Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ANAKONDAKILL
Hachiman
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 105L
1,441 Elo+
Solo
Ullr
Ullr
FallenAssassin_9
Ullr
Level 45
God Stats
2W - 1L
1,239 SR
Queue Stats
10W - 10L
1,506 Elo+
Solo
Janus
Janus
Peroun
Janus
Level 161
God Stats
9W - 8L
1,069 SR
Queue Stats
118W - 107L
1,539 Elo+
Solo
Mulan
Mulan
reaperman92
Mulan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,392 Elo+
Solo
Team Averages
Level 101
1,362 SR
1,476 Elo+

VS

Team Averages
Level 122
1,439 SR
1,386 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
EvilestSnow3
King Arthur
Level 129
God Stats
12W - 15L
1,386 SR
Queue Stats
610W - 587L
1,532 Elo+
Solo
Izanami
Izanami
MrTwixster
Izanami
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,330 Elo+
Solo
Ares
Ares
RGG-_-King11
Ares
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 60L
1,428 Elo+
Solo
Loki
Loki
kallejero_2
Loki
Level 117
God Stats
0W - 3L
1,311 SR
Queue Stats
1W - 9L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 1 / 1
4,546
568
2,358
7,322
3,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
ANAKONDAKILL
Hachiman
10
1 / 0 / 1
5,006
626
2,450
6,834
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 1
5,171
646
2,182
3,399
1,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Peroun
Janus
10
2 / 0 / 0
5,706
713
2,378
2,691
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 0
5,018
627
2,382
5,920
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
0 / 1 / 0
3,764
471
1,009
3,204
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
EvilestSnow3
King Arthur
9
2 / 1 / 0
5,265
658
5,048
6,535
6,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
MrTwixster
Izanami
2
0 / 0 / 0
3,292
412
874
945
203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 1 / 0
3,970
496
971
6,263
3,477
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
4,053
507
651
3,803
1,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
2
2
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
1
1
0.5
L
Nox
 
Nox
0
1
0
0
W
Hachiman
ANAKONDAKILL
Hachiman
1
0
1
1.5
L
King Arthur
EvilestSnow3
King Arthur
2
1
0
2
W
0
0
1
0.5
L
Izanami
MrTwixster
Izanami
0
0
0
0
W
Janus
Peroun
Janus
2
0
0
2
L
0
1
0
0
L
0
2
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,750
Damage
8,553
26,166
Taken
20,750
10,065
Mitigated
11,863
9,422
Healing
4,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,358
473
127
1,880
7,322
3,636
0
935
6,387
0
10,758
L
Nox
 
Nox
1,009
88
0
1,270
3,204
1,079
0
1,602
1,431
17,083
0
W
Hachiman
ANAKONDAKILL
Hachiman
2,450
1,296
0
4,013
6,834
2,267
0
499
6,335
0
31,426
L
King Arthur
EvilestSnow3
King Arthur
5,048
668
0
750
6,535
6,056
0
0
6,535
0
31,568
W
2,182
1,363
0
938
3,399
1,098
398
217
3,182
0
30,560
L
Izanami
MrTwixster
Izanami
874
704
0
414
945
203
0
0
945
0
7,417
W
Janus
Peroun
Janus
2,378
96
0
1,529
2,691
780
162
329
2,362
38,715
2,118
L
971
127
0
1,278
6,263
3,477
0
0
6,263
12,307
0
L
651
93
0
830
3,803
1,048
0
510
3,261
0
17,174
W
2,382
747
23
912
5,920
2,284
0
0
5,920
0
26,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,447
Gold Earned
20,344
242
Minions Killed
134
0
Camps Cleared
0
762,886
Distance Traveled
627,813
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,546
568
10
1
0
172,267
0
L
Nox
3,764
471
23
3
0
110,118
0
W
Hachiman
5,006
626
54
7
0
165,151
2
L
King Arthur
5,265
658
48
6
0
179,794
1
W
Ullr
5,171
646
51
6
0
139,742
0
L
Izanami
3,292
412
11
1
0
40,228
0
W
Janus
5,706
713
86
11
0
143,201
0
L
Ares
3,970
496
17
2
0
140,463
2
L
Loki
4,053
507
35
4
0
157,210
0
W
Mulan
5,018
627
41
5
0
142,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role