Player Matchup

Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Bronze III
JustFenix
Charon
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
Plasmaz
Bellona
Bronze III
Level 138
God Stats
3W - 1L
1,779 SR
Queue Stats
163W - 145L
1,500 MMR
Solo
Susano
Susano
Gold II
delvalle01
Susano
Gold II
Level 128
God Stats
13W - 18L
1,395 SR
Queue Stats
130W - 135L
1,509 MMR
Solo
Kukulkan
Kukulkan
Bronze III
eXCeLZzz
Kukulkan
Bronze III
Level 129
God Stats
3W - 2L
1,368 SR
Queue Stats
9W - 8L
1,508 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 146
1,508 SR
1,504 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,614 SR
1,502 MMR
Osiris
Osiris
Silver II
Inviktus-ClaUdiO
Osiris
Silver II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,491 MMR
Solo
Hou Yi
Hou Yi
Gold V
SAURФ
Hou Yi
Gold V
Level 145
God Stats
5W - 6L
1,809 SR
Queue Stats
45W - 50L
1,525 MMR
Solo
Arachne
Arachne
Bronze III
Trx_Phil05
Arachne
Bronze III
Level 87
God Stats
0W - 1L
1,537 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Agni
Agni
Silver I
afrolitekortare
Agni
Silver I
Level 108
God Stats
1W - 6L
1,500 SR
Queue Stats
89W - 81L
1,504 MMR
Solo
Ares
Ares
Silver II
zIUchiha-
Ares
Silver II
Level 100
God Stats
1W - 1L
1,721 SR
Queue Stats
9W - 19L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 0 / 1
6,586
599
4,350
7,036
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
JustFenix
Charon
10
1 / 1 / 2
6,004
546
4,048
6,507
4,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Plasmaz
Bellona
12
5 / 0 / 2
7,183
653
8,714
9,435
9,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
delvalle01
Susano
12
1 / 0 / 3
5,914
538
3,262
7,975
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
eXCeLZzz
Kukulkan
12
1 / 1 / 2
6,390
581
4,519
4,021
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Bake KujiraThothThorVamana

VS

Bans
AthenaMaman BrigitteAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,816
438
4,325
11,173
10,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
SAURФ
Hou Yi
12
0 / 2 / 1
6,228
566
3,909
7,031
3,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Trx_Phil05
Arachne
10
0 / 2 / 1
5,286
481
3,397
9,803
4,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 0 / 0
5,993
545
3,556
5,740
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
9
1 / 2 / 0
5,158
469
2,753
10,545
8,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
2
2
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
1
2.5
L
0
4
0
0
W
Charon
JustFenix
Charon
1
1
2
2
W
Bellona
Plasmaz
Bellona
5
0
2
6
L
Hou Yi
SAURФ
Hou Yi
0
2
1
0.25
L
Arachne
Trx_Phil05
Arachne
0
2
1
0.25
L
1
0
0
1
W
Susano
delvalle01
Susano
1
0
3
2.5
W
Kukulkan
eXCeLZzz
Kukulkan
1
1
2
2
L
Ares
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,893
Damage
17,940
34,974
Taken
44,292
21,468
Mitigated
28,991
14,225
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,350
2,027
0
2,701
7,036
2,940
0
1,171
5,865
0
50,800
L
4,325
1,295
0
1,544
11,173
10,702
0
328
10,845
0
28,788
W
Charon
JustFenix
Charon
4,048
954
0
1,853
6,507
4,502
0
2,068
4,439
15,058
0
W
Bellona
Plasmaz
Bellona
8,714
3,353
0
4,745
9,435
9,237
0
784
7,932
0
52,186
L
Hou Yi
SAURФ
Hou Yi
3,909
1,447
0
2,662
7,031
3,152
0
1,267
5,764
0
54,365
L
Arachne
Trx_Phil05
Arachne
3,397
1,935
0
3,236
9,803
4,573
0
1,432
8,371
0
39,207
L
3,556
318
0
1,240
5,740
1,948
0
2,536
3,204
47,988
0
W
Susano
delvalle01
Susano
3,262
528
0
4,071
7,975
3,084
0
896
7,037
0
47,007
W
Kukulkan
eXCeLZzz
Kukulkan
4,519
239
0
855
4,021
1,705
0
1,390
2,631
68,679
225
L
Ares
2,753
469
0
1,622
10,545
8,616
0
2,943
7,602
17,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,077
Gold Earned
27,481
393
Minions Killed
316
0
Camps Cleared
0
1,143,575
Distance Traveled
1,074,542
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,586
599
95
9
0
225,494
2
L
Osiris
4,816
438
35
3
0
197,036
1
W
Charon
6,004
546
22
2
0
232,319
3
W
Bellona
7,183
653
78
7
0
210,811
0
L
Hou Yi
6,228
566
96
9
0
190,521
0
L
Arachne
5,286
481
71
6
0
242,621
0
L
Agni
5,993
545
101
9
0
232,001
0
W
Susano
5,914
538
81
7
0
259,403
2
W
Kukulkan
6,390
581
117
11
0
215,548
4
L
Ares
5,158
469
13
1
0
212,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role