Player Matchup

Chaac
Chaac
KingOfBow1
Chaac
Level 31
God Stats
0W - 1L
1,731 SR
Queue Stats
4W - 10L
1,232 Elo+
Solo
Arachne
Arachne
Skull04
Arachne
Level 71
God Stats
14W - 14L
1,268 SR
Queue Stats
151W - 146L
1,491 Elo+
Party 1
Anubis
Anubis
acwnfk
Anubis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 165L
1,432 Elo+
Party 1
Hachiman
Hachiman
dinostrike1
Hachiman
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 133L
1,370 Elo+
Party 1
Kukulkan
Kukulkan
yenine59
Kukulkan
Level 105
God Stats
5W - 4L
1,500 SR
Queue Stats
118W - 114L
1,435 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,392 Elo+

VS

Team Averages
Level 105
1,582 SR
1,444 Elo+
Loki
Loki
 
Loki
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Ciupcik
Osiris
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 9L
1,249 Elo+
Solo
Kukulkan
Kukulkan
Fred10frL
Kukulkan
Level 139
God Stats
62W - 48L
1,637 SR
Queue Stats
306W - 282L
1,533 Elo+
Solo
Sylvanus
Sylvanus
NINJA_AngelR6
Sylvanus
Level 104
God Stats
3W - 0L
1,772 SR
Queue Stats
47W - 60L
1,456 Elo+
Party 2
Anhur
Anhur
salemelvis
Anhur
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 169L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
2 / 4 / 0
5,473
498
5,017
9,025
6,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Skull04
Arachne
9
1 / 4 / 1
5,208
473
2,280
9,777
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
acwnfk
Anubis
9
0 / 6 / 0
5,071
461
2,827
7,544
3,065
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
dinostrike1
Hachiman
9
1 / 4 / 2
5,113
465
5,917
7,751
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
yenine59
Kukulkan
10
0 / 1 / 1
5,670
515
2,659
2,652
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 1 / 3
6,091
554
2,994
6,101
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Osiris
Ciupcik
Osiris
13
8 / 0 / 1
7,913
719
6,693
7,832
8,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Fred10frL
Kukulkan
12
2 / 0 / 1
6,700
609
2,405
3,460
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
NINJA_AngelR6
Sylvanus
11
1 / 1 / 8
6,670
606
4,182
10,850
8,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
11
4 / 2 / 3
6,109
555
5,251
8,065
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
19
19
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
3
5.5
W
Osiris
Ciupcik
Osiris
8
0
1
8.5
W
Kukulkan
Fred10frL
Kukulkan
2
0
1
2.5
L
Chaac
2
4
0
0.5
W
Sylvanus
NINJA_AngelR6
Sylvanus
1
1
8
5
L
Arachne
Skull04
Arachne
1
4
1
0.38
L
Anubis
acwnfk
Anubis
0
6
0
0
L
Hachiman
dinostrike1
Hachiman
1
4
2
0.5
W
Anhur
4
2
3
2.75
L
Kukulkan
yenine59
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,700
Damage
21,525
36,749
Taken
36,308
15,561
Mitigated
23,068
6,473
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,994
1,085
0
4,422
6,101
1,957
34
297
5,804
0
44,654
W
Osiris
Ciupcik
Osiris
6,693
1,758
0
1,873
7,832
8,145
0
2,643
5,189
0
50,659
W
Kukulkan
Fred10frL
Kukulkan
2,405
200
0
730
3,460
1,451
0
1,625
1,835
54,818
903
L
Chaac
5,017
1,194
0
2,020
9,025
6,167
0
2,113
6,912
0
31,071
W
Sylvanus
NINJA_AngelR6
Sylvanus
4,182
1,880
898
3,568
10,850
8,511
310
531
10,172
27,509
4,188
L
Arachne
Skull04
Arachne
2,280
1,772
0
2,823
9,777
3,174
0
1,276
8,384
0
33,431
L
Anubis
acwnfk
Anubis
2,827
181
0
1,218
7,544
3,065
0
0
7,066
28,529
0
L
Hachiman
dinostrike1
Hachiman
5,917
4,013
0
287
7,751
2,192
0
2,104
5,600
0
25,223
W
Anhur
5,251
3,852
0
1,940
8,065
3,004
509
215
7,633
0
40,769
L
Kukulkan
yenine59
Kukulkan
2,659
212
0
125
2,652
963
0
903
1,749
43,253
251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,535
Gold Earned
33,483
277
Minions Killed
363
0
Camps Cleared
0
1,040,759
Distance Traveled
1,056,578
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,091
554
69
6
0
254,893
0
W
Osiris
7,913
719
88
8
0
215,385
2
W
Kukulkan
6,700
609
104
9
0
231,252
0
L
Chaac
5,473
498
55
5
0
212,909
4
W
Sylvanus
6,670
606
38
3
0
173,361
0
L
Arachne
5,208
473
53
5
0
217,707
0
L
Anubis
5,071
461
42
4
0
198,260
0
L
Hachiman
5,113
465
37
3
0
195,903
1
W
Anhur
6,109
555
64
6
0
181,687
0
L
Kukulkan
5,670
515
90
8
0
215,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role