L
1,176 SR
Queue Stats
243W - 206L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,997
600
2,009
4,884
2,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
LacieEYE
Charybdis
9
0 / 2 / 1
5,307
531
3,775
6,902
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
10
0 / 0 / 1
5,939
594
3,480
2,886
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
iFrageon
Awilix
11
1 / 2 / 0
5,692
569
2,052
7,618
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 0
5,994
599
5,575
6,313
5,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
3
0 / 0 / 0
3,690
369
840
1,157
273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 1
4,269
427
1,816
6,865
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
MarukuNaito
Erlang Shen
8
0 / 2 / 1
4,477
448
3,249
9,352
7,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Arachne
P0kiman33
Arachne
10
2 / 0 / 0
5,449
545
1,796
5,138
1,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
lightbulbe
Artemis
11
2 / 1 / 0
5,824
582
4,935
6,196
2,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
4
4
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
0
1
1
0.5
W
1
0
2
2
W
Charybdis
LacieEYE
Charybdis
0
2
1
0.25
W
Janus
0
0
1
0.5
L
Erlang Shen
MarukuNaito
Erlang Shen
0
2
1
0.25
L
Arachne
P0kiman33
Arachne
2
0
0
2
W
Awilix
iFrageon
Awilix
1
2
0
0.5
L
Artemis
lightbulbe
Artemis
2
1
0
2
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,891
Damage
12,636
28,603
Taken
28,708
13,573
Mitigated
15,575
11,358
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
840
171
0
390
1,157
273
0
333
822
4,727
0
L
1,816
471
0
2,111
6,865
3,545
0
2,796
3,780
7,456
0
W
2,009
93
1,068
1,863
4,884
2,136
69
287
4,542
19,136
632
W
Charybdis
LacieEYE
Charybdis
3,775
1,635
218
2,229
6,902
2,120
1,101
740
6,104
0
28,887
W
Janus
3,480
118
0
625
2,886
1,028
738
918
1,892
37,194
264
L
Erlang Shen
MarukuNaito
Erlang Shen
3,249
1,239
0
2,736
9,352
7,651
0
244
8,521
0
18,888
L
Arachne
P0kiman33
Arachne
1,796
1,378
0
1,897
5,138
1,838
0
242
4,789
0
34,220
W
Awilix
iFrageon
Awilix
2,052
705
0
3,862
7,618
2,752
161
534
6,930
0
41,943
L
Artemis
lightbulbe
Artemis
4,935
2,208
0
1,307
6,196
2,268
0
1,461
4,669
0
44,038
W
5,575
3,243
0
1,493
6,313
5,537
329
0
5,898
0
36,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,929
Gold Earned
23,709
282
Minions Killed
194
0
Camps Cleared
0
966,986
Distance Traveled
907,331
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,690
369
14
1
0
157,191
0
L
Ymir
4,269
427
8
1
0
170,421
0
W
Cthulhu
5,997
600
32
3
0
199,406
0
W
Charybdis
5,307
531
49
5
0
187,311
4
W
Janus
5,939
594
69
7
0
185,496
0
L
Erlang Shen
4,477
448
33
3
0
214,270
0
L
Arachne
5,449
545
61
6
0
192,647
0
W
Awilix
5,692
569
82
8
0
216,376
0
L
Artemis
5,824
582
78
8
0
172,802
0
W
Vamana
5,994
599
50
5
0
178,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role