Player Matchup

Medusa
Medusa
Paltepillo
Medusa
Level 65
God Stats
1W - 1L
1,789 SR
Queue Stats
8W - 6L
1,480 Elo+
Party 1
Charon
Charon
Trumpetplaya
Charon
Level 154
God Stats
0W - 1L
1,692 SR
Queue Stats
34W - 47L
1,369 Elo+
Solo
Maui
Maui
popo-2k-_-
Maui
Level 64
God Stats
1W - 3L
1,311 SR
Queue Stats
55W - 55L
1,437 Elo+
Party 1
He Bo
He Bo
v-locked-_-
He Bo
Level 65
God Stats
1W - 2L
1,278 SR
Queue Stats
65W - 71L
1,416 Elo+
Party 1
Achilles
Achilles
youjiro316
Achilles
Level 8
God Stats
0W - 3L
1,223 SR
Queue Stats
1W - 5L
1,185 Elo+
Party 1
Team Averages
Level 71
1,459 SR
1,378 Elo+

VS

Team Averages
Level 116
1,479 SR
1,465 Elo+
Merlin
Merlin
 
Merlin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Blaze1_912
Neith
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 34L
1,334 Elo+
Solo
Gilgamesh
Gilgamesh
GunGaleGumi
Gilgamesh
Level 146
God Stats
9W - 10L
1,616 SR
Queue Stats
177W - 153L
1,461 Elo+
Solo
Bake Kujira
Bake Kujira
Mochi Misfit
Bake Kujira
Level 101
God Stats
3W - 1L
1,515 SR
Queue Stats
139W - 126L
1,546 Elo+
Solo
Cliodhna
Cliodhna
dizzlinnq
Cliodhna
Level 49
God Stats
1W - 3L
1,262 SR
Queue Stats
62W - 78L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Paltepillo
Medusa
11
3 / 5 / 1
6,995
411
6,249
12,625
6,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
12
1 / 1 / 2
7,769
457
6,926
8,617
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

14
2 / 1 / 4
8,378
493
3,852
12,315
13,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
3 / 1 / 2
8,945
526
10,842
17,177
7,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
youjiro316
Achilles
12
0 / 4 / 0
6,843
403
5,424
14,904
13,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
0 / 2 / 1
9,162
539
5,385
6,261
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
14
1 / 4 / 3
8,087
476
9,700
11,937
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
GunGaleGumi
Gilgamesh
14
3 / 1 / 4
9,186
540
9,424
16,100
15,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bake Kujira
Mochi Misfit
Bake Kujira
16
4 / 1 / 2
10,260
604
14,253
15,382
18,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
dizzlinnq
Cliodhna
15
4 / 1 / 3
8,595
506
8,160
13,479
6,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
9
Kills
12
12
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
2
1
0.25
W
Neith
1
4
3
0.63
W
Gilgamesh
GunGaleGumi
Gilgamesh
3
1
4
5
W
Bake Kujira
Mochi Misfit
Bake Kujira
4
1
2
5
L
Medusa
Paltepillo
Medusa
3
5
1
0.7
L
Charon
1
1
2
2
W
Cliodhna
dizzlinnq
Cliodhna
4
1
3
5.5
L
2
1
4
4
L
3
1
2
4
L
Achilles
youjiro316
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,293
Damage
46,922
65,638
Taken
63,159
45,790
Mitigated
46,700
12,852
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,385
134
0
88
6,261
2,491
1,226
3,420
2,599
82,514
875
W
Neith
9,700
2,378
0
2,383
11,937
4,658
400
5,562
6,375
0
61,768
W
Gilgamesh
GunGaleGumi
Gilgamesh
9,424
2,684
0
2,673
16,100
15,157
0
5,654
10,296
0
47,749
W
Bake Kujira
Mochi Misfit
Bake Kujira
14,253
5,601
0
3,439
15,382
18,159
89
2,586
11,848
82,503
4,996
L
Medusa
Paltepillo
Medusa
6,249
1,653
0
2,701
12,625
6,038
0
1,181
11,392
0
39,442
L
Charon
6,926
1,165
0
1,000
8,617
4,394
0
2,485
6,081
45,589
4,898
W
Cliodhna
dizzlinnq
Cliodhna
8,160
952
0
2,037
13,479
6,235
80
3,924
9,477
0
69,490
L
3,852
848
0
1,893
12,315
13,977
0
1,430
10,778
23,624
0
L
10,842
509
0
5,640
17,177
7,501
0
3,568
13,511
100,248
734
L
Achilles
youjiro316
Achilles
5,424
1,586
0
1,618
14,904
13,880
76
8,433
5,401
242
36,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,930
Gold Earned
45,290
402
Minions Killed
509
0
Camps Cleared
0
1,601,837
Distance Traveled
1,654,688
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,162
539
138
8
0
340,330
0
W
Neith
8,087
476
85
5
0
309,486
2
W
Gilgamesh
9,186
540
70
4
0
359,401
2
W
Bake Kujira
10,260
604
126
7
0
285,874
0
L
Medusa
6,995
411
58
3
0
298,539
0
L
Charon
7,769
457
94
6
0
281,541
2
W
Cliodhna
8,595
506
90
5
0
359,597
0
L
Maui
8,378
493
32
2
0
350,463
3
L
He Bo
8,945
526
167
10
0
371,373
0
L
Achilles
6,843
403
51
3
0
299,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role