Player Matchup

Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Barayez
Rama
Level 128
God Stats
8W - 3L
1,500 SR
Queue Stats
268W - 288L
1,314 Elo+
Solo
Anubis
Anubis
GodofWasined
Anubis
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 35L
1,409 Elo+
Solo
Shiva
Shiva
Siborlv
Shiva
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,431 Elo+
Solo
Sol
Sol
fumm
Sol
Level 128
God Stats
1W - 1L
1,290 SR
Queue Stats
38W - 30L
1,453 Elo+
Solo
Team Averages
Level 125
1,458 SR
1,421 Elo+

VS

Team Averages
Level 101
1,543 SR
1,478 Elo+
Ganesha
Ganesha
 
Ganesha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Aдolf
Cerberus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,403 Elo+
Solo
Medusa
Medusa
EsTMania
Medusa
Level 129
God Stats
1W - 2L
1,717 SR
Queue Stats
131W - 117L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
blondemastermind
Ratatoskr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,425 Elo+
Solo
Cernunnos
Cernunnos
janz007
Cernunnos
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 191L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
12 / 3 / 10
12,331
881
14,551
14,291
7,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Rama
Barayez
Rama
18
2 / 1 / 17
10,759
769
11,118
9,202
5,348
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
17
7 / 4 / 14
11,417
816
20,033
11,571
7,088
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
Siborlv
Shiva
17
4 / 4 / 18
10,426
745
12,306
19,000
21,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
fumm
Sol
18
3 / 3 / 18
11,111
794
12,933
9,293
4,017
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 4 / 8
8,270
591
2,569
19,893
17,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
Aдolf
Cerberus
17
4 / 4 / 5
9,465
676
12,595
20,031
22,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Medusa
EsTMania
Medusa
17
4 / 7 / 3
9,822
702
9,551
15,277
5,821
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ratatoskr
11
1 / 5 / 3
7,752
554
896
7,747
4,580
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
janz007
Cernunnos
16
2 / 8 / 4
9,630
688
9,426
14,465
5,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
34
28
Kills
11
15
Deaths
28
77
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
12
3
10
5.67
L
Ganesha
 
Ganesha
0
4
8
1
L
Cerberus
Aдolf
Cerberus
4
4
5
1.63
W
Rama
Barayez
Rama
2
1
17
10.5
L
Medusa
EsTMania
Medusa
4
7
3
0.79
W
Anubis
7
4
14
3.5
W
Shiva
Siborlv
Shiva
4
4
18
3.25
L
Ratatoskr
1
5
3
0.5
W
Sol
fumm
Sol
3
3
18
4
L
Cernunnos
janz007
Cernunnos
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,941
Damage
35,037
63,357
Taken
77,413
46,133
Mitigated
55,461
13,976
Healing
17,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,551
2,170
284
2,538
14,291
7,882
738
2,857
10,910
0
30,333
L
Ganesha
 
Ganesha
2,569
995
0
6,156
19,893
17,254
0
7,594
11,984
8,588
0
L
Cerberus
Aдolf
Cerberus
12,595
433
275
6,372
20,031
22,221
0
5,889
13,735
20,804
1,294
W
Rama
Barayez
Rama
11,118
6,491
342
1,420
9,202
5,348
2,403
1,399
7,803
0
32,176
L
Medusa
EsTMania
Medusa
9,551
4,024
0
2,236
15,277
5,821
0
7,830
7,309
0
25,958
W
Anubis
20,033
1,875
668
2,149
11,571
7,088
450
1,189
10,382
29,736
1,383
W
Shiva
Siborlv
Shiva
12,306
2,735
1,160
2,477
19,000
21,798
1,176
6,772
12,228
0
24,585
L
Ratatoskr
896
80
83
412
7,747
4,580
0
3,746
3,894
0
1,825
W
Sol
fumm
Sol
12,933
4,256
767
2,171
9,293
4,017
4,366
1,653
7,640
28,974
1,241
L
Cernunnos
janz007
Cernunnos
9,426
3,246
457
1,289
14,465
5,585
0
7,252
7,162
0
28,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,044
Gold Earned
44,939
146
Minions Killed
109
0
Camps Cleared
0
1,192,890
Distance Traveled
873,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,331
881
32
2
0
227,805
0
L
Ganesha
8,270
591
1
0
0
223,244
0
L
Cerberus
9,465
676
36
3
0
245,976
0
W
Rama
10,759
769
46
3
0
260,003
0
L
Medusa
9,822
702
31
2
0
169,983
0
W
Anubis
11,417
816
23
2
0
221,675
0
W
Shiva
10,426
745
14
1
0
264,546
0
L
Ratatoskr
7,752
554
4
0
0
104,470
0
W
Sol
11,111
794
31
2
0
218,861
0
L
Cernunnos
9,630
688
37
3
0
130,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role