Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Arigase
Sun Wukong
Level 44
God Stats
7W - 1L
1,642 SR
Queue Stats
19W - 16L
1,516 Elo+
Party 1
Terra
Terra
JaKaTaBro
Terra
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 24L
1,486 Elo+
Party 1
Amaterasu
Amaterasu
Neefilimm
Amaterasu
Level 35
God Stats
3W - 0L
1,155 SR
Queue Stats
21W - 16L
1,533 Elo+
Party 1
Xbalanque
Xbalanque
TORONTOFRANKFURT
Xbalanque
Level 25
God Stats
8W - 3L
1,514 SR
Queue Stats
22W - 21L
1,491 Elo+
Party 1
Team Averages
Level 55
1,462 SR
1,505 Elo+

VS

Team Averages
Level 69
1,474 SR
1,380 Elo+
Sylvanus
Sylvanus
Aspd3n69
Sylvanus
Level 134
God Stats
1W - 2L
1,248 SR
Queue Stats
7W - 13L
1,201 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mangotokyo
Ah Muzen Cab
Level 35
God Stats
2W - 4L
1,516 SR
Queue Stats
26W - 36L
1,459 Elo+
Solo
Fenrir
Fenrir
XARESX9
Fenrir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 85L
1,350 Elo+
Party 2
Thanatos
Thanatos
gétoilette
Thanatos
Level 45
God Stats
69W - 72L
1,575 SR
Queue Stats
179W - 186L
1,403 Elo+
Solo
The Morrigan
The Morrigan
petrovix2004
The Morrigan
Level 50
God Stats
2W - 4L
1,528 SR
Queue Stats
47W - 72L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
4 / 0 / 9
12,041
926
13,224
3,471
1,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Arigase
Sun Wukong
17
4 / 1 / 14
10,638
818
12,072
13,538
14,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
JaKaTaBro
Terra
17
2 / 0 / 14
11,318
871
9,246
13,343
14,168
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Neefilimm
Amaterasu
18
6 / 2 / 9
11,678
898
10,064
16,327
20,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xbalanque
19
9 / 3 / 10
12,020
925
20,192
9,292
4,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aspd3n69
Sylvanus
16
2 / 8 / 2
9,177
706
5,607
19,390
22,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Mangotokyo
Ah Muzen Cab
13
0 / 3 / 0
8,313
639
573
9,894
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
XARESX9
Fenrir
15
1 / 5 / 4
9,023
694
5,794
15,335
7,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thanatos
gétoilette
Thanatos
15
2 / 3 / 1
9,077
698
6,776
15,061
7,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
petrovix2004
The Morrigan
15
1 / 6 / 3
9,165
705
7,756
12,684
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
16
25
Kills
6
6
Deaths
25
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
9
8.5
W
Sun Wukong
Arigase
Sun Wukong
4
1
14
11
L
Sylvanus
Aspd3n69
Sylvanus
2
8
2
0.38
W
Terra
JaKaTaBro
Terra
2
0
14
9
L
Ah Muzen Cab
Mangotokyo
Ah Muzen Cab
0
3
0
0
W
Amaterasu
Neefilimm
Amaterasu
6
2
9
5.25
W
Xbalanque
9
3
10
4.67
L
Fenrir
XARESX9
Fenrir
1
5
4
0.6
L
Thanatos
gétoilette
Thanatos
2
3
1
0.83
L
The Morrigan
petrovix2004
The Morrigan
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,798
Damage
26,506
55,971
Taken
72,364
55,846
Mitigated
47,100
13,590
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,224
4,447
0
693
3,471
1,757
2,461
398
3,073
57,685
241
W
Sun Wukong
Arigase
Sun Wukong
12,072
2,157
0
1,605
13,538
14,214
594
2,250
11,288
42
22,634
L
Sylvanus
Aspd3n69
Sylvanus
5,607
1,568
1,511
1,708
19,390
22,795
0
7,936
10,770
16,064
2,741
W
Terra
JaKaTaBro
Terra
9,246
1,100
2,231
3,078
13,343
14,168
1,008
2,511
9,455
24,576
1,413
L
Ah Muzen Cab
Mangotokyo
Ah Muzen Cab
573
47
0
422
9,894
4,065
0
2,749
6,962
0
10,442
W
Amaterasu
Neefilimm
Amaterasu
10,064
4,200
0
3,042
16,327
20,954
3,448
3,380
12,908
0
39,648
W
Xbalanque
20,192
13,527
0
2,941
9,292
4,753
3,164
2,991
6,301
0
56,103
L
Fenrir
XARESX9
Fenrir
5,794
1,539
0
931
15,335
7,338
0
4,314
10,851
0
21,502
L
Thanatos
gétoilette
Thanatos
6,776
1,651
0
3,682
15,061
7,509
0
4,743
10,143
0
20,208
L
The Morrigan
petrovix2004
The Morrigan
7,756
2,363
140
580
12,684
5,393
342
1,501
10,619
27,922
2,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,695
Gold Earned
44,755
275
Minions Killed
185
0
Camps Cleared
0
1,389,776
Distance Traveled
1,003,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,041
926
108
8
0
266,814
0
W
Sun Wukong
10,638
818
25
2
0
312,332
0
L
Sylvanus
9,177
706
30
2
0
183,050
0
W
Terra
11,318
871
34
3
0
309,105
0
L
Ah Muzen Cab
8,313
639
26
2
0
134,921
0
W
Amaterasu
11,678
898
48
4
0
253,786
0
W
Xbalanque
12,020
925
60
5
0
247,739
0
L
Fenrir
9,023
694
37
3
0
227,137
0
L
Thanatos
9,077
698
31
2
0
241,860
0
L
The Morrigan
9,165
705
61
5
0
216,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role