Player Matchup

King Arthur
King Arthur
Silver I
AxelionHunter
King Arthur
Silver I
Level 51
God Stats
11W - 7L
1,627 SR
Queue Stats
22W - 17L
1,492 MMR
Solo
Anubis
Anubis
Bronze III
GankRightLanePlz
Anubis
Bronze III
Level 147
God Stats
6W - 5L
1,687 SR
Queue Stats
26W - 29L
1,492 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver I
Mulaaababy
Maman Brigitte
Silver I
Level 179
God Stats
10W - 10L
1,712 SR
Queue Stats
21W - 20L
1,497 MMR
Solo
Sol
Sol
Gold IV
Tripthology
Sol
Gold IV
Level 159
God Stats
7W - 6L
1,673 SR
Queue Stats
44W - 45L
1,492 MMR
Party 2
Horus
Horus
Gold IV
firefight021
Horus
Gold IV
Level 155
God Stats
8W - 7L
1,567 SR
Queue Stats
101W - 104L
1,492 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,653 SR
1,493 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 168
1,580 SR
1,493 MMR
Scylla
Scylla
Bronze III
Leggiebomb88
Scylla
Bronze III
Level 238
God Stats
2W - 0L
1,298 SR
Queue Stats
37W - 45L
1,492 MMR
Party 1
Ne Zha
Ne Zha
Silver I
SmiteDiesel
Ne Zha
Silver I
Level 135
God Stats
6W - 3L
1,876 SR
Queue Stats
118W - 124L
1,493 MMR
Solo
Jormungandr
Jormungandr
Bronze III
SpatulaOfPurity
Jormungandr
Bronze III
Level 204
God Stats
17W - 5L
1,479 SR
Queue Stats
47W - 44L
1,500 MMR
Party 1
Loki
Loki
Gold II
bpbaseball
Loki
Gold II
Level 136
God Stats
15W - 10L
1,625 SR
Queue Stats
337W - 324L
1,479 MMR
Solo
Rama
Rama
Silver I
itsGub
Rama
Silver I
Level 126
God Stats
6W - 3L
1,623 SR
Queue Stats
7W - 5L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AxelionHunter
King Arthur
15
1 / 2 / 2
9,689
570
9,033
14,919
13,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 4 / 1
9,863
580
11,154
14,880
7,280
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Maman Brigitte
Mulaaababy
Maman Brigitte
15
3 / 3 / 4
8,849
521
6,448
13,073
5,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 3 / 0
8,746
514
8,710
13,309
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 3 / 2
7,923
466
2,723
11,692
9,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ArtioAnhurAo KuangThanatos

VS

Bans
Bake KujiraRaijinHachimanThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
0 / 2 / 7
9,568
563
8,663
7,145
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
13
1 / 3 / 9
8,038
473
4,128
12,993
10,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
SpatulaOfPurity
Jormungandr
15
0 / 2 / 6
8,770
516
8,000
15,710
16,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
8 / 2 / 2
9,554
562
8,894
14,065
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
itsGub
Rama
18
6 / 0 / 4
10,851
638
10,152
9,348
3,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
9
Kills
15
15
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AxelionHunter
King Arthur
1
2
2
1
L
4
4
1
1.13
W
Scylla
0
2
7
1.75
L
Maman Brigitte
Mulaaababy
Maman Brigitte
3
3
4
1.67
W
Ne Zha
1
3
9
1.83
W
Jormungandr
SpatulaOfPurity
Jormungandr
0
2
6
1.5
L
1
3
0
0.33
W
8
2
2
4.5
L
0
3
2
0.33
W
Rama
itsGub
Rama
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,068
Damage
39,837
67,873
Taken
59,261
39,535
Mitigated
38,475
22,606
Healing
15,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AxelionHunter
King Arthur
9,033
1,383
0
2,989
14,919
13,089
0
5,469
9,450
0
81,619
L
11,154
287
0
5,877
14,880
7,280
447
4,623
10,257
86,916
768
W
Scylla
8,663
1,019
0
675
7,145
2,374
306
4,798
2,347
79,895
3,742
L
Maman Brigitte
Mulaaababy
Maman Brigitte
6,448
266
0
5,541
13,073
5,455
333
2,511
10,562
73,398
2,005
W
Ne Zha
4,128
550
0
2,808
12,993
10,707
0
6,289
6,704
0
26,446
W
Jormungandr
SpatulaOfPurity
Jormungandr
8,000
1,921
0
1,685
15,710
16,055
0
3,902
11,808
64,259
2,911
L
8,710
3,402
0
3,249
13,309
4,056
867
1,253
12,056
83,703
17,438
W
8,894
2,265
0
5,749
14,065
5,347
0
4,949
9,116
0
69,475
L
2,723
1,071
1,906
3,044
11,692
9,655
95
3,670
8,022
0
24,000
W
Rama
itsGub
Rama
10,152
7,849
0
4,083
9,348
3,992
132
5,460
3,888
0
88,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,070
Gold Earned
46,781
558
Minions Killed
540
0
Camps Cleared
0
1,657,087
Distance Traveled
1,652,306
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,689
570
134
8
0
337,294
3
L
Anubis
9,863
580
128
8
0
285,457
1
W
Scylla
9,568
563
145
9
0
298,005
0
L
Maman Brigitte
8,849
521
107
6
0
386,617
2
W
Ne Zha
8,038
473
27
2
0
297,207
2
W
Jormungandr
8,770
516
107
6
0
334,314
0
L
Sol
8,746
514
154
9
0
306,348
0
W
Loki
9,554
562
100
6
0
399,887
0
L
Horus
7,923
466
35
2
0
341,371
8
W
Rama
10,851
638
161
9
0
322,893
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role