Player Matchup

Ra
Ra
Diamоnds
Ra
Level 146
God Stats
3W - 5L
1,406 SR
Queue Stats
232W - 182L
1,617 Elo+
Solo
Bake Kujira
Bake Kujira
Nthwk
Bake Kujira
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 6L
1,629 Elo+
Party 1
Ishtar
Ishtar
PequeñoNut
Ishtar
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,619 Elo+
Party 1
Da Ji
Da Ji
PitOfDespair
Da Ji
Level 138
God Stats
5W - 5L
1,552 SR
Queue Stats
83W - 80L
1,611 Elo+
Solo
Hercules
Hercules
momoflyer299
Hercules
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
39W - 42L
1,568 Elo+
Party 1
Team Averages
Level 113
1,491 SR
1,609 Elo+

VS

Team Averages
Level 139
1,584 SR
1,555 Elo+
Pele
Pele
 
Pele
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Glockie
Thoth
Level 162
God Stats
8W - 2L
1,477 SR
Queue Stats
437W - 402L
1,564 Elo+
Solo
Hachiman
Hachiman
HipJewishMan
Hachiman
Level 139
God Stats
19W - 17L
1,656 SR
Queue Stats
112W - 119L
1,562 Elo+
Party 2
Terra
Terra
Rasputin1917192
Terra
Level 108
God Stats
11W - 5L
1,667 SR
Queue Stats
264W - 260L
1,571 Elo+
Party 2
Guan Yu
Guan Yu
charliecappin
Guan Yu
Level 143
God Stats
35W - 35L
1,618 SR
Queue Stats
561W - 547L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,886
841
2,778
2,076
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bake Kujira
Nthwk
Bake Kujira
12
0 / 4 / 4
6,069
867
6,912
10,009
7,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ishtar
11
1 / 3 / 0
5,889
841
2,759
6,488
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 1
5,876
839
5,584
6,300
2,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Hercules
momoflyer299
Hercules
12
1 / 3 / 3
6,364
909
7,076
10,997
5,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
1 / 0 / 8
6,534
933
6,144
6,198
2,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
Glockie
Thoth
14
3 / 1 / 4
7,023
1,003
8,311
3,143
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
HipJewishMan
Hachiman
14
5 / 0 / 3
7,128
1,018
6,013
5,553
2,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 2 / 10
6,599
943
4,599
8,651
6,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
13
4 / 1 / 7
6,841
977
5,539
9,440
7,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
4
Kills
13
13
Deaths
4
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
0
8
5
L
1
1
2
2
W
Thoth
Glockie
Thoth
3
1
4
5
W
Hachiman
HipJewishMan
Hachiman
5
0
3
6.5
L
Bake Kujira
Nthwk
Bake Kujira
0
4
4
0.5
L
Ishtar
1
3
0
0.33
L
1
2
1
0.75
W
0
2
10
2.5
W
Guan Yu
4
1
7
7.5
L
Hercules
momoflyer299
Hercules
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,109
Damage
30,606
35,870
Taken
32,985
19,629
Mitigated
20,549
3,983
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,144
811
0
1,362
6,198
2,582
1,158
1,576
4,539
0
20,573
L
2,778
157
326
340
2,076
803
0
670
1,352
10,704
0
W
Thoth
Glockie
Thoth
8,311
158
0
250
3,143
1,301
36
242
2,780
26,668
324
W
Hachiman
HipJewishMan
Hachiman
6,013
3,782
0
2,147
5,553
2,614
398
1,758
3,645
0
21,366
L
Bake Kujira
Nthwk
Bake Kujira
6,912
3,594
0
496
10,009
7,699
0
3,494
6,344
15,854
614
L
Ishtar
2,759
1,518
0
769
6,488
2,512
0
1,310
5,153
0
16,706
L
5,584
439
0
125
6,300
2,904
0
2,757
3,445
0
12,916
W
4,599
510
1,484
2,225
8,651
6,525
522
2,643
5,803
13,005
0
W
Guan Yu
5,539
438
1,879
3,800
9,440
7,527
72
3,052
6,230
0
10,289
L
Hercules
momoflyer299
Hercules
7,076
1,236
133
1,794
10,997
5,711
0
4,001
6,790
0
16,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,084
Gold Earned
34,125
134
Minions Killed
177
0
Camps Cleared
0
669,548
Distance Traveled
873,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,534
933
43
6
0
195,279
0
L
Ra
5,886
841
32
5
0
102,333
0
W
Thoth
7,023
1,003
61
9
0
159,096
0
W
Hachiman
7,128
1,018
46
7
0
154,174
0
L
Bake Kujira
6,069
867
25
4
0
146,935
0
L
Ishtar
5,889
841
31
4
0
125,562
0
L
Da Ji
5,876
839
23
3
0
138,554
0
W
Terra
6,599
943
14
2
0
179,572
0
W
Guan Yu
6,841
977
13
2
0
185,136
0
L
Hercules
6,364
909
23
3
0
156,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role