Player Matchup

Ah Puch
Ah Puch
Buggah-Me
Ah Puch
Level 142
God Stats
18W - 15L
1,469 SR
Queue Stats
427W - 437L
1,595 Elo+
Party 1
Janus
Janus
Nepatriot024
Janus
Level 122
God Stats
24W - 19L
1,345 SR
Queue Stats
203W - 200L
1,583 Elo+
Party 1
Guan Yu
Guan Yu
Vharix
Guan Yu
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,533 Elo+
Solo
Bacchus
Bacchus
Warrior Knight7
Bacchus
Level 148
God Stats
32W - 27L
1,758 SR
Queue Stats
627W - 612L
1,531 Elo+
Solo
Hachiman
Hachiman
lLatedl
Hachiman
Level 231
God Stats
20W - 15L
1,576 SR
Queue Stats
300W - 320L
1,610 Elo+
Solo
Team Averages
Level 159
1,530 SR
1,570 Elo+

VS

Team Averages
Level 144
1,493 SR
1,622 Elo+
Sylvanus
Sylvanus
NtoxLethal
Sylvanus
Level 126
God Stats
3W - 3L
1,245 SR
Queue Stats
111W - 114L
1,693 Elo+
Solo
Hel
Hel
TheIovon
Hel
Level 182
God Stats
9W - 7L
1,715 SR
Queue Stats
132W - 128L
1,538 Elo+
Solo
Nike
Nike
Xxchampion
Nike
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
80W - 84L
1,584 Elo+
Solo
Rama
Rama
lDarkar
Rama
Level 148
God Stats
1W - 2L
1,721 SR
Queue Stats
126W - 120L
1,462 Elo+
Solo
Hou Yi
Hou Yi
vL-Chino-
Hou Yi
Level 136
God Stats
0W - 1L
1,283 SR
Queue Stats
21W - 32L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Buggah-Me
Ah Puch
6
0 / 2 / 0
3,674
735
1,278
6,246
3,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 0
3,951
790
319
1,494
431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Vharix
Guan Yu
4
0 / 0 / 0
2,988
598
348
1,413
575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 0
3,871
774
1,452
3,663
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
lLatedl
Hachiman
7
1 / 1 / 1
3,964
793
3,571
2,986
936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NtoxLethal
Sylvanus
6
0 / 1 / 1
3,577
715
1,720
3,495
1,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 0
4,339
868
672
2,570
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
2 / 0 / 0
4,227
845
3,851
3,576
2,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
lDarkar
Rama
8
1 / 1 / 0
4,136
827
2,948
4,387
1,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hou Yi
vL-Chino-
Hou Yi
1
0 / 0 / 0
2,580
516
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Buggah-Me
Ah Puch
0
2
0
0
W
0
0
0
0
L
Sylvanus
NtoxLethal
Sylvanus
0
1
1
0.5
L
0
0
0
0
W
Guan Yu
Vharix
Guan Yu
0
0
0
0
W
1
0
0
1
L
2
0
0
2
L
Rama
lDarkar
Rama
1
1
0
1
W
Hachiman
lLatedl
Hachiman
1
1
1
1.5
L
Hou Yi
vL-Chino-
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,968
Damage
9,191
15,802
Taken
14,028
8,830
Mitigated
6,134
5,899
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Buggah-Me
Ah Puch
1,278
85
0
3,220
6,246
3,954
0
0
5,768
20,006
0
W
319
42
0
0
1,494
431
0
563
931
27,494
0
L
Sylvanus
NtoxLethal
Sylvanus
1,720
696
484
1,475
3,495
1,821
0
897
2,598
9,219
0
L
672
41
88
1,655
2,570
656
0
283
2,251
34,635
875
W
Guan Yu
Vharix
Guan Yu
348
0
54
304
1,413
575
0
109
1,304
0
6,810
W
1,452
268
0
1,562
3,663
2,934
0
936
2,727
10,140
0
L
3,851
664
0
1,282
3,576
2,043
0
1,278
2,298
0
24,590
L
Rama
lDarkar
Rama
2,948
1,699
0
1,546
4,387
1,614
0
555
3,832
0
24,997
W
Hachiman
lLatedl
Hachiman
3,571
2,384
0
759
2,986
936
0
784
2,202
0
26,931
L
Hou Yi
vL-Chino-
Hou Yi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,448
Gold Earned
18,859
176
Minions Killed
179
0
Camps Cleared
0
517,819
Distance Traveled
439,478
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
3,674
735
37
7
0
99,747
0
W
Janus
3,951
790
61
12
0
125,344
0
L
Sylvanus
3,577
715
12
2
0
99,245
1
L
Hel
4,339
868
69
14
0
131,949
1
W
Guan Yu
2,988
598
16
3
0
69,307
0
W
Bacchus
3,871
774
13
3
0
113,256
0
L
Nike
4,227
845
45
9
0
114,553
0
L
Rama
4,136
827
53
11
0
93,731
0
W
Hachiman
3,964
793
49
10
0
110,165
0
L
Hou Yi
2,580
516
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role