Player Matchup

Zhong Kui
Zhong Kui
Deathstroke-otta
Zhong Kui
Level 87
God Stats
8W - 2L
1,775 SR
Queue Stats
63W - 59L
1,720 Elo+
Party 1
Charybdis
Charybdis
Ed_Jay26
Charybdis
Level 89
God Stats
7W - 8L
1,433 SR
Queue Stats
41W - 35L
1,676 Elo+
Party 1
Bacchus
Bacchus
lawanda221
Bacchus
Level 23
God Stats
7W - 5L
1,776 SR
Queue Stats
13W - 22L
1,659 Elo+
Party 1
Team Averages
Level 66
1,662 SR
1,685 Elo+

VS

Team Averages
Level 109
1,730 SR
1,395 Elo+
Nox
Nox
CAPTAIN_SWEDEN91
Nox
Level 164
God Stats
2W - 4L
1,943 SR
Queue Stats
65W - 59L
1,319 Elo+
Solo
Bastet
Bastet
Kodgia
Bastet
Level 100
God Stats
0W - 1L
1,713 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Soulreaper10210
Danzaburou
Level 63
God Stats
11W - 7L
1,533 SR
Queue Stats
27W - 27L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
16
2 / 3 / 4
10,944
644
12,312
16,743
12,309
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Ed_Jay26
Charybdis
18
5 / 1 / 1
12,071
710
9,659
15,933
6,906
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
lawanda221
Bacchus
15
0 / 3 / 5
10,136
596
6,180
16,233
19,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 1
11,532
678
13,211
8,415
4,098
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Kodgia
Bastet
15
0 / 2 / 4
9,898
582
12,257
12,715
5,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
Soulreaper10210
Danzaburou
15
1 / 4 / 3
10,421
613
12,265
15,105
6,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
7
Kills
7
7
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
1
1
6.5
W
Zhong Kui
2
3
4
1.33
W
Charybdis
Ed_Jay26
Charybdis
5
1
1
5.5
L
Bastet
Kodgia
Bastet
0
2
4
1
L
Danzaburou
Soulreaper10210
Danzaburou
1
4
3
0.63
W
Bacchus
lawanda221
Bacchus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,151
Damage
37,733
48,909
Taken
36,235
38,763
Mitigated
15,635
11,401
Healing
5,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,211
864
0
726
8,415
4,098
328
3,511
4,904
43,752
929
W
Zhong Kui
12,312
694
0
4,307
16,743
12,309
1,380
4,438
12,229
31,085
407
W
Charybdis
Ed_Jay26
Charybdis
9,659
4,194
0
5,431
15,933
6,906
1,756
4,482
11,315
0
59,436
L
Bastet
Kodgia
Bastet
12,257
1,764
585
1,698
12,715
5,084
0
6,446
6,165
0
47,981
L
Danzaburou
Soulreaper10210
Danzaburou
12,265
3,323
0
2,896
15,105
6,453
818
8,744
6,361
0
41,432
W
Bacchus
lawanda221
Bacchus
6,180
334
0
1,663
16,233
19,548
15
3,807
12,235
18,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,151
Gold Earned
31,851
192
Minions Killed
174
0
Camps Cleared
0
827,894
Distance Traveled
945,249
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,532
678
60
4
0
335,183
4
W
Zhong Kui
10,944
644
48
3
0
260,626
0
W
Charybdis
12,071
710
111
7
0
275,705
0
L
Bastet
9,898
582
53
3
0
335,576
0
L
Danzaburou
10,421
613
61
4
0
274,490
0
W
Bacchus
10,136
596
33
2
0
291,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role