Player Matchup

Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
AxelionHunter
Medusa
Silver I
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,538 MMR
Solo
Thoth
Thoth
Gold V
DontBeToxic2738
Thoth
Gold V
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 53L
1,550 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
WeaponEy3z
Kuzenbo
Gold IV
Level 194
God Stats
1W - 1L
1,390 SR
Queue Stats
32W - 32L
1,542 MMR
Solo
He Bo
He Bo
Bronze III
morlifemal
He Bo
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 44L
1,546 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,478 SR
1,535 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,579 SR
1,544 MMR
Hachiman
Hachiman
Silver II
I Lakota I
Hachiman
Silver II
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,532 MMR
Solo
Chang'e
Chang'e
Gold I
Joju2Real
Chang'e
Gold I
Level 146
God Stats
9W - 3L
1,876 SR
Queue Stats
179W - 164L
1,562 MMR
Solo
Sobek
Sobek
Gold IV
Poléstar
Sobek
Gold IV
Level 165
God Stats
4W - 4L
1,288 SR
Queue Stats
83W - 77L
1,540 MMR
Solo
Freya
Freya
Silver I
Tamisha Iman
Freya
Silver I
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 30L
1,552 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
daniboi_central
Sun Wukong
Gold II
Level 127
God Stats
14W - 12L
1,730 SR
Queue Stats
336W - 327L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 0 / 0
6,651
512
3,952
9,466
6,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 2 / 0
7,992
615
6,137
7,464
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 0
6,475
498
4,487
6,442
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
WeaponEy3z
Kuzenbo
9
0 / 2 / 3
6,180
475
4,642
10,732
12,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
8
0 / 4 / 0
5,011
385
2,527
8,224
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Maman BrigitteAo KuangBake Kujira

VS

Bans
KaliThanatosJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
I Lakota I
Hachiman
13
2 / 2 / 2
7,546
580
5,414
7,094
2,594
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Joju2Real
Chang'e
13
6 / 1 / 1
7,527
579
5,392
6,730
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Poléstar
Sobek
11
0 / 1 / 8
6,565
505
5,047
10,946
8,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 0 / 3
6,598
508
4,588
10,284
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
daniboi_central
Sun Wukong
11
1 / 0 / 1
6,528
502
8,170
11,202
8,782
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
11
11
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
L
3
2
0
1.5
L
1
3
0
0.33
W
Hachiman
I Lakota I
Hachiman
2
2
2
1.5
W
Chang'e
Joju2Real
Chang'e
6
1
1
6.5
W
Sobek
Poléstar
Sobek
0
1
8
4
W
2
0
3
3.5
L
Kuzenbo
WeaponEy3z
Kuzenbo
0
2
3
0.75
W
Sun Wukong
daniboi_central
Sun Wukong
1
0
1
1.5
L
He Bo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,745
Damage
28,611
42,328
Taken
46,256
27,232
Mitigated
26,349
12,525
Healing
19,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,952
1,274
0
5,756
9,466
6,861
0
0
9,466
0
49,193
L
6,137
3,402
0
2,662
7,464
2,958
0
543
6,921
0
73,024
L
4,487
123
0
500
6,442
2,398
0
4,724
1,718
51,507
0
W
Hachiman
I Lakota I
Hachiman
5,414
2,907
0
3,179
7,094
2,594
471
991
6,103
0
66,423
W
Chang'e
Joju2Real
Chang'e
5,392
743
965
2,530
6,730
2,520
0
3,277
3,453
52,945
1,019
W
Sobek
Poléstar
Sobek
5,047
567
0
3,499
10,946
8,590
0
3,401
7,545
21,231
4,653
W
4,588
1,405
0
7,220
10,284
3,863
0
2,076
8,208
48,599
3,222
L
Kuzenbo
WeaponEy3z
Kuzenbo
4,642
1,826
0
1,712
10,732
12,352
0
5,004
5,728
13,262
974
W
Sun Wukong
daniboi_central
Sun Wukong
8,170
1,826
0
1,889
11,202
8,782
0
1,174
9,405
0
42,260
L
He Bo
2,527
39
0
1,895
8,224
2,663
0
4,118
4,106
24,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,309
Gold Earned
34,764
338
Minions Killed
385
0
Camps Cleared
0
1,230,123
Distance Traveled
1,308,806
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,651
512
86
7
0
258,864
0
L
Medusa
7,992
615
111
9
0
253,806
0
L
Thoth
6,475
498
86
7
0
250,101
2
W
Hachiman
7,546
580
115
9
0
220,743
2
W
Chang'e
7,527
579
89
7
0
275,529
1
W
Sobek
6,565
505
30
2
0
266,078
0
W
Freya
6,598
508
87
7
0
279,815
2
L
Kuzenbo
6,180
475
10
1
0
255,140
2
W
Sun Wukong
6,528
502
64
5
0
266,641
3
L
He Bo
5,011
385
45
3
0
212,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role