Player Matchup

Cthulhu
Cthulhu
ASAP_DreamYT
Cthulhu
Level 89
God Stats
1W - 2L
1,239 SR
Queue Stats
8W - 5L
1,547 Elo+
Solo
Vulcan
Vulcan
JuniorUsatiy
Vulcan
Level 159
God Stats
28W - 26L
1,663 SR
Queue Stats
277W - 247L
1,532 Elo+
Solo
Hachiman
Hachiman
O YOU READY
Hachiman
Level 85
God Stats
3W - 5L
1,362 SR
Queue Stats
65W - 67L
1,425 Elo+
Solo
Mulan
Mulan
Tianshi07
Mulan
Level 128
God Stats
26W - 27L
1,425 SR
Queue Stats
346W - 338L
1,408 Elo+
Solo
Tyr
Tyr
floranecromancer
Tyr
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 86L
1,428 Elo+
Solo
Team Averages
Level 116
1,438 SR
1,468 Elo+

VS

Team Averages
Level 115
1,432 SR
1,396 Elo+
Surtr
Surtr
Abdevries
Surtr
Level 74
God Stats
142W - 118L
1,483 SR
Queue Stats
196W - 172L
1,461 Elo+
Solo
Ganesha
Ganesha
Allotta
Ganesha
Level 127
God Stats
20W - 17L
1,478 SR
Queue Stats
271W - 277L
1,547 Elo+
Solo
Chaac
Chaac
BigButterz22
Chaac
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 133L
1,583 Elo+
Solo
Anubis
Anubis
FaTMaF7878
Anubis
Level 144
God Stats
3W - 3L
1,350 SR
Queue Stats
8W - 9L
1,229 Elo+
Party 1
Danzaburou
Danzaburou
Smile_ur_Dead545
Danzaburou
Level 149
God Stats
3W - 3L
1,350 SR
Queue Stats
19W - 21L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ASAP_DreamYT
Cthulhu
9
1 / 1 / 1
5,376
538
1,723
5,078
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
9
2 / 3 / 0
5,657
566
3,201
4,646
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
O YOU READY
Hachiman
7
0 / 2 / 1
4,372
437
2,715
7,389
1,943
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
Tianshi07
Mulan
8
0 / 0 / 0
4,593
459
372
5,634
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 0
5,574
557
684
3,570
2,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Abdevries
Surtr
14
2 / 0 / 1
6,820
682
3,030
7,576
4,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Allotta
Ganesha
8
0 / 1 / 2
5,218
522
1,990
6,441
4,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
1,984
198
0
0
0
Anubis
FaTMaF7878
Anubis
11
4 / 2 / 1
6,284
628
4,263
5,095
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
Smile_ur_Dead545
Danzaburou
9
0 / 1 / 0
5,030
503
5,233
5,178
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
6
7
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ASAP_DreamYT
Cthulhu
1
1
1
1.5
W
Surtr
Abdevries
Surtr
2
0
1
2.5
W
Ganesha
Allotta
Ganesha
0
1
2
1
W
0
0
0
0
W
Anubis
FaTMaF7878
Anubis
4
2
1
2.25
L
Vulcan
2
3
0
0.67
L
Hachiman
O YOU READY
Hachiman
0
2
1
0.25
W
Danzaburou
Smile_ur_Dead545
Danzaburou
0
1
0
0
L
Mulan
Tianshi07
Mulan
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,695
Damage
14,516
26,317
Taken
24,290
11,671
Mitigated
12,883
5,761
Healing
4,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ASAP_DreamYT
Cthulhu
1,723
278
122
693
5,078
3,694
0
1,272
3,806
19,568
0
W
Surtr
Abdevries
Surtr
3,030
1,579
0
1,854
7,576
4,516
0
492
6,976
490
62,526
W
Ganesha
Allotta
Ganesha
1,990
421
0
507
6,441
4,275
298
708
5,688
12,946
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
FaTMaF7878
Anubis
4,263
197
0
1,559
5,095
2,166
0
3,228
1,867
38,051
0
L
Vulcan
3,201
876
0
444
4,646
1,236
0
3,195
1,451
31,017
918
L
Hachiman
O YOU READY
Hachiman
2,715
944
0
1,394
7,389
1,943
0
1,355
6,034
0
22,336
W
Danzaburou
Smile_ur_Dead545
Danzaburou
5,233
1,637
0
755
5,178
1,926
521
496
4,682
0
38,997
L
Mulan
Tianshi07
Mulan
372
72
0
1,720
5,634
2,219
0
288
5,346
0
31,524
L
684
190
0
1,388
3,570
2,579
0
272
3,298
0
30,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,572
Gold Earned
25,336
246
Minions Killed
241
0
Camps Cleared
0
916,671
Distance Traveled
788,437
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,376
538
36
4
0
200,679
3
W
Surtr
6,820
682
100
10
0
229,804
0
W
Ganesha
5,218
522
8
1
0
184,073
0
W
Chaac
1,984
198
0
0
0
0
0
W
Anubis
6,284
628
73
7
0
190,592
4
L
Vulcan
5,657
566
53
5
0
179,545
0
L
Hachiman
4,372
437
33
3
0
186,302
0
W
Danzaburou
5,030
503
60
6
0
183,968
0
L
Mulan
4,593
459
59
6
0
152,818
0
L
Tyr
5,574
557
65
7
0
197,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role