Player Matchup

Anubis
Anubis
Criiinex
Anubis
Level 16
God Stats
20W - 19L
1,372 SR
Queue Stats
202W - 204L
1,293 Elo+
Party 2
Sol
Sol
Priobchanin1
Sol
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,491 Elo+
Solo
Anhur
Anhur
xDani_415
Anhur
Level 73
God Stats
35W - 34L
1,306 SR
Queue Stats
747W - 745L
1,343 Elo+
Party 2
Team Averages
Level 54
1,393 SR
1,376 Elo+

VS

Team Averages
Level 89
1,590 SR
1,508 Elo+
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
MR-_-PROKURAT
Merlin
Level 94
God Stats
13W - 15L
1,426 SR
Queue Stats
86W - 90L
1,084 Elo+
Solo
Fenrir
Fenrir
asyex
Fenrir
Level 24
God Stats
2W - 0L
1,845 SR
Queue Stats
13W - 0L
1,940 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Criiinex
Anubis
10
0 / 5 / 1
5,323
665
1,301
7,356
2,892
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

9
0 / 4 / 0
5,059
632
4,641
6,449
2,109
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
xDani_415
Anhur
8
1 / 4 / 0
5,332
667
4,565
8,827
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
7 / 0 / 4
8,143
1,018
9,138
7,374
2,399
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 0 / 6
6,524
816
3,824
2,928
1,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
asyex
Fenrir
13
6 / 1 / 5
8,079
1,010
6,708
10,635
3,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
13
13
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
0
4
9
L
Anubis
Criiinex
Anubis
0
5
1
0.1
W
0
0
6
3
L
0
4
0
0
W
Fenrir
asyex
Fenrir
6
1
5
8.5
L
Anhur
xDani_415
Anhur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,507
Damage
19,670
22,632
Taken
20,937
7,858
Mitigated
7,492
1,317
Healing
7,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,138
5,039
0
2,080
7,374
2,399
1,157
2,300
5,074
0
36,345
L
Anubis
Criiinex
Anubis
1,301
39
0
184
7,356
2,892
26
1,246
6,089
8,468
0
W
3,824
261
86
1,034
2,928
1,159
399
1,548
1,380
17,030
1,068
L
4,641
700
0
769
6,449
2,109
0
1,522
4,910
13,210
0
W
Fenrir
asyex
Fenrir
6,708
2,288
0
4,405
10,635
3,934
67
2,156
8,479
0
37,465
L
Anhur
xDani_415
Anhur
4,565
2,088
0
364
8,827
2,857
0
865
7,944
0
10,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,714
Gold Earned
22,746
56
Minions Killed
135
0
Camps Cleared
0
416,905
Distance Traveled
462,886
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,143
1,018
44
6
0
158,767
1
L
Anubis
5,323
665
22
3
0
127,966
0
W
Merlin
6,524
816
40
5
0
141,302
0
L
Sol
5,059
632
21
3
0
154,489
0
W
Fenrir
8,079
1,010
51
6
0
162,817
0
L
Anhur
5,332
667
13
2
0
134,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role