Player Matchup

Charon
Charon
Gold I
AhnvI
Charon
Gold I
Level 159
God Stats
3W - 2L
1,488 SR
Queue Stats
330W - 307L
1,870 MMR
Solo
Tiamat
Tiamat
Platinum IV
FaRiTVSZ
Tiamat
Platinum IV
Level 158
God Stats
3W - 2L
1,761 SR
Queue Stats
58W - 45L
1,828 MMR
Solo
Anhur
Anhur
Gold I
ItsTheRambo
Anhur
Gold I
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
291W - 293L
1,851 MMR
Solo
Camazotz
Camazotz
Platinum IV
Oozzzz
Camazotz
Platinum IV
Level 169
God Stats
0W - 2L
1,778 SR
Queue Stats
99W - 75L
1,846 MMR
Solo
Artio
Artio
Platinum II
ZurkiOh
Artio
Platinum II
Level 122
God Stats
1W - 4L
1,762 SR
Queue Stats
147W - 134L
1,951 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,658 SR
1,869 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,677 SR
1,868 MMR
Bacchus
Bacchus
Platinum V
BoItLightning
Bacchus
Platinum V
Level 165
God Stats
4W - 1L
1,832 SR
Queue Stats
220W - 204L
1,815 MMR
Solo
Achilles
Achilles
Platinum IV
Bormensin
Achilles
Platinum IV
Level 157
God Stats
4W - 0L
1,918 SR
Queue Stats
24W - 13L
1,990 MMR
Solo
Chronos
Chronos
Platinum V
FùpaTròòpas
Chronos
Platinum V
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 54L
1,918 MMR
Solo
Ne Zha
Ne Zha
Platinum V
Stxng
Ne Zha
Platinum V
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 172L
1,815 MMR
Solo
Xbalanque
Xbalanque
Platinum III
Trucker1023
Xbalanque
Platinum III
Level 158
God Stats
12W - 13L
1,633 SR
Queue Stats
168W - 165L
1,803 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AhnvI
Charon
12
1 / 1 / 2
7,086
591
5,955
9,353
7,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
FaRiTVSZ
Tiamat
7
0 / 0 / 0
4,958
413
788
1,775
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 1 / 0
6,165
514
2,432
8,491
3,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
Oozzzz
Camazotz
13
3 / 0 / 1
7,041
587
5,558
9,838
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artio
ZurkiOh
Artio
11
0 / 0 / 0
6,477
540
2,726
8,825
6,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
KaliVamanaBake Kujira

VS

Bans
SusanoArachneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
0 / 0 / 1
6,264
522
3,922
9,885
8,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Bormensin
Achilles
12
0 / 3 / 0
6,982
582
5,902
11,323
11,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
0 / 0 / 0
7,768
647
2,067
3,070
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ne Zha
Stxng
Ne Zha
13
1 / 2 / 1
6,686
557
2,771
10,313
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Trucker1023
Xbalanque
13
1 / 1 / 0
7,152
596
5,022
5,414
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
2
2
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charon
AhnvI
Charon
1
1
2
2
W
Bacchus
0
0
1
0.5
W
Achilles
Bormensin
Achilles
0
3
0
0
L
Tiamat
FaRiTVSZ
Tiamat
0
0
0
0
W
0
0
0
0
L
1
1
0
1
L
Camazotz
Oozzzz
Camazotz
3
0
1
3.5
W
Ne Zha
Stxng
Ne Zha
1
2
1
0.75
W
Xbalanque
Trucker1023
Xbalanque
1
1
0
1
L
Artio
ZurkiOh
Artio
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,459
Damage
19,684
38,282
Taken
40,005
21,393
Mitigated
27,099
19,419
Healing
15,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
AhnvI
Charon
5,955
1,428
0
3,250
9,353
7,217
0
1,097
7,465
41,680
3,368
W
Bacchus
3,922
737
0
3,469
9,885
8,730
87
1,655
8,230
14,648
1,523
W
Achilles
Bormensin
Achilles
5,902
1,580
0
2,485
11,323
11,261
0
4,983
5,732
447
48,816
L
Tiamat
FaRiTVSZ
Tiamat
788
200
0
1,131
1,775
607
0
398
1,303
21,836
0
W
2,067
943
0
750
3,070
1,198
57
830
2,240
72,542
5,666
L
2,432
272
0
2,885
8,491
3,040
0
1,207
7,284
0
39,963
L
Camazotz
Oozzzz
Camazotz
5,558
2,167
0
7,919
9,838
3,628
0
1,026
8,673
0
60,870
W
Ne Zha
Stxng
Ne Zha
2,771
895
0
6,353
10,313
3,980
0
837
9,476
0
51,294
W
Xbalanque
Trucker1023
Xbalanque
5,022
2,170
0
1,943
5,414
1,930
969
593
4,821
0
60,518
L
Artio
ZurkiOh
Artio
2,726
331
441
3,793
8,825
6,901
0
2,208
6,617
36,412
2,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,727
Gold Earned
34,852
380
Minions Killed
462
0
Camps Cleared
0
1,058,781
Distance Traveled
1,218,661
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,086
591
93
8
0
205,609
4
W
Bacchus
6,264
522
12
1
0
250,793
5
W
Achilles
6,982
582
102
9
0
236,293
1
L
Tiamat
4,958
413
51
4
0
99,620
0
W
Chronos
7,768
647
160
13
0
241,325
3
L
Anhur
6,165
514
80
7
0
218,174
2
L
Camazotz
7,041
587
102
9
0
273,354
0
W
Ne Zha
6,686
557
78
7
0
278,534
0
W
Xbalanque
7,152
596
110
9
0
211,716
0
L
Artio
6,477
540
54
5
0
262,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role