Player Matchup

Chernobog
Chernobog
BugMafia24
Chernobog
Level 47
God Stats
2W - 1L
1,267 SR
Queue Stats
2W - 3L
1,292 Elo+
Party 3
Vamana
Vamana
TGBN1
Vamana
Level 120
God Stats
1W - 1L
1,420 SR
Queue Stats
1W - 2L
1,292 Elo+
Party 3
Janus
Janus
alexito1993
Janus
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
60W - 66L
1,655 Elo+
Party 2
Xing Tian
Xing Tian
ferherlaz
Xing Tian
Level 143
God Stats
4W - 9L
1,500 SR
Queue Stats
93W - 115L
1,503 Elo+
Party 2
Discordia
Discordia
firebob
Discordia
Level 104
God Stats
7W - 14L
1,446 SR
Queue Stats
10W - 25L
1,270 Elo+
Solo
Team Averages
Level 112
1,426 SR
1,402 Elo+

VS

Team Averages
Level 129
1,391 SR
1,414 Elo+
Loki
Loki
HeavyRain1811
Loki
Level 118
God Stats
2W - 12L
1,331 SR
Queue Stats
149W - 159L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
amy roundhouse
Baron Samedi
Level 172
God Stats
2W - 8L
1,315 SR
Queue Stats
65W - 76L
1,443 Elo+
Party 1
Merlin
Merlin
thug-es
Merlin
Level 147
God Stats
1W - 2L
1,372 SR
Queue Stats
126W - 144L
1,422 Elo+
Solo
Hercules
Hercules
vahid_sl
Hercules
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
162W - 200L
1,335 Elo+
Solo
Izanami
Izanami
z Kirkk z
Izanami
Level 87
God Stats
1W - 3L
1,440 SR
Queue Stats
6W - 9L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BugMafia24
Chernobog
15
2 / 1 / 4
8,835
803
4,472
6,912
2,857
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
TGBN1
Vamana
16
4 / 0 / 3
9,346
850
9,686
10,248
10,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
3 / 1 / 6
10,319
938
13,644
6,705
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
ferherlaz
Xing Tian
15
1 / 2 / 8
8,725
793
8,384
13,410
13,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
firebob
Discordia
16
2 / 1 / 8
9,170
834
15,836
5,230
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 0
9,071
825
9,604
10,939
4,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
amy roundhouse
Baron Samedi
15
0 / 4 / 2
8,968
815
3,931
13,206
11,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Merlin
thug-es
Merlin
14
0 / 2 / 0
8,327
757
3,837
7,738
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
vahid_sl
Hercules
14
0 / 2 / 1
8,059
733
4,808
16,384
10,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
z Kirkk z
Izanami
16
2 / 3 / 2
9,393
854
5,308
11,257
4,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
12
Kills
5
5
Deaths
12
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BugMafia24
Chernobog
2
1
4
4
L
3
1
0
3
W
Vamana
TGBN1
Vamana
4
0
3
5.5
W
3
1
6
6
L
Baron Samedi
amy roundhouse
Baron Samedi
0
4
2
0.25
W
Xing Tian
ferherlaz
Xing Tian
1
2
8
2.5
W
Discordia
firebob
Discordia
2
1
8
6
L
Merlin
thug-es
Merlin
0
2
0
0
L
Hercules
vahid_sl
Hercules
0
2
1
0.25
L
Izanami
z Kirkk z
Izanami
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,022
Damage
27,488
42,505
Taken
59,524
31,765
Mitigated
32,580
4,419
Healing
14,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BugMafia24
Chernobog
4,472
1,519
0
0
6,912
2,857
1,163
1,906
4,873
0
17,176
L
9,604
1,539
0
929
10,939
4,137
0
3,904
6,342
0
27,681
W
Vamana
TGBN1
Vamana
9,686
3,021
0
1,374
10,248
10,447
190
1,702
8,503
0
19,130
W
13,644
561
0
1,537
6,705
2,855
1,016
411
6,211
43,400
1,390
L
Baron Samedi
amy roundhouse
Baron Samedi
3,931
191
622
3,363
13,206
11,290
319
7,886
4,603
18,591
0
W
Xing Tian
ferherlaz
Xing Tian
8,384
601
0
1,036
13,410
13,606
28
2,543
10,509
18,496
0
W
Discordia
firebob
Discordia
15,836
1,021
0
472
5,230
2,000
1,065
1,036
4,194
40,130
0
L
Merlin
thug-es
Merlin
3,837
133
0
1,231
7,738
2,833
0
5,662
1,765
27,583
413
L
Hercules
vahid_sl
Hercules
4,808
708
435
7,105
16,384
10,158
0
11,370
4,491
0
21,679
L
Izanami
z Kirkk z
Izanami
5,308
3,585
0
1,099
11,257
4,162
1,893
6,914
3,809
0
22,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,395
Gold Earned
43,818
239
Minions Killed
220
0
Camps Cleared
0
1,239,476
Distance Traveled
1,116,780
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,835
803
29
3
0
223,861
1
L
Loki
9,071
825
37
3
0
244,667
0
W
Vamana
9,346
850
20
2
0
295,144
3
W
Janus
10,319
938
106
10
0
243,156
0
L
Baron Samedi
8,968
815
34
3
0
211,154
2
W
Xing Tian
8,725
793
27
2
0
240,688
5
W
Discordia
9,170
834
57
5
0
236,627
0
L
Merlin
8,327
757
57
5
0
206,712
1
L
Hercules
8,059
733
34
3
0
236,530
4
L
Izanami
9,393
854
58
5
0
217,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role