Player Matchup

Sun Wukong
Sun Wukong
Bronze III
AyZiKOFF
Sun Wukong
Bronze III
Level 108
God Stats
3W - 0L
1,530 SR
Queue Stats
4W - 6L
1,422 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
TrollEagle
Hou Yi
Bronze III
Level 109
God Stats
1W - 0L
1,776 SR
Queue Stats
2W - 2L
1,462 MMR
Party 1
Discordia
Discordia
Bronze III
ZonGlol
Discordia
Bronze III
Level 99
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 3L
1,460 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,674 SR
1,448 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,418 SR
1,258 MMR
Nox
Nox
Bronze III
Kalocsai
Nox
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,456 MMR
Solo
Nemesis
Nemesis
Gold V
iJimCarry
Nemesis
Gold V
Level 140
God Stats
74W - 90L
1,485 SR
Queue Stats
159W - 187L
1,226 MMR
Solo
Xbalanque
Xbalanque
Silver II
joyfvl
Xbalanque
Silver II
Level 43
God Stats
0W - 2L
1,269 SR
Queue Stats
69W - 108L
1,091 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AyZiKOFF
Sun Wukong
13
4 / 1 / 7
8,122
812
10,862
12,194
11,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hou Yi
TrollEagle
Hou Yi
14
6 / 1 / 6
8,522
852
7,976
8,018
3,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ZonGlol
Discordia
12
2 / 0 / 9
7,533
753
8,005
2,725
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
JanusHerculesThothZeusFreya

VS

Bans
NeithJing WeiSobekHachimanGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,558
656
4,716
6,929
3,080
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
iJimCarry
Nemesis
11
0 / 5 / 1
6,260
626
6,008
14,712
11,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
joyfvl
Xbalanque
11
0 / 4 / 2
6,391
639
3,639
8,271
3,267
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
2
2
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AyZiKOFF
Sun Wukong
4
1
7
7.5
L
2
3
0
0.67
W
Hou Yi
TrollEagle
Hou Yi
6
1
6
9
W
Discordia
ZonGlol
Discordia
2
0
9
6.5
L
Nemesis
iJimCarry
Nemesis
0
5
1
0.1
L
Xbalanque
joyfvl
Xbalanque
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,843
Damage
14,363
22,937
Taken
29,912
16,151
Mitigated
17,763
7,760
Healing
4,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AyZiKOFF
Sun Wukong
10,862
1,790
0
5,401
12,194
11,957
0
1,995
10,104
115
27,507
L
4,716
730
255
297
6,929
3,080
0
2,008
4,555
14,713
830
W
Hou Yi
TrollEagle
Hou Yi
7,976
4,974
0
1,859
8,018
3,283
232
1,813
6,085
0
27,361
W
Discordia
ZonGlol
Discordia
8,005
602
0
500
2,725
911
282
659
2,020
33,382
462
L
Nemesis
iJimCarry
Nemesis
6,008
2,300
0
3,784
14,712
11,416
0
3,456
10,532
0
25,415
L
Xbalanque
joyfvl
Xbalanque
3,639
2,256
0
660
8,271
3,267
0
2,064
5,882
0
17,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,177
Gold Earned
19,209
146
Minions Killed
105
0
Camps Cleared
0
605,078
Distance Traveled
517,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,122
812
39
4
0
207,765
0
L
Nox
6,558
656
22
2
0
163,824
0
W
Hou Yi
8,522
852
50
5
0
191,269
0
W
Discordia
7,533
753
57
6
0
206,044
0
L
Nemesis
6,260
626
47
5
0
190,550
0
L
Xbalanque
6,391
639
36
4
0
162,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role