Player Matchup

Mercury
Mercury
 
Mercury
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CallumGN
King Arthur
Level 33
God Stats
2W - 5L
1,265 SR
Queue Stats
13W - 21L
1,378 Elo+
Solo
Ganesha
Ganesha
MajorasVox
Ganesha
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 81L
1,549 Elo+
Solo
He Bo
He Bo
andydreams
He Bo
Level 109
God Stats
1W - 1L
1,765 SR
Queue Stats
149W - 124L
1,643 Elo+
Solo
Neith
Neith
oo GODRIK oo
Neith
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 26L
1,503 Elo+
Solo
Team Averages
Level 111
1,506 SR
1,515 Elo+

VS

Team Averages
Level 89
1,540 SR
1,504 Elo+
Athena
Athena
 
Athena
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AlpacaNilo
Osiris
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
146W - 141L
1,518 Elo+
Party 1
Bastet
Bastet
Squidtira
Bastet
Level 82
God Stats
9W - 6L
1,702 SR
Queue Stats
118W - 113L
1,520 Elo+
Party 1
Kukulkan
Kukulkan
Sushifumi
Kukulkan
Level 52
God Stats
15W - 14L
1,500 SR
Queue Stats
455W - 430L
1,448 Elo+
Solo
Danzaburou
Danzaburou
Tshyko
Danzaburou
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 3 / 0
5,530
553
2,362
8,163
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
CallumGN
King Arthur
9
0 / 2 / 0
4,988
499
3,365
9,243
6,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
MajorasVox
Ganesha
9
1 / 1 / 2
5,574
557
3,965
8,524
6,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
10
0 / 4 / 1
5,335
534
4,602
7,085
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 1 / 2
5,456
546
6,316
4,970
2,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 2 / 4
5,257
526
2,798
10,614
7,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
AlpacaNilo
Osiris
11
2 / 0 / 2
6,485
649
6,270
8,810
10,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Squidtira
Bastet
12
2 / 1 / 4
5,920
592
3,825
7,722
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
Sushifumi
Kukulkan
12
3 / 0 / 1
6,322
632
4,142
4,665
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Tshyko
Danzaburou
11
3 / 1 / 0
6,382
638
6,381
6,414
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
11
11
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
3
0
0.67
W
Athena
 
Athena
1
2
4
1.5
W
Osiris
AlpacaNilo
Osiris
2
0
2
3
L
King Arthur
CallumGN
King Arthur
0
2
0
0
L
Ganesha
MajorasVox
Ganesha
1
1
2
2
W
Bastet
Squidtira
Bastet
2
1
4
4
W
Kukulkan
Sushifumi
Kukulkan
3
0
1
3.5
W
Danzaburou
Tshyko
Danzaburou
3
1
0
3
L
He Bo
0
4
1
0.13
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,610
Damage
23,416
37,985
Taken
38,225
21,454
Mitigated
26,038
6,474
Healing
7,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,362
1,547
0
250
8,163
3,560
0
1,119
7,006
0
40,039
W
Athena
 
Athena
2,798
817
0
1,160
10,614
7,580
0
2,170
8,444
13,673
0
W
Osiris
AlpacaNilo
Osiris
6,270
2,314
0
2,009
8,810
10,860
24
0
8,810
0
43,699
L
King Arthur
CallumGN
King Arthur
3,365
194
0
810
9,243
6,669
0
197
8,323
0
26,880
L
Ganesha
MajorasVox
Ganesha
3,965
535
0
2,366
8,524
6,585
0
1,758
6,766
17,501
0
W
Bastet
Squidtira
Bastet
3,825
756
0
2,110
7,722
3,206
0
1,516
6,206
0
43,222
W
Kukulkan
Sushifumi
Kukulkan
4,142
363
0
1,025
4,665
1,929
0
3,252
1,413
47,759
1,353
W
Danzaburou
Tshyko
Danzaburou
6,381
3,111
0
1,460
6,414
2,463
0
1,629
4,785
0
45,540
L
He Bo
4,602
101
0
1,250
7,085
2,530
0
3,218
3,867
35,238
0
L
6,316
2,355
0
1,798
4,970
2,110
0
393
4,577
0
46,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,883
Gold Earned
30,366
275
Minions Killed
329
0
Camps Cleared
0
946,189
Distance Traveled
1,052,580
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,530
553
68
7
0
218,078
1
W
Athena
5,257
526
17
2
0
226,207
0
W
Osiris
6,485
649
73
7
0
188,655
0
L
King Arthur
4,988
499
45
5
0
188,063
0
L
Ganesha
5,574
557
3
0
0
173,263
2
W
Bastet
5,920
592
65
7
0
249,780
0
W
Kukulkan
6,322
632
89
9
0
198,189
2
W
Danzaburou
6,382
638
85
9
0
189,749
0
L
He Bo
5,335
534
55
6
0
184,155
0
L
Neith
5,456
546
104
10
0
182,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role