Player Matchup

Hachiman
Hachiman
H3y7
Hachiman
Level 139
God Stats
1W - 2L
1,609 SR
Queue Stats
166W - 111L
1,606 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ikerdevol
Cu Chulainn
Level 108
God Stats
5W - 0L
1,838 SR
Queue Stats
60W - 43L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
Raxu444
Kuzenbo
Level 147
God Stats
2W - 1L
1,482 SR
Queue Stats
135W - 124L
1,481 Elo+
Party 1
Discordia
Discordia
drakon-_-7
Discordia
Level 123
God Stats
1W - 4L
1,171 SR
Queue Stats
72W - 70L
1,466 Elo+
Party 1
Bastet
Bastet
pablo39088
Bastet
Level 99
God Stats
26W - 15L
1,520 SR
Queue Stats
305W - 290L
1,461 Elo+
Solo
Team Averages
Level 123
1,524 SR
1,499 Elo+

VS

Team Averages
Level 115
1,577 SR
1,556 Elo+
Medusa
Medusa
Dulli__Schnulli
Medusa
Level 129
God Stats
3W - 4L
1,707 SR
Queue Stats
177W - 193L
1,426 Elo+
Solo
Achilles
Achilles
FangD0
Achilles
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,485 Elo+
Solo
Janus
Janus
JotaBellota
Janus
Level 125
God Stats
3W - 8L
1,298 SR
Queue Stats
105W - 107L
1,622 Elo+
Solo
Fafnir
Fafnir
Lo1a
Fafnir
Level 149
God Stats
10W - 5L
1,880 SR
Queue Stats
212W - 202L
1,807 Elo+
Solo
Cliodhna
Cliodhna
Ylasmos
Cliodhna
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
H3y7
Hachiman
13
1 / 2 / 1
7,507
536
9,088
6,607
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Ikerdevol
Cu Chulainn
13
0 / 2 / 3
7,577
541
9,621
12,696
8,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
Raxu444
Kuzenbo
13
3 / 1 / 2
8,257
590
6,098
9,952
11,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
drakon-_-7
Discordia
13
1 / 2 / 0
7,238
517
4,551
6,736
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
pablo39088
Bastet
12
2 / 1 / 2
6,687
478
4,527
10,827
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,792
485
3,483
8,716
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
FangD0
Achilles
10
1 / 1 / 1
6,441
460
7,543
12,197
12,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 1 / 3
7,043
503
5,066
6,322
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Lo1a
Fafnir
9
1 / 1 / 4
6,576
470
4,152
10,872
14,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
Ylasmos
Cliodhna
14
5 / 2 / 2
7,517
537
7,229
12,433
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
7
Kills
8
8
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Achilles
FangD0
Achilles
1
1
1
1.5
W
Hachiman
H3y7
Hachiman
1
2
1
0.75
W
Cu Chulainn
Ikerdevol
Cu Chulainn
0
2
3
0.75
L
0
1
3
1.5
L
Fafnir
Lo1a
Fafnir
1
1
4
3
W
Kuzenbo
Raxu444
Kuzenbo
3
1
2
4
L
Cliodhna
Ylasmos
Cliodhna
5
2
2
3
W
Discordia
drakon-_-7
Discordia
1
2
0
0.5
W
Bastet
pablo39088
Bastet
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,885
Damage
27,473
46,818
Taken
50,540
29,264
Mitigated
37,865
13,656
Healing
17,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,483
1,567
0
2,470
8,716
3,130
0
1,346
7,370
0
53,759
L
Achilles
FangD0
Achilles
7,543
1,092
0
3,935
12,197
12,633
0
554
11,643
0
39,623
W
Hachiman
H3y7
Hachiman
9,088
5,712
0
2,159
6,607
2,496
0
508
6,099
0
68,166
W
Cu Chulainn
Ikerdevol
Cu Chulainn
9,621
2,109
0
2,990
12,696
8,732
0
755
11,111
1,355
58,925
L
5,066
90
0
836
6,322
2,495
0
4,688
1,634
63,028
0
L
Fafnir
Lo1a
Fafnir
4,152
1,072
0
3,721
10,872
14,229
0
2,495
8,377
11,070
1,351
W
Kuzenbo
Raxu444
Kuzenbo
6,098
2,225
0
2,650
9,952
11,557
147
2,975
6,977
32,624
925
L
Cliodhna
Ylasmos
Cliodhna
7,229
1,653
0
6,723
12,433
5,378
0
1,344
11,089
0
65,291
W
Discordia
drakon-_-7
Discordia
4,551
162
0
675
6,736
2,420
0
3,996
2,740
58,974
0
W
Bastet
pablo39088
Bastet
4,527
792
0
5,182
10,827
4,059
22
852
9,842
0
49,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,266
Gold Earned
34,369
452
Minions Killed
384
0
Camps Cleared
0
1,367,635
Distance Traveled
1,340,008
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,792
485
92
7
0
240,414
6
L
Achilles
6,441
460
65
5
0
204,599
4
W
Hachiman
7,507
536
121
9
0
241,962
5
W
Cu Chulainn
7,577
541
94
7
0
269,733
1
L
Janus
7,043
503
112
8
0
276,666
0
L
Fafnir
6,576
470
15
1
0
310,075
3
W
Kuzenbo
8,257
590
39
3
0
274,624
0
L
Cliodhna
7,517
537
100
7
0
308,254
2
W
Discordia
7,238
517
109
8
0
260,341
0
W
Bastet
6,687
478
89
6
0
320,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role