Player Matchup

Bakasura
Bakasura
Andre6608
Bakasura
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,602 Elo+
Solo
Chronos
Chronos
EternaI Fox
Chronos
Level 140
God Stats
8W - 11L
1,293 SR
Queue Stats
387W - 391L
1,463 Elo+
Solo
Hachiman
Hachiman
LordLugs
Hachiman
Level 76
God Stats
6W - 8L
1,840 SR
Queue Stats
566W - 552L
1,498 Elo+
Solo
Kumbhakarna
Kumbhakarna
ScarZP
Kumbhakarna
Level 46
God Stats
4W - 3L
1,391 SR
Queue Stats
218W - 247L
1,351 Elo+
Solo
Vamana
Vamana
TFL_foot_kind301
Vamana
Level 82
God Stats
6W - 1L
1,500 SR
Queue Stats
106W - 92L
1,437 Elo+
Solo
Team Averages
Level 97
1,505 SR
1,470 Elo+

VS

Team Averages
Level 98
1,544 SR
1,458 Elo+
Atlas
Atlas
Nekonuin
Atlas
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 133L
1,409 Elo+
Solo
Freya
Freya
RidnSolo1Dep
Freya
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 345L
1,380 Elo+
Solo
Amaterasu
Amaterasu
WZX-Silvexz
Amaterasu
Level 126
God Stats
20W - 15L
1,762 SR
Queue Stats
518W - 462L
1,544 Elo+
Solo
Zhong Kui
Zhong Kui
aedanwolf
Zhong Kui
Level 126
God Stats
13W - 14L
1,476 SR
Queue Stats
381W - 375L
1,459 Elo+
Solo
Thanatos
Thanatos
dippindots29
Thanatos
Level 69
God Stats
5W - 5L
1,484 SR
Queue Stats
44W - 34L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Andre6608
Bakasura
15
3 / 1 / 4
8,213
632
8,136
14,238
7,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
EternaI Fox
Chronos
10
1 / 2 / 1
6,065
467
1,295
4,623
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
LordLugs
Hachiman
11
2 / 3 / 3
6,671
513
4,914
6,431
2,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
ScarZP
Kumbhakarna
9
1 / 4 / 3
6,600
508
4,386
11,850
8,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 4 / 0
7,389
568
12,608
13,033
12,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Nekonuin
Atlas
10
0 / 2 / 3
5,688
438
5,791
10,760
10,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 3 / 3
6,467
497
3,371
8,108
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
WZX-Silvexz
Amaterasu
14
3 / 2 / 3
8,424
648
7,805
18,744
12,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
aedanwolf
Zhong Kui
11
7 / 2 / 2
7,818
601
9,568
11,721
8,890
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
dippindots29
Thanatos
12
4 / 2 / 2
7,717
594
5,527
10,592
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
8
Kills
14
14
Deaths
11
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Andre6608
Bakasura
3
1
4
5
W
Chronos
EternaI Fox
Chronos
1
2
1
0.75
W
Hachiman
LordLugs
Hachiman
2
3
3
1.17
L
Atlas
Nekonuin
Atlas
0
2
3
0.75
L
0
3
3
0.5
W
Kumbhakarna
ScarZP
Kumbhakarna
1
4
3
0.63
W
1
4
0
0.25
L
Amaterasu
WZX-Silvexz
Amaterasu
3
2
3
2.25
L
Zhong Kui
aedanwolf
Zhong Kui
7
2
2
4
L
Thanatos
dippindots29
Thanatos
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,339
Damage
32,062
50,175
Taken
59,925
33,601
Mitigated
39,627
16,698
Healing
28,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Andre6608
Bakasura
8,136
6,002
0
6,754
14,238
7,676
0
3,855
10,341
0
67,897
W
Chronos
EternaI Fox
Chronos
1,295
356
0
2,199
4,623
1,562
722
2,355
2,260
29,206
0
W
Hachiman
LordLugs
Hachiman
4,914
2,853
20
2,062
6,431
2,505
0
4,232
2,137
0
32,072
L
Atlas
Nekonuin
Atlas
5,791
2,195
0
548
10,760
10,927
162
3,929
6,831
18,952
0
L
3,371
758
0
2,279
8,108
3,100
391
2,707
5,233
38,161
4,220
W
Kumbhakarna
ScarZP
Kumbhakarna
4,386
678
0
3,066
11,850
8,920
76
6,900
4,752
19,852
0
W
12,608
6,601
0
2,597
13,033
12,938
0
1,164
11,869
0
47,159
L
Amaterasu
WZX-Silvexz
Amaterasu
7,805
5,140
0
10,894
18,744
12,031
0
1,934
15,899
0
69,759
L
Zhong Kui
aedanwolf
Zhong Kui
9,568
1,029
0
6,749
11,721
8,890
1,934
2,338
9,037
50,428
4,173
L
Thanatos
dippindots29
Thanatos
5,527
1,570
0
8,126
10,592
4,679
0
1,487
8,775
0
56,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,938
Gold Earned
36,114
311
Minions Killed
377
0
Camps Cleared
0
1,190,302
Distance Traveled
1,252,676
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,213
632
129
10
0
306,944
1
W
Chronos
6,065
467
46
4
0
134,630
0
W
Hachiman
6,671
513
60
5
0
246,380
1
L
Atlas
5,688
438
18
1
0
266,886
0
L
Freya
6,467
497
84
6
0
226,269
0
W
Kumbhakarna
6,600
508
12
1
0
238,247
0
W
Vamana
7,389
568
64
5
0
264,101
0
L
Amaterasu
8,424
648
114
9
0
247,934
0
L
Zhong Kui
7,818
601
67
5
0
228,402
0
L
Thanatos
7,717
594
94
7
0
283,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role