Player Matchup

Chang'e
Chang'e
ASmolCookie
Chang'e
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
Dxactivatxd
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
llXSirWinterXll
Cthulhu
Level 87
God Stats
5W - 2L
1,504 SR
Queue Stats
18W - 9L
1,510 Elo+
Party 2
Team Averages
Level 40
1,501 SR
1,503 Elo+

VS

Team Averages
Level 60
1,230 SR
1,280 Elo+
Loki
Loki
CoolSpudpants
Loki
Level 34
God Stats
7W - 19L
1,063 SR
Queue Stats
129W - 150L
1,186 Elo+
Party 1
Kukulkan
Kukulkan
InfernoIsHere_
Kukulkan
Level 32
God Stats
0W - 10L
1,015 SR
Queue Stats
101W - 131L
1,190 Elo+
Party 1
Chaac
Chaac
OoDyNaMo
Chaac
Level 115
God Stats
5W - 8L
1,611 SR
Queue Stats
88W - 104L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ASmolCookie
Chang'e
13
2 / 0 / 2
7,664
766
3,120
7,855
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
13
2 / 0 / 2
7,360
736
7,972
9,170
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
0 / 0 / 4
7,034
703
6,309
7,739
6,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,373
637
1,944
5,278
2,371
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
11
0 / 2 / 0
6,469
647
8,668
5,504
2,270
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
OoDyNaMo
Chaac
12
0 / 1 / 0
6,478
648
7,946
10,016
9,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ASmolCookie
Chang'e
2
0
2
3
L
0
1
0
0
W
Medusa
2
0
2
3
L
Kukulkan
0
2
0
0
L
Chaac
OoDyNaMo
Chaac
0
1
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,401
Damage
18,558
24,764
Taken
20,798
13,885
Mitigated
14,343
15,919
Healing
3,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ASmolCookie
Chang'e
3,120
297
7,834
5,714
7,855
3,966
0
3,165
4,690
21,792
781
L
1,944
112
0
0
5,278
2,371
0
1,784
3,406
0
21,240
W
Medusa
7,972
3,848
0
980
9,170
3,501
276
2,950
6,220
0
30,531
L
Kukulkan
8,668
192
0
216
5,504
2,270
0
2,503
2,691
24,793
0
L
Chaac
OoDyNaMo
Chaac
7,946
105
0
3,058
10,016
9,702
0
3,947
5,632
0
25,012
W
6,309
103
403
988
7,739
6,418
0
2,605
5,134
27,834
2,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,058
Gold Earned
19,320
140
Minions Killed
115
0
Camps Cleared
0
649,623
Distance Traveled
607,962
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,664
766
52
5
0
204,901
0
L
Loki
6,373
637
30
3
0
215,425
3
W
Medusa
7,360
736
49
5
0
217,959
0
L
Kukulkan
6,469
647
46
5
0
190,425
2
L
Chaac
6,478
648
39
4
0
202,112
1
W
Cthulhu
7,034
703
39
4
0
226,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role