Player Matchup

Thor
Thor
 
Thor
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CoolioFoolio
Anubis
Level 157
God Stats
32W - 20L
1,527 SR
Queue Stats
273W - 222L
1,581 Elo+
Party 1
Osiris
Osiris
DYG114
Osiris
Level 138
God Stats
13W - 8L
1,745 SR
Queue Stats
165W - 153L
1,580 Elo+
Solo
Yemoja
Yemoja
Puerto_Fuego
Yemoja
Level 27
God Stats
20W - 16L
1,626 SR
Queue Stats
336W - 338L
1,517 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Skormin
Ah Muzen Cab
Level 119
God Stats
3W - 3L
1,613 SR
Queue Stats
47W - 42L
1,586 Elo+
Solo
Team Averages
Level 106
1,602 SR
1,553 Elo+

VS

Team Averages
Level 130
1,622 SR
1,538 Elo+
Thoth
Thoth
Almightyy_Pushh_
Thoth
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,581 Elo+
Solo
Medusa
Medusa
Game_Syphon
Medusa
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
241W - 222L
1,423 Elo+
Solo
Amaterasu
Amaterasu
Isaac_aizakku
Amaterasu
Level 97
God Stats
3W - 2L
1,813 SR
Queue Stats
236W - 230L
1,508 Elo+
Solo
Mercury
Mercury
andermontoya2003
Mercury
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 107L
1,556 Elo+
Solo
Fafnir
Fafnir
con-bomb
Fafnir
Level 144
God Stats
4W - 2L
1,795 SR
Queue Stats
229W - 192L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 0 / 0
6,456
497
1,743
8,361
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
14
9 / 0 / 1
8,691
669
12,363
11,003
5,187
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
DYG114
Osiris
13
2 / 1 / 0
7,935
610
9,952
10,579
13,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yemoja
11
2 / 0 / 2
6,885
530
2,282
6,633
4,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Skormin
Ah Muzen Cab
13
0 / 1 / 2
6,892
530
6,095
8,300
3,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,277
406
3,321
6,251
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
12
1 / 4 / 0
6,332
487
8,263
8,169
2,958
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Isaac_aizakku
Amaterasu
12
1 / 2 / 0
7,028
541
4,417
14,501
8,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 1
5,975
460
5,875
12,037
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
con-bomb
Fafnir
10
0 / 0 / 0
6,600
508
2,799
9,624
10,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
14
Kills
2
2
Deaths
14
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
0
1
L
0
4
0
0
W
Anubis
9
0
1
9.5
W
Osiris
DYG114
Osiris
2
1
0
2
L
Medusa
1
4
0
0.25
L
Amaterasu
Isaac_aizakku
Amaterasu
1
2
0
0.5
W
Yemoja
2
0
2
3
W
Ah Muzen Cab
Skormin
Ah Muzen Cab
0
1
2
1
L
0
4
1
0.13
L
Fafnir
con-bomb
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,435
Damage
24,675
44,876
Taken
50,582
30,061
Mitigated
27,917
15,751
Healing
11,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,743
313
0
1,726
8,361
3,687
342
247
8,088
0
56,169
L
3,321
0
32
1,208
6,251
1,359
0
5,121
1,130
24,493
423
W
Anubis
12,363
763
160
5,770
11,003
5,187
21
2,941
7,650
65,048
3,568
W
Osiris
DYG114
Osiris
9,952
3,787
0
1,672
10,579
13,550
486
0
10,579
0
55,214
L
Medusa
8,263
3,889
0
1,455
8,169
2,958
0
1,826
6,343
0
65,788
L
Amaterasu
Isaac_aizakku
Amaterasu
4,417
2,394
0
5,331
14,501
8,589
0
435
12,940
0
52,654
W
Yemoja
2,282
1,138
3,523
2,264
6,633
4,190
0
1,731
4,870
11,884
0
W
Ah Muzen Cab
Skormin
Ah Muzen Cab
6,095
2,278
0
636
8,300
3,447
0
719
7,581
0
61,445
L
5,875
3,679
0
500
12,037
4,453
0
4,670
7,367
0
60,823
L
Fafnir
con-bomb
Fafnir
2,799
541
0
2,801
9,624
10,558
0
2,278
7,346
20,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,859
Gold Earned
31,212
416
Minions Killed
387
0
Camps Cleared
0
1,296,443
Distance Traveled
1,266,172
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,456
497
80
6
0
291,230
0
L
Thoth
5,277
406
55
4
0
183,996
0
W
Anubis
8,691
669
117
9
0
270,312
2
W
Osiris
7,935
610
88
7
0
224,684
4
L
Medusa
6,332
487
109
8
0
248,119
2
L
Amaterasu
7,028
541
97
7
0
262,882
0
W
Yemoja
6,885
530
14
1
0
254,059
2
W
Ah Muzen Cab
6,892
530
117
9
0
256,158
3
L
Mercury
5,975
460
86
7
0
298,214
0
L
Fafnir
6,600
508
40
3
0
272,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role