Player Matchup

Ix Chel
Ix Chel
DawnTiger369
Ix Chel
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 201L
1,507 Elo+
Solo
Hou Yi
Hou Yi
Honeybee223
Hou Yi
Level 146
God Stats
5W - 1L
1,609 SR
Queue Stats
78W - 97L
1,501 Elo+
Party 1
Achilles
Achilles
Joltïerre
Achilles
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
SmiteDiscord
Zeus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,471 Elo+
Party 1
Cerberus
Cerberus
route36
Cerberus
Level 129
God Stats
173W - 151L
1,492 SR
Queue Stats
620W - 671L
1,527 Elo+
Party 1
Team Averages
Level 113
1,520 SR
1,501 Elo+

VS

Team Averages
Level 73
1,618 SR
1,559 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Jet188
Amaterasu
Level 17
God Stats
10W - 6L
1,851 SR
Queue Stats
23W - 26L
1,591 Elo+
Party 2
Charon
Charon
Optic_Arya
Charon
Level 140
God Stats
3W - 1L
1,740 SR
Queue Stats
35W - 27L
1,664 Elo+
Solo
Nox
Nox
alexash2002
Nox
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 58L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DawnTiger369
Ix Chel
11
2 / 0 / 5
6,219
1,244
3,035
2,163
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
11
1 / 0 / 7
6,187
1,237
2,270
1,996
755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
Joltïerre
Achilles
11
2 / 0 / 6
6,261
1,252
1,694
1,665
1,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 8
5,898
1,180
9,536
1,423
528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
route36
Cerberus
11
3 / 0 / 5
7,073
1,415
3,851
3,561
3,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

392

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 2 / 0
5,525
1,105
1,403
5,764
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
 
Awilix
10
0 / 2 / 0
5,170
1,034
885
2,218
719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Amaterasu
Jet188
Amaterasu
10
0 / 2 / 0
5,467
1,093
1,300
6,888
3,093
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Optic_Arya
Charon
11
0 / 1 / 0
6,393
1,279
4,274
5,607
3,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,576
1,115
2,091
2,030
792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
8
Kills
0
0
Deaths
8
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
0
0
L
Awilix
 
Awilix
0
2
0
0
W
Ix Chel
DawnTiger369
Ix Chel
2
0
5
4.5
W
Hou Yi
1
0
7
4.5
L
Amaterasu
Jet188
Amaterasu
0
2
0
0
W
Achilles
Joltïerre
Achilles
2
0
6
5
L
Charon
Optic_Arya
Charon
0
1
0
0
W
0
0
8
4
L
0
1
0
0
W
Cerberus
route36
Cerberus
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,386
Damage
9,953
10,808
Taken
22,507
7,044
Mitigated
10,420
3,139
Healing
1,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,403
1,131
0
515
5,764
2,163
0
4,834
888
0
13,429
L
Awilix
 
Awilix
885
194
0
0
2,218
719
0
1,149
1,034
0
3,454
W
Ix Chel
DawnTiger369
Ix Chel
3,035
406
91
144
2,163
869
0
1,008
1,155
11,394
0
W
Hou Yi
2,270
1,325
126
1,182
1,996
755
0
1,288
708
0
19,221
L
Amaterasu
Jet188
Amaterasu
1,300
183
0
415
6,888
3,093
0
4,736
2,107
0
6,491
W
Achilles
Joltïerre
Achilles
1,694
46
0
235
1,665
1,357
0
1,239
386
0
2,824
L
Charon
Optic_Arya
Charon
4,274
115
0
506
5,607
3,653
0
4,156
1,410
15,070
1,132
W
9,536
507
0
658
1,423
528
0
704
719
22,747
0
L
2,091
270
0
0
2,030
792
0
1,547
483
11,639
1,228
W
Cerberus
route36
Cerberus
3,851
221
0
703
3,561
3,535
0
2,058
1,479
6,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,638
Gold Earned
28,131
119
Minions Killed
101
3
Camps Cleared
3
515,972
Distance Traveled
464,012
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,525
1,105
41
8
0
108,271
0
L
Awilix
5,170
1,034
3
1
1
27,934
0
W
Ix Chel
6,219
1,244
24
5
1
107,111
0
W
Hou Yi
6,187
1,237
37
7
1
105,179
0
L
Amaterasu
5,467
1,093
15
3
2
120,182
0
W
Achilles
6,261
1,252
7
1
0
96,843
0
L
Charon
6,393
1,279
12
2
0
110,979
0
W
Zeus
5,898
1,180
43
9
1
106,992
0
L
Nox
5,576
1,115
30
6
0
96,646
0
W
Cerberus
7,073
1,415
8
2
0
99,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role