Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
QWEEZY7MILE
Chaac
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 64L
1,501 Elo+
Solo
Aphrodite
Aphrodite
TheFran118
Aphrodite
Level 131
God Stats
3W - 3L
1,495 SR
Queue Stats
201W - 198L
1,399 Elo+
Solo
Thor
Thor
trueninja89
Thor
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 107L
1,431 Elo+
Solo
Team Averages
Level 128
1,499 SR
1,466 Elo+

VS

Team Averages
Level 111
1,508 SR
1,488 Elo+
Bakasura
Bakasura
 
Bakasura
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DreamHit
Arachne
Level 41
God Stats
4W - 4L
1,326 SR
Queue Stats
212W - 216L
1,436 Elo+
Solo
Mulan
Mulan
Guipascolat
Mulan
Level 148
God Stats
5W - 2L
1,715 SR
Queue Stats
302W - 337L
1,483 Elo+
Solo
Aphrodite
Aphrodite
Money__Mane
Aphrodite
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
339W - 352L
1,464 Elo+
Solo
Amaterasu
Amaterasu
ST4NKYNuGs
Amaterasu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
4 / 2 / 11
8,922
811
16,619
6,989
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
 
Nu Wa
15
2 / 1 / 13
8,525
775
13,587
6,696
3,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 0 / 10
10,098
918
19,229
13,089
12,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
TheFran118
Aphrodite
15
4 / 2 / 13
8,661
787
14,530
14,076
7,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 6 / 9
7,715
701
8,157
11,202
5,632
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
7 / 4 / 3
8,460
769
16,311
19,549
21,792
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
DreamHit
Arachne
11
0 / 7 / 8
6,742
613
4,100
12,654
7,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 2 / 6
7,216
656
9,525
13,515
10,881
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Money__Mane
Aphrodite
16
3 / 4 / 3
8,125
739
7,722
14,612
8,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Amaterasu
ST4NKYNuGs
Amaterasu
12
0 / 5 / 8
6,937
631
5,220
15,763
9,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
39
22
Kills
11
11
Deaths
22
56
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
2
11
4.75
W
Nu Wa
 
Nu Wa
2
1
13
8.5
L
Bakasura
 
Bakasura
7
4
3
2.13
L
Arachne
DreamHit
Arachne
0
7
8
0.57
L
1
2
6
2
L
Aphrodite
Money__Mane
Aphrodite
3
4
3
1.13
W
10
0
10
15
L
Amaterasu
ST4NKYNuGs
Amaterasu
0
5
8
0.8
W
Aphrodite
TheFran118
Aphrodite
4
2
13
5.25
W
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,122
Damage
42,878
52,052
Taken
76,093
32,529
Mitigated
58,003
25,518
Healing
31,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
16,619
1,348
135
1,063
6,989
3,516
362
2,363
4,372
31,442
609
W
Nu Wa
 
Nu Wa
13,587
6,611
423
1,119
6,696
3,144
625
1,476
4,417
22,743
432
L
Bakasura
 
Bakasura
16,311
8,922
2,476
4,851
19,549
21,792
0
10,858
8,106
0
17,640
L
Arachne
DreamHit
Arachne
4,100
2,993
1,002
1,478
12,654
7,504
0
7,128
5,307
0
10,997
L
9,525
608
714
946
13,515
10,881
0
7,952
5,453
5,720
13,371
L
Aphrodite
Money__Mane
Aphrodite
7,722
1,290
8,954
6,893
14,612
8,681
0
9,185
5,243
31,638
0
W
19,229
1,887
1,367
4,455
13,089
12,861
347
3,616
7,869
0
36,407
L
Amaterasu
ST4NKYNuGs
Amaterasu
5,220
1,160
846
3,629
15,763
9,145
0
9,119
6,392
0
17,497
W
Aphrodite
TheFran118
Aphrodite
14,530
946
6,615
8,738
14,076
7,376
274
2,953
8,935
27,720
0
W
8,157
1,134
495
1,108
11,202
5,632
0
404
9,260
233
12,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,921
Gold Earned
37,480
169
Minions Killed
136
0
Camps Cleared
0
1,025,482
Distance Traveled
993,412
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,922
811
43
4
0
215,195
0
W
Nu Wa
8,525
775
24
2
0
181,259
0
L
Bakasura
8,460
769
43
4
0
213,621
0
L
Arachne
6,742
613
16
1
0
196,956
0
L
Mulan
7,216
656
13
1
0
198,662
0
L
Aphrodite
8,125
739
51
5
0
194,643
0
W
Chaac
10,098
918
54
5
0
243,617
0
L
Amaterasu
6,937
631
13
1
0
189,530
0
W
Aphrodite
8,661
787
38
3
0
199,737
0
W
Thor
7,715
701
10
1
0
185,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role