Player Matchup

Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Spartack44
Nu Wa
Level 174
God Stats
8W - 5L
1,691 SR
Queue Stats
478W - 504L
1,488 Elo+
Solo
Vamana
Vamana
Toke
Vamana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 53L
1,454 Elo+
Solo
The Morrigan
The Morrigan
UmphreysMcsloth
The Morrigan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 91L
1,902 Elo+
Solo
Surtr
Surtr
tinyghosts
Surtr
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 122L
1,439 Elo+
Solo
Team Averages
Level 133
1,538 SR
1,557 Elo+

VS

Team Averages
Level 100
1,440 SR
1,462 Elo+
Persephone
Persephone
DreamHit
Persephone
Level 41
God Stats
2W - 5L
1,264 SR
Queue Stats
212W - 216L
1,430 Elo+
Solo
Bacchus
Bacchus
Isijka
Bacchus
Level 144
God Stats
1W - 0L
1,372 SR
Queue Stats
23W - 22L
1,499 Elo+
Solo
Tyr
Tyr
Seancho
Tyr
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 147L
1,486 Elo+
Solo
Thanatos
Thanatos
Vorlorenstille
Thanatos
Level 138
God Stats
1W - 0L
1,763 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Charon
Charon
Wavy_mh
Charon
Level 23
God Stats
1W - 1L
1,303 SR
Queue Stats
19W - 35L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 9 / 3
6,307
631
6,297
11,872
4,521
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
14
0 / 5 / 4
6,851
685
10,287
9,946
5,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Toke
Vamana
14
2 / 5 / 5
7,963
796
7,557
16,321
11,687
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

The Morrigan
UmphreysMcsloth
The Morrigan
13
2 / 6 / 5
7,303
730
6,689
6,586
2,474
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
16
6 / 5 / 3
8,976
898
7,380
13,791
15,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DreamHit
Persephone
16
8 / 2 / 17
9,512
951
13,913
10,041
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Isijka
Bacchus
14
4 / 3 / 19
8,228
823
7,440
9,650
10,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyr
14
6 / 4 / 9
8,140
814
9,379
12,787
15,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
16
8 / 1 / 14
9,362
936
10,737
9,243
4,404
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charon
Wavy_mh
Charon
15
4 / 1 / 23
9,466
947
6,607
7,738
7,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
112
10
Kills
30
30
Deaths
11
20
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
9
3
0.17
W
Persephone
DreamHit
Persephone
8
2
17
8.25
W
Bacchus
Isijka
Bacchus
4
3
19
4.5
W
Tyr
6
4
9
2.63
L
Nu Wa
0
5
4
0.4
L
Vamana
Toke
Vamana
2
5
5
0.9
L
The Morrigan
UmphreysMcsloth
The Morrigan
2
6
5
0.75
W
Thanatos
8
1
14
15
W
Charon
Wavy_mh
Charon
4
1
23
15.5
L
Surtr
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,210
Damage
48,076
58,516
Taken
49,459
39,565
Mitigated
42,438
10,531
Healing
22,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,297
2,769
78
436
11,872
4,521
979
6,355
5,517
0
9,143
W
Persephone
DreamHit
Persephone
13,913
1,872
3,596
4,868
10,041
4,263
288
4,146
5,702
36,701
0
W
Bacchus
Isijka
Bacchus
7,440
561
403
1,007
9,650
10,205
96
2,893
6,554
11,519
0
W
Tyr
9,379
1,424
825
1,606
12,787
15,705
192
3,377
9,292
0
18,723
L
Nu Wa
10,287
2,855
221
1,736
9,946
5,560
150
5,419
4,527
22,972
388
L
Vamana
Toke
Vamana
7,557
3,895
5
3,584
16,321
11,687
0
7,057
9,264
0
17,852
L
The Morrigan
UmphreysMcsloth
The Morrigan
6,689
981
115
1,079
6,586
2,474
140
3,363
3,155
8,656
2,259
W
Thanatos
10,737
3,638
1,306
6,856
9,243
4,404
0
2,743
6,410
45
25,850
W
Charon
Wavy_mh
Charon
6,607
748
930
1,412
7,738
7,861
240
2,254
5,299
22,312
707
L
Surtr
7,380
3,060
498
2,779
13,791
15,323
0
5,342
8,449
162
12,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,400
Gold Earned
44,708
82
Minions Killed
147
0
Camps Cleared
0
779,291
Distance Traveled
922,086
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,307
631
4
0
0
134,488
0
W
Persephone
9,512
951
47
5
0
174,267
0
W
Bacchus
8,228
823
11
1
0
185,556
0
W
Tyr
8,140
814
17
2
0
179,964
0
L
Nu Wa
6,851
685
23
2
0
155,215
0
L
Vamana
7,963
796
35
4
0
169,693
1
L
The Morrigan
7,303
730
10
1
0
163,600
0
W
Thanatos
9,362
936
44
4
0
203,079
0
W
Charon
9,466
947
28
3
0
179,220
0
L
Surtr
8,976
898
10
1
0
156,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role