Player Matchup

Tiamat
Tiamat
GabiTopoo
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,456 Elo+
Party 1
Amaterasu
Amaterasu
RoTopoo
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,385 Elo+
Party 1
Rama
Rama
twoiceberg
Rama
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,456 Elo+
Party 1
Team Averages
Level 26
1,500 SR
1,432 Elo+

VS

Team Averages
Level 54
1,669 SR
1,423 Elo+
Ix Chel
Ix Chel
Elloriah
Ix Chel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,205 Elo+
Party 2
Osiris
Osiris
LethalRedPanda
Osiris
Level 65
God Stats
5W - 2L
1,727 SR
Queue Stats
7W - 8L
1,253 Elo+
Party 2
Neith
Neith
Skaall
Neith
Level 72
God Stats
7W - 2L
1,779 SR
Queue Stats
204W - 88L
1,811 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GabiTopoo
Tiamat
10
0 / 4 / 2
6,325
633
4,084
7,472
4,408
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
RoTopoo
Amaterasu
10
0 / 5 / 1
6,102
610
445
10,390
5,165
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 1 / 1
7,103
710
4,725
7,587
2,792
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Elloriah
Ix Chel
13
2 / 2 / 7
7,588
759
6,241
5,584
2,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 5
7,350
735
8,087
9,155
9,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Skaall
Neith
14
6 / 0 / 3
8,879
888
7,868
4,565
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
10
10
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Elloriah
Ix Chel
2
2
7
2.75
L
Tiamat
GabiTopoo
Tiamat
0
4
2
0.25
W
2
1
5
4.5
L
Amaterasu
RoTopoo
Amaterasu
0
5
1
0.1
W
Neith
Skaall
Neith
6
0
3
7.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,254
Damage
22,196
25,449
Taken
19,304
12,365
Mitigated
13,453
1,386
Healing
3,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Elloriah
Ix Chel
6,241
480
187
320
5,584
2,315
638
1,430
4,154
16,948
0
L
Tiamat
GabiTopoo
Tiamat
4,084
251
0
437
7,472
4,408
0
1,507
5,723
18,256
0
W
8,087
2,201
0
1,198
9,155
9,260
431
2,053
7,102
1,059
25,169
L
Amaterasu
RoTopoo
Amaterasu
445
318
0
799
10,390
5,165
0
2,334
7,755
0
7,060
W
Neith
Skaall
Neith
7,868
2,578
0
1,842
4,565
1,878
649
632
3,933
0
44,332
L
4,725
3,611
0
150
7,587
2,792
0
2,933
4,326
0
20,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,530
Gold Earned
23,817
88
Minions Killed
146
0
Camps Cleared
0
517,141
Distance Traveled
535,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,588
759
21
2
0
169,856
0
L
Tiamat
6,325
633
37
4
0
160,789
0
W
Osiris
7,350
735
39
4
0
177,927
0
L
Amaterasu
6,102
610
17
2
0
182,407
0
W
Neith
8,879
888
86
9
0
188,168
0
L
Rama
7,103
710
34
3
0
173,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role